Space Hulk: Tactics ist eine originalgetreue Abwandlung des Brettspiels Space Hulk aus dem Warhammer 40.000-Universum und verleiht dem Kultklassiker neue, einzigartige Elemente. Ziehe entweder als Truppe Space Marine-Terminatoren oder als tödliche Genestealer in blutige Schlachten.
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Ausgeglichen (229) - 60 % der 229 Nutzerreviews für dieses Spiel sind positiv.
Veröffentlichung:
9. Okt. 2018
Entwickler:

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Kürzliche Updates Alle anzeigen (23)

15. November 2018

Third Update: Stability and Bugfixes



Hey everyone,

Last week update saw the addition of the much requested gameplay speed feature, ten more horde missions in the Terminator campaign, and several improvements to the AI. We were pleased to see your good reaction and feedback, many thanks to all of you.

Our support for the game continues and today we're really happy to launch an update that addresses some ongoing issues with Space Hulk: Tactics. Please read below for the changelog.

Bug fixes:
  • Fixed mouse cursor being visible when using a gamepad
  • Fixed not downloaded maps causing freezes in the session browser
  • Fixed roster not being synchronized when inviting a friend in a private session
  • Fixed not loading gameplay speed correctly when loading a save from main menu
  • Fixed Terminators facing an incorrect orientation upon waking up
  • Fixed cinematics playing on the wrong character (e.g. playing "reveal" cinematic of the 2nd genestealer on the 1st Genestealer; who is standing still)
  • Fixed interrupted move & shoot animations during AI turns causing AI to visually slide on the floor
  • Fixed Miasmic Biomorph so that it ragdolls when dying instead of awkwardly switching to death pose
Balancing
  • Interactive object cell triggers can now have more than 1 orientation (can open door while not facing them, but being 90° from them)
  • Change victory ratio on unplayed maps => 50/50 by default
Stability
  • Following player reports we were able to fix more than ten crashes related to AI and other things, improving greatly the game’s stability.

Thanks in advance for any additional feedback you could provide us following these changes,

The Space Hulk: Tactics team

10 Kommentare Weiterlesen

7. November 2018

Second Major Update - Game Speed Feature



Greetings,

It’s been almost a month since the release of Space Hulk: Tactics. We’re very thankful for your support and feedback. We’ve been hard at work improving the game to give you a better experience.

Today, we’re launching a second major update that addresses some issues that you’ve raised, such as gameplay speed, AI improvements, gameplay rebalancing, and bugfixes.

As many of you have asked, one of the main highlights of this update is the gameplay speed. We’ve adjusted the speed of each option, and added 2 additional animation speeds - fast and very fast - to give you a better experience during the game. From now on, the fast speed allows you to play the game more fluidly, while the normal one provides you a more immersive game experience.

Also included in this update are AI improvements. We’ve already improved the AI in a first major update, and we’ve continued to work on additional AI improvements.

Last but not least, the game now provides up to 30 mini skirmish maps that improve the variety of mini skirmish objectives in the Terminator campaign..

You can find below the change list of this update.

