BATTLERITE​ ​is​ ​an​ ​action-packed​ ​team​ ​arena​ ​brawler.​ ​Experience​ ​the​ ​unique​ ​combination​ ​of​ top-down​ ​shooter​ meets​ ​fast-paced​ ​fighting​ ​game and challenge ​friends​ ​and​ foes​ ​in​ ​a​ ​battle​ ​of reaction. The Arena awaits!
Recent Reviews:
Mixed (287) - 55% of the 287 user reviews in the last 30 days are positive.
All Reviews:
Very Positive (48,976) - 83% of the 48,976 user reviews for this game are positive.
Release Date:
Nov 8, 2017

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Recent updates View all (290)

March 25

Battlerite Arena Patch 2.0.2

Battlerite Arena Patch 2.0.2 is scheduled to go live on Wednesday, March 27th at 8:00 UTC. Downtime is scheduled to last up to one hour.

General Updates

Report Feedback Notification

A notification will now be displayed on login when action has been taken against a player that you have recently reported for misconduct! This notification will appear once when you log in if applicable, so y'all good fellas reporting naughty gremlins will not be spammed with notifications.

  • Daily quest notifications should now properly trigger upon login.
  • Fixed an issue where achievements related to Champion Levels did not progress correctly.
  • Season quests tab will now jump directly to current week when entered
  • Black Steed mount has received the proper sprint sound
  • "Yo" phrase removed from Jamila's wave emote
  • Fixed a bug that played the voice-over off-screen in MVP screen on certain maps
  • Fixed a bug the stopped music playing during match
Gameplay Updates

  • Cooldowns now all reset correctly at the start of the round.
Dynamic Map Objects

So many Explosive Barrels were detonated in the Arena that we ran out of barrels for the foreseeable future. If new dynamic map objects return, we intend to release them on maps they are designed for.
  • Explosive Barrels removed from Blackstone Arena (Day & Night) and Meriko Summit (Day & Night).

We've continued to refine the Armory and shape it in the direction that fits Arena best. Elements that contributed to a chaotic feel have been removed, and many items have been changed. Explosive Barrels have run out for Armory as well.

  • Timestone Pendant removed from Armory
  • Champion's Blade removed from Armory
  • Teldo's Quickblade
    • No longer grants bonus damage or Fading Snare
    • Now inflicts a 20% Snare on the target that lasts 2s
    • Now grants a 20% haste to self that lasts 2s
    • A new VFX has been added to indicate how much time is remaining until the effect may be triggered
  • Crown of Power
    • No longer increases damage to self for Champions who deal self-damage
    • Additional damage and healing from shield increased from 12% to 15%
    • Damage and healing is no longer increased by 3%
  • Void Reaper
    • Healing reduction debuff duration increased from 2s to 3s
  • Ahmrilas Ward (Reworked)
    • No longer increases health and energy received from Health and Energy shards.
    • No longer increases healing received by 10%.
    • Allies receive 50% of the benefit you do when you pick up Health or Energy shards.
    • Any excess healing you receive is transferred to your nearest ally.
  • New Equipment - Aegis of Symphony
    • Your allies with 50% or less of your current health take 20% reduced damage
  • Explosive Barrel removed from Armory
  • Runic Shield
    • Rarity increased from Common to Rare
    • Number of uses reduced from 3 to 2
  • Chronometer
    • Haste increased from 40% to 60%
    • Can now be cast without dismounting
Overload was released in a big, splashy experimental state to ensure that it made an impact on Arena rounds. Overload was designed to increase skillful play on both sides in situations where one team is down a player, rather than allowing the game to get into a stale state. In certain situations, Overload is perfect for remedying this problem. In other situations, Overload is overly effective and puts too much emphasis on the game state after a player has died. We want to scale this back to make sure that the portion of the game before a player dies is always vital in all matches.

While we're adjusting Overload now, we're simultaneously looking into other combinations of methods to address those stale game situations. If Overload can't be adjusted to a less polarizing state, then it's on the table to disable Overload in Arena until we can re-evaluate this kind of mechanic. We'll also be adding the option to toggle Overload in Private Lobbies in the near future.

