A 1–6 player co-op survival logistics game where a routine delivery traps your crew inside the Backrooms. Scavenge, recycle, deliver cargo, manage a shared budget, and survive 49 days to earn your freedom.

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Early Access Game

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Note: Games in Early Access are not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“Z.O.L. does not release unfinished assets.

This project enters Early Access because its systems are alive — and evolving. The foundation is operational: exploration, scrap production, quota pressure, resurrection cycles, and armed survival. But the structure is still expanding.

We are using Early Access to stress-test mechanics, expand systems, and observe how players survive under economic extinction pressure. Your decisions, failures, and feedback will directly influence how the contract evolves.

The facility grows.
Sectors unlock.
Threats are released.
The system watches.”

Approximately how long will this game be in Early Access?

“We currently expect Backrooms Manager - Together to remain in Early Access for approximately 12 to 18 months. This estimate may change depending on development progress, player feedback, and the amount of content we decide to add before the full release.”

How is the full version planned to differ from the Early Access version?

“The current build establishes the survival-production loop:
Explore. Collect. Convert. Sell. Deliver. Arm yourself. Survive the balance check.

The full version is planned to significantly expand this structure.

Planned expansions include:

A larger variety of scrapable materials and item types
New mechanics that deepen the economic and production systems
More advanced weapons and equipment upgrades
More dangerous creatures with varied behavioral patterns
New sectors to research and explore
Additional systemic layers affecting risk, economy, and survival
Refined balancing based on live player data
Early Access focuses on surviving the 49-day contract.
The full version is intended to be broader in scope, harsher in difficulty, and more mechanically layered.”

What is the current state of the Early Access version?

“The system is operational.

Players can:

Explore procedurally generated depot corridors
Collect items and convert them into scrap
Sell scrap to meet quota requirements
Deliver shipments for additional income
Use weapons to defend against dangerous entities
Upgrade equipment and abilities
Survive under the 49-day contract and recurring balance inspections
The full survival loop is playable from beginning to potential erasure.

Current development focuses on:

Expanding scrapable item variety
Building new mechanics
Introducing more dangerous creature types
Unlocking new sectors
Expanding economic and survival systems”

Will the game be priced differently during and after Early Access?

“We plan to gradually increase the price as major new content, systems, sectors, creatures, and mechanics are added during Early Access. The final price may be higher than the Early Access launch price to reflect the expanded scope of the game. Any price changes will be communicated clearly before they happen.”

How are you planning on involving the Community in your development process?

“We plan to involve the community through the Steam Community Hub, Steam forums, announcements, and player feedback discussions. We will use player reports, suggestions, balance feedback, and bug reports to help prioritize updates during Early Access. Players are encouraged to share their feedback directly through the Steam forums and community discussions.”
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Backrooms Manager - Together editions

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About This Game

CAN YOU SURVIVE 49 DAYS?


Survive for 49 days to escape the zone where you've been imprisoned by Z.O.L.


Each shift, equip your backpack, pull the main power breaker, and explore the zone. Scavenge valuable items, convert them into scrap, and ship them via the terminal at the starting point. Complete quota deliveries and make it back to your cell before time runs out.


But it's never that simple. Evade distinct entities, hide, and stay quiet; they can hear you. Every action impacts your team's financial balance. Your account can drop into the red, but during the audit every 3 days, your balance must remain above 0. Z.O.L. never tolerates losing money.


The layout is procedurally generated on every shift. Walls, items, room types, and overall structure shift every time. You aren't confined to classic yellow walls; as time progresses, new zone themes and broader variety will be added to the game.


Scavenge, recycle into scrap, ship cargo, deliver, and survive 49 days.


(Regularly updated based on community feedback.)

It Started as a Delivery. It Became a Contract.


You were an ordinary courier crew working for Z.O.L. A late-night delivery popped up on the terminal: an abandoned distribution warehouse, high payout, short route. Hazardous, but seemed doable.


You accepted the gig. The moment you stepped inside, the exit vanished behind you.


Now you are trapped inside the Backrooms—an endless labyrinth of yellow hallways, buzzing fluorescent lights, and service doors leading nowhere.