Change Log

Features
  • Added 2 additional animation speeds for the game: Fast and Very Fast. Speed is locked to "Very Fast" in Quick Match and can be changed in the lobby for other multiplayer modes, and can be changed in-game for single player games (R key by default). Default speed can be changed in the options menu.
  • "Next tutorial" default key changed from R to N to avoid conflict with changing speed
  • Added campaign new mini Skirmish maps (30 total)
  • The name of the map is now displayed when opening the extended map and objectives in Skirmish
  • The turret description now fully explains its behavior
  • Added new dialogue during Genestealer Mission 5, Mission 6 , Mission 8, Mission 9, and Terminator Mission 13 and Secret Relic Mission
AI Improvements
  • [AI] Improved the AI handling of locked doors
  • [AI] Fixed a number of edge cases not being supported by the AI
  • [AI] Made the Genestealers more aggressive
  • [AI] Fixed a case of Genestealers not attacking Terminators in melee
  • [AI] Fixed a case of Genestealer AI not attacking a Terminator when starting next to it
  • [AI] Fixed the Genestealer AI not handling rubbles in diagonals
  • [AI] Genestealer AI should now commit more when it decides to launch a suicide attack
  • [AI] Fixed a case of Terminator AI stopping when a Genestealer objective is failed
  • [AI] Fixed the Terminator AI spreading too thin when it has to survive
  • [AI] Improved the behavior of Terminator AI when it has to survive and protect a console
  • [AI] The Terminator AI should place its Force Barriers in better locations
Bugfixes
  • Fixed a case of Overwatch overlay not disappearing at the beginning of the next Terminator turn
  • Fixed the AP counter not updating after unjamming
  • Fixed ammunition and psy points counter not refreshing properly
  • Fixed the Jam icon not refreshing immediately after unjamming
  • Fixed the AP counter for Genestealers not refreshing properly with the special rule “slow start”
  • Fixed the leaderboard not displaying properly
  • Fixed the Terminator Campaign "clues" icon being in low resolution
  • Fixed a graphical issue during the cinematic if the sergeant was planting the bomb during Terminator Mission 5.
  • Fixed the first Terminator Mission secondary objective not giving its reward
  • Fixed text error for several campaign events
  • Fixed the view not switching to Isometric when using a warp bubble in FP view
  • Fixed the Reaperfex not being able to cross a diagonal blocked by an obstacle
  • Fixed an issue where activating cards would cancel sustained fire
  • Fixed consoles being indestructible by default
  • Fixed emblems not displaying properly if the Terminator was too far away
  • Fixed a graphical glitch with a Space Wolf emblem
  • Fixed an issue with emblems on Stormbolters
  • Fixed some vanilla customization options not being available due to the preorder DLC
  • Fixed various typos and text mistakes throughout the game
  • Fixed several crashes related to the AI
  • Fixed various crashes
  • Fixed a roster desync if the host changed his roster before the client joined
  • Fixed a case of sounds not playing after loading a save
  • Fixed a case where rank points were not gained after a victory
  • The Scorpion turret Overwatch colour now update immediately when being changed by activating the linked console
  • Fixed Genestealer Biomorphs playing the wrong animation when being killed in melee
  • Mouse cursor now disappears during cinematics
  • Alt+Tab during a cinematic should no longer make the cursor disappear
  • Tweaked the hitbox on several UI icons
  • Fixed the extended map legend being displayed behind the map
  • Playing a card no longer removes the free shot after a movement
  • We can no longer cancel a bomb deployment by toggling “move and shoot”
  • Removed an obsolete reward when losing a “samples” optional mission
  • Fixed wrong flow when exiting the campaign screen
  • Fixed an issue when trying to exit the leaderboard screen
  • Fixed a case where the player could get stuck in an invalid state during the tutorial
  • [AI] Fixed a crash related to the Assault Cannon
  • Fixed several crashes
Balance changes
  • We can no longer place a rubble inside the line of sight of a Terminator. The card cost has been decreased from 2 to 1 CP.
  • It’s no longer possible to stack card effects that give CP or Psy Points per kill.
  • Genestealer Mission 5 is now a bit easier
  • Increased the threat of flames during Terminator mission 13
  • The Wolflord in Genestealer Mission 9 is now immune to flames
  • Range modifier cards don't stack anymore: only 1 shoot range modifier and 1 overwatch range modifiers are allowed on a single Terminator
  • Changed the "slash" special attack to a 4+ test (instead of specific 1D6>1D6 roll)
  • Increased the effect of cards that reduce genestealer AP: reduction increased by 2 AP (3->5 and 4->6)
  • Increased required distance for spawning blips from the broodlord by 1 (6->7)
  • Removed the distance limitation for vanishing the broodlord close to an extract point
  • You can now choose any of the 4 tiles adjacent to the Broodlord when using it to spawn a blip, but can still spawn only 1 blip.

As always, we look forward to your feedback. Please don’t hesitate to give us any feedback you may have regards to these changes.