  • Can now be cast without dismounting.
  • Healing reduced from 25 to 20
  • Cooldown Reduction Bonus reduced from 40% to 30%
  • Incoming Damage Multiplier reduced from 40% to 30%
  • Damage Bonus reduced from 40% to 30% (unless noted below)
  • Haste reduced from 40% to 30% (unless noted below)
Champion-Specific Changes
  • Overload for Lucie
    • Damage bonus reduced from 55% to 45%
    • Haste reduced from 40% to 30%
  • Overload for Poloma and Blossom
    • Damage bonus reduced from 50% to 40%
    • Haste reduced from 40% to 30%
  • Overload for Thorn, Iva, and Pestilus
    • Damage Bonus reduced from 45% to 35%
    • Haste reduced from 40% to 30%
  • Overload for Freya, Ashka, and Ruh Kaan
    • Damage Bonus reduced from 35% to 25%
    • Haste reduced from 40% to 30%
  • Overload for Rook, Shifu, Croak, and Jade:
    • Damage Bonus reduced from 30% to 20%
    • Haste reduced from 30% to 20%
  • Overload for Taya:
    • Damage Bonus reduced from 40% to 30%
    • Haste reduced from 20% to 10%

Champion Updates


  • Ice Lance (M2)
    • Chill duration reduced from 2s to 1.5s
  • Arctic Wind (Space)
    • Chill duration reduced from 2s to 1.5s
  • Glacial Prism (Q)
    • Chill duration reduced from 2s to 1.5s
  • Frozen Muse (M1)
    • Empowered Frost Bolt duration increased from 3s to 3.5s
  • Piercing Cold (M2)
    • Damage reduction per target increased from 30% to 50%
  • Froze Nova (Space)
    • Root duration increased from 1s to 1.75s
  • Wintry Blast (Q)
    • Damage increased from 10 to 14

Bulwark (Q) has been made consistent with other directional shield abilities in the game. You can use escape or mobility skills while Bulwark is active, but you will not be able to use regular abilities unless you cancel cast first.
  • Bulwark (Q)
    • Using War Axe, Blood Axe, or War Shout no longer cancels your Bulwark automatically
    • All other abilities can still be used while Bulwark is active to cancel Bulwark early
  • War Shout (R)
    • Reduced duration from 3s to 2.5s
  • Bravery (Space)
    • Damage reduction reduced from 30% to 25%
  • Shield Bash (Q)
    • Weaken duration reduced from 2s to 1.5s
  • Mobile Defense (Q)
    • Haste reduced from 50% to 45%

  • Nature's Cycle (M1)
    • Cooldown reduction reduced from 30% to 25%
  • Weakening Pitch (M1)
    • Weaken factor reduced from 40% to 30%
  • Hop and Skip (Space)
    • Duration of second jump increased from 0.35s to 0.45s
  • Nature's Presence (Space)
    • Damage and healing factor increased from 20% to 30%
  • Cautious (Space)
    • Bonus Invisibility duration increased from 1s to 1.5s
  • Refreshing Seed (Q)
    • Haste duration reduced from 2.5s to 2s
  • Healthful Bark (Q)
    • Bonus health increased from 10 to 15
  • Puff (R)
    • Recast duration increased from 2.2s to 2.5s
    • Projectile speed increased from 16 to 20
    • Enemy and self knockback increased from 2.5 to 3

  • Camouflage (Q)
    • Duration reduced from 3s to 2s
    • Haste increased from 30% to 40%
    • Fading Haste duration reduced from 1.5s to 1s
  • Deceit (EX Q)
    • Duration reduced from 2.5s to 2s
    • Haste increased from 30% to 40%
    • Fading Haste duration reduced from 1.5s to 1s

  • Charged Bolt (M2)
    • Movement speed while casting increased from 20% to 40%
    • Destiny start regaining movement speed 0.2s earlier
  • Magnetic Orb (Space)
    • Cooldown reduced from 9s to 8s
  • Plasma Infusion (M1)
    • Shield decreased from 10 to 8
  • Violent Revolution (Space)
    • Bonus damage increased from 4 to 6
    • Bonus knock back increased from 20% to 25%
  • Globetrotter (Space)
    • Bonus duration increased from 0.5s to 1s
    • Haste increased from 20% to 35%
  • I/O Throttling (Q)
    • Damage and healing reduction increased from 40% to 50%
  • Sizzle (E)
    • Damage increased from 6 to 10
    • Snare increased from 40% to 50%
  • Plasma Booster (E)
    • Shield duration reduced from 3.5s to 3s
    • Shield reduced from 16 to 12

