Steal the Dream Crystal from the bottom of an ever-changing dream dungeon. Play as baby bear Sookuma in a pixel art turn-based roguelike. Bargain with 19 gods for powers. When the dungeon wakes, fight your way back up. Free demo on Steam now for Windows and macOS.

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About This Game

Steal the Dream. Survive the Wake.


Every night, Sookuma descends into a dungeon that rearranges itself beneath the dream. Every step is a turn. Every sound can draw something closer. Somewhere below, the Dream Crystal is waiting.

Reach it, steal it, and the entire dungeon wakes up.

Then comes the hard part: climbing all the way back to the silver stairs on the first floor—alive.

Build a Sookuma That Changes the Run


Choose one of 14 Sookuma lineages and pair it with one of 19 classes. A lineage changes the body you bring into the dream; a class changes how you survive it. Combine passive traits, lineage powers, class abilities, starting equipment, and learned skills into a build of your own.

  • 14 lineages with distinct passives, active powers, silhouettes, colors, ears, fur, and clothing
  • 19 classes spanning melee fighters, hunters, scholars, alchemists, assassins, summoners, and stranger callings
  • 21 use-based skills across three groups—Basics, Weapons, and Spells—that improve as you rely on them
  • Eight-directional combat shaped by accuracy, evasion, armor, resistances, positioning, and status effects



Nothing Is What It Seems


Potions, scrolls, and wands do not politely explain themselves. Their appearances are reshuffled between dreams, so knowledge must be earned by experimenting, reading, and surviving the consequences.

  • 137 items, including 74 pieces of equipment with individual enchantments, brands, curses, and equipment comparisons
  • 42 spells, including 10 summoning spells, powered by mana
  • Unknown consumables that reveal their true identity only through discovery and use
  • Auto-explore, automatic pickup, targeting previews, contextual logs, shops, and NPC encounters keep the focus on decisions

Listen to the Gods—or Defy Them


Nineteen gods wait at their altars, each with a voice, a temperament, and powers they are willing to grant. Hear a god describe its covenant before you decide. Earn piety, invoke divine abilities, abandon your patron for another—or refuse them all. Betrayal is remembered, and divine wrath can outlive devotion.



A Dungeon That Hears You


Vision ends at the edge of the torchlight, but danger does not. Noise travels through corridors. Traps hide beneath familiar floors. Monsters hunt in packs, and named enemies announce that the dream has taken a personal interest in you.

  • A 15-floor main dungeon, six side branches, and two portal dungeons: the Dream Sewers, which stays open, and the Dream Bazaar, which closes after one visit
  • Six procedural layout families mixing rooms, tunnels, caverns, hives, and fractured sanctums
  • 193 enemies: 150 monster species, 35 named foes, and 8 area bosses, with packs and threats capable of pursuing you between floors
  • Limited sight, exploration fog, sound propagation, hidden traps, and persistent floor state

Going Down Is Only Half the Journey


The deepest floor is not the finish line. Taking the Dream Crystal changes the rules and turns every floor you survived into an escape route. Spend what remains. Choose what to leave behind. Find the path you opened on the way down—and fight back through it before the dream closes around you.

Three endings await, shaped by the Crystal and by how completely you conquered the dungeon.

Death ends this dream. The next one will open again.

AI Generated Content Disclosure

The developers describe how their game uses AI Generated Content like this:

This game uses pre-generated AI content created during development. The art is a mix of AI image generation, pixel art placed by AI agents under our direction, and art drawn by hand, and many pieces combine these, such as generated art that is cleaned up or redrawn, or AI-drawn art based on our hand-drawn references. Music and sound come from AI audio tools and from sounds synthesized by code. Much of the in-game text, the translations, the store text and announcements, and most of the code were written or drafted with AI, and trailers and promotional art may also use AI-generated images, music, and voice. We set the direction, chose and edited the results, and playtested the game. Nothing is generated by AI while you play, and the game does not connect to any AI service.

System Requirements

Windows
macOS
    Minimum:
    • Requires a 64-bit processor and operating system
    • OS: Windows 10 64-bit
    • Processor: Intel Core i3-6100 / AMD FX-8350 or equivalent
    • Memory: 4 GB RAM
    • Graphics: DirectX 11 compatible GPU
    • DirectX: Version 11
    • Storage: 500 MB available space
    Recommended:
    • Requires a 64-bit processor and operating system
    • Memory: 8 GB RAM
    • DirectX: Version 11
    • Storage: 500 MB available space
    Minimum:
    • OS: macOS 12 Monterey or later
    • Processor: Apple silicon or 64-bit Intel processor
    • Memory: 4 GB RAM
    • Graphics: Metal compatible GPU
    • Storage: 500 MB available space
    Recommended:
    • Memory: 8 GB RAM
    • Storage: 500 MB available space