Real 8-ball physics with fake money on every rack. A roguelike deckbuilder built on pool: draft from 204 cards, call your shots, run eighteen money matches in one night, and settle a $12,500 debt before close. Then take it online — ranked 1v1 on a live ladder. Chalk up.

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Planned Release Date: Sep 10, 2026

This game plans to unlock in approximately 3 weeks

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About This Game

EVERY TABLE IS A MONEY MATCH

Pool Shark is a deep roguelike deckbuilder built on real 8-ball pool. Every rack is a scoring run — pot balls, chain combos, stack multipliers — and every table plays for money you carry up six rooms of rising stakes.

REAL POOL PHYSICS — A deterministic table where spin, banks, kisses, and caroms all count — and the aim hint shows you exactly the shot the table will play, because it IS the same simulation.

BUILD YOUR DECK — Draft from a 204-card catalog between matches: 90 Tells that change how shots score, Chalk you burn for one perfect shot, Marks that ride a single ball, Cues that change what a break can do. The order of your build is the strategy.

CALL YOUR SHOTS — Banks, combos, and called pockets multiply the take. Style is money — showboating pays if you can back it up.

EIGHTEEN OPPONENTS — Each with their own aim, nerve, and temper — race them for stakes and take their purse.

A REAL RUN — Eighteen tables across six rooms in one night. Four difficulty tiers, twenty House Rules that bend the game, four different endings. No two runs build the same shark.

SURVIVE THE HOUSE — House Tables close side pockets, ban rails, make you call the 8. Read the room and pick your battles.

EARN YOUR NAME — Seventy unlockables — masks, titles, cues, gloves, trails, cloths, stamps — won at the table, never sold.

TAKE IT ONLINE — Ranked 1v1 on a live referee server: six divisions, seasons, and a ladder with your name on it.

And yes, there's a story: your best friend owes the wrong people $12,500, due before close. Chalk up and get him out.

No ads. No in-app purchases. No microtransactions.

AI Generated Content Disclosure

The developers describe how their game uses AI Generated Content like this:

This game is made by a single dev, and sold for a fair price. In order to do that this dev needed the help of AI. So some pre-rendered assets in this game were created with the help of generative AI tools, always under my direction and with every asset reviewed by me the developer: certain illustrations, backdrops, and UI art; some music tracks and sound effects; and character voice lines generated via text-to-speech from scripts written by me the developer. The game design, the gameplay, physics, and large parts of the code are entirely human-made, and no AI content is generated at runtime.

System Requirements

Windows
macOS
    Minimum:
    • Requires a 64-bit processor and operating system
    • OS: Windows 10 (64-bit)
    • Processor: Dual-core 2.0 GHz
    • Memory: 2048 MB RAM
    • Graphics: OpenGL 3.0 compatible
    • Storage: 600 MB available space
    Recommended:
    • Requires a 64-bit processor and operating system
    Minimum:
    • OS: macOS 11 (Big Sur) or later
    • Processor: Apple M1 or Intel Core i5
    • Memory: 2048 MB RAM
    • Graphics: OpenGL 3.0 compatible
    • Storage: 600 MB available space
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