Z.O.L. gives you only one option: complete the 49-day contract, clear your debt, and earn your freedom.


Everything comes at a cost. Ammunition, tools, failed deliveries, damaged cargo, and casualties are deducted from the team's account. A single mistake won't just cost your life—it could void your entire contract.

The 49-Day Exit Contract


Every three days, Z.O.L. audits the team account. If your balance falls below 0, your exit rights are permanently revoked. Your contract is terminated and you remain in the Backrooms forever.


Survival isn't just about breathing. What you collect, what you sell, which deliveries you prioritize, and how much you spend will decide the fate of your entire crew.

Gameplay


  • Explore the Backrooms: Search procedurally generated corridors, rooms, storage facilities, and maintenance areas each shift for valuable loot.
  • Scavenge & Scrap: Collect items, convert them into scrap, and increase your team balance.
  • Ship & Deliver: Send collected cargo through the starting terminal and meet delivery quotas before time runs out.
  • Survive the Entities: Evade terrifying creatures, hide, and keep quiet. Each threat exhibits unique behavioral patterns and danger levels.
  • Protect the Budget: Expenses, failed objectives, broken cargo, and teammate deaths drain the shared pool. Keep your balance positive every 3 days.
  • Upgrade Your Gear: Unlock new survival tools, perks, and equipment to prepare for increasingly perilous shifts.
  • Coordinate with Your Crew: Split tasks with up to 6 players. Sticking together is safer, but splitting up is often necessary to gather enough supplies.

Features


  • 1–6 Player Online Co-op — Explore, manage logistics, and fight for survival alongside your crew.
  • Procedurally Generated Maps — Walls, chambers, hazards, and floorplans mutate with every single shift.
  • Evolving Environments — New liminal sectors and environmental designs are introduced over time.
  • Shared Team Economy — Operational expenses, cargo profits, and financial penalties directly impact your unified balance.
  • Atmospheric Survival Horror — Evade sound-sensitive entities in ever-shifting, claustrophobic liminal environments.
  • Progression & Loadout System — Purchase high-tier gear to boost your survival odds on subsequent shifts.

You Don't Respawn. Your Debt Does.


Backrooms Manager - Together is a tactical co-op survival and logistics game for up to 6 players.


Explore, scavenge, recycle, dispatch cargo, balance your budget, and survive long enough to fulfill Z.O.L.'s grueling contract.


You have 49 days. Keep the account in the green. Keep your teammates alive. Earn your ticket out.

Help & Support


  • F1 — Open the in-game Guide.
  • Ctrl + R — Submit feedback.

Mature Content Description

The developers describe the content like this:

This game contains mature content including frequent depictions of violence, gunfire, and combat against hostile creatures in a horror setting. Players will encounter dead bodies wearing yellow hazmat suits throughout the environment, and may be attacked by grotesque, elongated humanoid entities inspired by the Backrooms mythos. The game relies on psychological tension, jump scares, and creature encounters rather than graphic gore. There is no blood, no realistic weapon models, no sexual content, no drug or alcohol use, and no depictions of sexual assault, self-harm, or hate speech.

System Requirements

    Minimum:
    • OS: Windows 10 64-bit
    • Processor: Intel Core i3-6100 / AMD FX-6300
    • Memory: 4 GB RAM
    • Graphics: NVIDIA GeForce GTX 750 Ti / AMD Radeon R7 260X
    • DirectX: Version 11
    • Network: Broadband Internet connection
    • Storage: 4 GB available space
    • Sound Card: DirectX compatible
    • VR Support: Not supported
    Recommended:
    • OS: Windows 10/11 64-bit
    • Processor: Intel Core i5-8400 / AMD Ryzen 5 2600
    • Memory: 8 GB RAM
    • Graphics: NVIDIA GeForce GTX 1060 / AMD Radeon RX 580
    • DirectX: Version 11
    • Network: Broadband Internet connection
    • Storage: 10 GB available space
    • Sound Card: DirectX compatible
    • VR Support: Not supported
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