  • Shuriken (M2)
    • Damage increased from 18/12/6 to 20/14/8
  • Elusive Strike (Space)
    • Minimum damage increased from 10 to 12
    • Max damage increased from 16 to 20
  • Taste of Blood (M2)
    • Healing reduced from 8/9/10 to 6/8/10
  • Deep Wounds (M2)
    • Bonus Snare duration increased from 1.5s to 2s
  • Cripple (Space)
    • Fading Snare duration increased from 1s to 2s
  • Push Off (Space)
    • Bonus range increased from 15% to 25%
  • Quick Strike (Space)
    • Elusive Strike Bonus damage reduced from 8 to 6
    • Lesser Phantom Cut damage reduced from 14 to 12
  • Crimson Blur (Q)
    • Fading Haste duration increased from 0.75s to 1s
  • Shroud of Shadows (Q)
    • Damage reduction increased from 30% to 35%
  • Drawing Blood (Q)
    • Healing increased from 10 to 13
  • Phantom Blade (Q)
    • Damage increased from 8 to 9
  • Firing Mechanism (E)
    • Range increased from 15% to 20%

  • Barrier (Space)
    • Cooldown reduced from 11s to 10s

  • Shifting Sands (Space)
    • Cooldown reduced from 10s to 9s
  • Time Bender (Q)
    • Knockback increased from 5.5 to 7
  • Quicksand (E)
    • Damage increased from 16 to 18
Shen Rao

  • Empowered Shock Blast (Empowered M1 from Dragon Force, Storm Drain, and Sphere of Influence Rites)
    • No longer deals 2 additional damage
  • Storm Bolt (M2)
    • Cooldown reduced from 9s to 8s
  • Dismissal (Q)
    • Knockback distance increased from 5.5 to 6.5
    • Cooldown reduced from 7s to 6s
  • Eyewall (M2)
    • Affect radius reduced from 1.8 to 1.5
  • Heavenly Grace (Space)
    • Healing increased from 8 to 14
  • Subdue (Space)
    • Snare increased from 25% to 35%
  • Regal Aura (F)
    • Duration increased from 1.5s to 2s

  • Impale (M2) and Tendon Swing (R) have received updated SFX and VFX

Like Bakko's Bulwark, Ulric's Radiant Shield has been made consistent with other directional shield abilities in the game. You can use escape or mobility skills while Radiant Shield is active, but you will not be able to use regular abilities unless you first cancel cast.
  • Radiant Shield (Q)
    • Using Hammer of Justice, Smite, and Sanctuary no longer cancels your Radiant Shield automatically
    • All other abilities can still be used while Radiant Shield is active to cancel Radiant Shield early

  • Shatter (E)
    • Cooldown increased from 5s to 6s
  • Hand of Punishment (EX M2)
    • Damage reduced from 18 to 16
  • Fervor (M1)
    • Haste per stack increased from 8% to 10%
  • Devastation (M2)
    • Bonus damage reduced from 4 to 3
  • Zeal (Space)
    • Healing increased from 12 to 16
  • Wonder (Space)
    • Additional shield reduced from 12 to 10
  • Return (Q)
    • Recast duration increased from 2.5s to 3s
  • Inhibitor (E)
    • Movement speed while casting reduced from 60% to 50%
  • Law Bender (E)
    • Cooldown reduction per buff consumed increased from 3s to 4s
  • Kinetic Corruption (R)
    • Cooldown reduction increased from 3s to 4s
  • Synergy
    • Bonus factors for Corruption and Judgement increased from 5% to 7%
13 comments Read more

March 22

Community Weekly: Watch our QA Stream now!

It’s time for the Community Weekly!

