Two players, one couch, one tower that talks back. Climb a roguelite tower in split-screen co-op or solo - your weapons fire themselves, so you fight with positioning. Evolve 23 weapons, stack dozens of items, and face a Warden every fifth floor while the Tower mocks you.

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About This Game

ONE TOWER. TWO PLAYERS. NO PATIENCE.

TOWERMOUTH is a couch co-op roguelite climb. Two of you share one screen, one PC and one very rude tower. Every floor is a room full of things that want you gone. Clear it, take the stairs, and let the Tower tell you exactly what it thought of your performance.

YOUR WEAPONS FIRE THEMSELVES

You never click to attack. Weapons pick their own targets and swing on their own rhythm, so the whole fight is about where you stand, who you body-block and when you commit. 23 weapons - CLUB, KATANA, CROSSBOW, BLUNDERBUSS, ICE STAFF, a FRYING PAN, an actual FISH - each with its own reach and cadence.

WEAPONS EVOLVE

Buy the same weapon again and it does not pile up in a corner of your inventory - it upgrades. Every tier is +40% damage and a visibly bigger, meaner version of itself. A tier-3 SCYTHE looks nothing like the one you started with.

BUILDS YOU CAN SEE ON YOUR BODY

Dozens of items, augments and curses, and the loud ones change how your character looks. RED FLASK reddens your skin. STORM RING wraps you in arcane light. ROTTEN HEART trades 22 max HP for +19% damage and rots you visibly. Trade-offs are the point: GLASS CANNON, BERSERK, GAMBLER, GOLDEN SHACKLES. You can read a player's build by looking at them.

ULTIMATES WITH NO INDOOR VOICE

Eleven of them: BLACK HOLE, METEOR RAIN, ICE AGE, THUNDER GOD, APOCALYPSE, GHOST SWARM and friends. One button, one very large opinion.

A WARDEN EVERY FIVE FLOORS

Four fast floors, then a wall. Wardens telegraph hard and hit harder, each with its own signature attack. The sprint floors are the breath; the fifth is the test.

SPLIT-SCREEN THAT ISN'T AN AFTERTHOUGHT

Both players get a real camera, a real build and a real shop - not one lead and one passenger. Play on one PC with two gamepads, or solo when nobody is around. No online, no accounts, no netcode. Sit down and play.

FOUR WAYS TO SUFFER

EASY, NORMAL, HARD and CHAOS - where the horde is x1.75, everything is faster and meaner, damage is x1.4 and gold is doubled because you are going to need it. The Tower accepts your CHAOS terms. No refunds.

FEATURES

  • Two-player local co-op in split-screen, or solo
  • Full gamepad support
  • 23 weapons with multi-tier evolutions
  • Dozens of items, augments and curses that change your body, not just your numbers
  • 11 ultimates
  • A Warden every fifth floor, each with signature attacks
  • Four difficulties, from EASY to CHAOS
  • Procedurally arranged floors - no two climbs are the same
  • A Tower with far too much to say

AI Generated Content Disclosure

The developers describe how their game uses AI Generated Content like this:

Some of the visuals on our store page and some of the 2D illustrations in our game were created with the help of AI-powered tools.

System Requirements

    Minimum:
    • OS: Windows 10 (64-bit)
    • Processor: Quad-core 2.5 GHz (Intel Core i5-4460 / AMD FX-6300)
    • Memory: 4 GB RAM
    • Graphics: Vulkan 1.0 compatible GPU with 2 GB VRAM (NVIDIA GeForce GTX 750 Ti / AMD Radeon RX 560)
    • Storage: 1 GB available space
    • Sound Card: DirectX compatible sound card
    • Additional Notes: Split-screen renders two viewports at once, so co-op is heavier on the GPU than solo play. A gamepad is recommended for the second player.
    Recommended:
    • OS: Windows 11 / Windows 10 (64-bit)
    • Processor: 6-core 3.0 GHz (Intel Core i5-9400 / AMD Ryzen 5 2600)
    • Memory: 8 GB RAM
    • Graphics: 4 GB VRAM (NVIDIA GeForce GTX 1060 / AMD Radeon RX 580)
    • Storage: 1 GB available space
    • Sound Card: DirectX compatible sound card
    • Additional Notes: Targets 1080p60 in split-screen co-op.
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