The Space Hulk: Tactics Team
14 Kommentare Weiterlesen

Über dieses Spiel

40.000-Universum und verleiht dem Kultklassiker neue, einzigartige Elemente. Ziehe in einem immensen Space Hulk – einer Masse aus Asteroiden, Raumschiffwracks und anderen Trümmern – entweder als Truppe Space Marine-Terminatoren oder als tödliche Genestealer in blutige Schlachten. Wähle deine Seite!

Kämpfe dich durch zwei unterschiedliche Story-Kampagnen: Leite eine Truppe Blood Angels, die du im Spielverlauf individualisierst und verbesserst, oder lenke zum ersten Mal in einem Space Hulk-Spiel die Genestealer!

Space Hulk: Tactics basiert auf dem Regelwerk des beliebten Brettspiels. Ein einzigartiges Spielkartensystem versetzt dem Ganzen eine neue Spielmechanik. Spielkarten bieten mehr Möglichkeiten, deine Truppe zu individualisieren und erlauben dir, den Verlauf eines Kampfes auf den Kopf zu stellen. Benutze dazu mächtige Fähigkeiten, die im richtigen Moment eingesetzt spielverändernde Effekte auslösen.

Stelle deine Fähigkeiten online gegen andere Spieler im Mehrspielermodus auf die Probe. Befehlige einen Schwarm Genestealer oder eine individuelle Truppe mit verschiedenen Einheiten aus einer der vier verfügbaren Space Marine-Orden: die Blood Angels, die Space Wolves, die Ultramarines und die Dark Angels. Das Spiel enthält ein eingebautes intuitives Kartenerstellungstool, mit dem du deine eigenen Karten mit individuellen Zielen erstellen und mit anderen Spielern teilen kannst!

  • Eine treue Umsetzung des Warhammer 40.000-Brettspiels Space Hulk, mit neuen, einzigartigen Elemente sowie den klassischen Spielregeln
  • Ziehe an Bord eines gigantischen Space Hulks in blutige taktische Schlachten
  • Spiele zwei Kampagnen aus der Sicht der Blood Angels und zum ersten Mal in einem Space Hulk-Spiel auch der tödlichen Genestealer!
  • Individualisiere deine Dark Angels, Ultramarines, Blood Angels, Space Wolves und sogar Genestealer mit Deko-Gegenständen, Karte• n und Ausrüstung.
  • Fordere andere Spieler online heraus, spiele entweder als Genestealer oder einem der vie• r Space Marine-Orden
  • Erstelle und teile deine eigenen Missionen mit einem intuitiven Kartenerstellungstool

Beschreibung nicht jugendfreier Inhalte

Der Entwickler beschreibt die Inhalte wie folgt:

Dieses Spiel enthält möglicherweise Inhalte, die nicht für alle Altersklassen oder zum Ansehen am Arbeitsplatz geeignet sind: Gewaltdarstellungen, Allgemeine nicht jugendfreie Inhalte

Systemanforderungen

    Minimum:
    • Setzt 64-Bit-Prozessor und -Betriebssystem voraus
    • Betriebssystem: Windows 7/8/10 (64 bits)
    • Prozessor: Intel Core i3-3220 (3.3 GHz)/AMD FX-4200 (3.3 GHz)
    • Arbeitsspeicher: 8 GB RAM
    • Grafik: 2 GB, GeForce GTX 660/Radeon R7 370
    • Speicherplatz: 5 GB verfügbarer Speicherplatz
    • Zusätzliche Anmerkungen: INTERNET CONNECTION REQUIRED FOR GAME ACTIVATION AND ONLINE GAME
    Empfohlen:
    • Setzt 64-Bit-Prozessor und -Betriebssystem voraus
    • Betriebssystem: Windows 7/8/10 (64 bits)
    • Prozessor: Intel Core i5-4690K (3.5 GHz)/AMD FX-8300 (3.3 GHz)
    • Arbeitsspeicher: 8 GB RAM
    • Grafik: 4 GB, GeForce GTX 960/Radeon R9 380
    • Speicherplatz: 5 GB verfügbarer Speicherplatz
    • Zusätzliche Anmerkungen: INTERNET CONNECTION REQUIRED FOR GAME ACTIVATION AND ONLINE GAME

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