This week we held a QA Stream with questions from the community, watch it here. Due to a few minor technical difficulties, we couldn’t stream from our official Battlerite channel, but future streams will hopefully be held there!

Top 8 entries have been announced, head over here to vote on your favorite! Polling period ends on March 27 at 23:59 CET.

PentaStealz is hosting a crowdfunded Battlerite tournament, donate to get an exclusive title! Read more here and here.

Learn more about Alysia in the latest chapter in the Book of Lore, A Winter’s Wish. Read it here.


Fan Art

We have a ton of talented artists in our community, and they’ve been hard at work!

If you want a chance at being featured in the Community Weekly, share your art on Twitter with #BattleriteArt and we may see it!

Lucie is still the Star of the Show, with brilliant magic tricks and maybe a potion or two.
Made by Winter59.

View the original here.

Time for mischief. Ezmo is up to no good. Made by shurkin.

View the original here.

Interrogator Pestilus, frightening his victims - teddy bears?! - with needles and claws. Made by feng-shui1301.

View the original here.

The meanest and toughest girl in Battlerite! Made by Zul Zul.

View the original here.


Video Highlights
Our content creators have been busy at work making new videos!

Check out this promo by Jenius20 for the upcoming Players Pro League tournament.
Fails and Funny Moments Episode 3! Proxolol is back this week with tons of awesome content.
Become the best Lucie you can be with this in depth guide from Khioni.
7 comments Read more


“Deep but accessible, Battlerite is packed with smart decisions and reliably creates great competitive moments.”
89% – PC Gamer

“Battlerite is exceptional. In fact, I’d go as far as to say it’s the best battle arena game”
- Ten Ton Hammer

“Battlerite does a great job of taking a loved MOBA feature, and focusing on making it the best it can be.”
9/10 – Gamereactor

About This Game

Battlerite​ ​is​ ​a​ ​PvP​ ​arena​ ​brawler​ ​and​ ​the​ ​spiritual​ ​successor​ ​to​ ​the critically​ ​acclaimed​ ​Bloodline Champions.​ ​Experience​ ​the​ ​unique​ ​combination​ of a ​​top​-down​ ​shooter​ ​meeting a ​fast​-paced fighting​ ​game and take ​part​ ​in​ ​highly​ ​competitive,​ ​adrenaline-fueled​ ​2v2​ ​and​ ​3v3​ ​battles.​ ​

Engage​ ​in quick​ ​and​ ​intense​ ​action​ ​as​ ​you​ ​take​ ​control​ ​over​ ​one​ ​of​ many Champions,​ ​each​ ​with unique abilities to master.​ ​Welcome​ ​to​ ​a​ ​world​ ​where​ ​Champions​ ​dedicate​ ​their​ ​lives​ ​to​ ​the Arena.


Master the Arena​ ​in​ explosive​ ​battles​ ​of reaction.​ Choose your Champion, team up with friends, and dive into combat - for glory awaits only those who seek it.


Aim skill-shots and dodge​ ​projectiles​ ​with​ ​the​ ​use​ ​of​ ​WASD​ ​movement​ ​& cursor​-​based​ ​aiming.​ Wield total control over your champion and execute massive attacks against opponents.


Gain​ ​strength​ ​and​ ​upgrade your abilities​ ​using​ ​rites.​ Select ​your​ ​rites​ ​to strategically​ ​customize​ ​your​ ​play​ ​style.


Show​ ​off​ ​your​ ​skills​ ​in​ ​style.​ ​From​ ​weapons​ and outfits ​to​ ​victory​ ​stances, there’s​ ​a​ ​huge​ ​variety​ ​of​ ​cosmetic​ ​customizations​ ​to​ ​make​ ​you​ ​stand​ ​out​ ​from​ ​the​ ​crowd.

System Requirements

    • OS: Windows XP or newer
    • Processor: Dual Core from Intel or AMD at 2.8 GHz
    • Memory: 4 GB RAM
    • Graphics: Intel HD 3000
    • DirectX: Version 9.0c
    • Network: Broadband Internet connection
    • Storage: 3000 MB available space
    • Sound Card: DirectX Compatible

What Curators Say

183 Curators have reviewed this product. Click here to see them.

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