A 6-player co-op scavenging and logistics game. Search dangerous sectors for items, break down junk into scrap to sell, deliver shipments on time, and manage your team budget. Use your earnings to upgrade abilities and equipment, meet each quota, and keep your balance positive.

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Coming Soon To Early Access

The developers of this game intend to release as a work in progress, developing with the feedback of players.

Note: Games in Early Access are not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“Z.O.L. does not release unfinished assets.

This project enters Early Access because its systems are alive — and evolving. The foundation is operational: exploration, scrap production, quota pressure, resurrection cycles, and armed survival. But the structure is still expanding.

We are using Early Access to stress-test mechanics, expand systems, and observe how players survive under economic extinction pressure. Your decisions, failures, and feedback will directly influence how the contract evolves.

The facility grows.
Sectors unlock.
Threats are released.
The system watches.”

Approximately how long will this game be in Early Access?

“We currently expect Backrooms Manager - Together to remain in Early Access for approximately 12 to 18 months. This estimate may change depending on development progress, player feedback, and the amount of content we decide to add before the full release.”

How is the full version planned to differ from the Early Access version?

“The current build establishes the survival-production loop:
Explore. Collect. Convert. Sell. Deliver. Arm yourself. Survive the balance check.

The full version is planned to significantly expand this structure.

Planned expansions include:

A larger variety of scrapable materials and item types
New mechanics that deepen the economic and production systems
More advanced weapons and equipment upgrades
More dangerous creatures with varied behavioral patterns
New sectors to research and explore
Additional systemic layers affecting risk, economy, and survival
Refined balancing based on live player data
Early Access focuses on surviving the 49-day contract.
The full version is intended to be broader in scope, harsher in difficulty, and more mechanically layered.”

What is the current state of the Early Access version?

“The system is operational.

Players can:

Explore procedurally generated depot corridors
Collect items and convert them into scrap
Sell scrap to meet quota requirements
Deliver shipments for additional income
Use weapons to defend against dangerous entities
Upgrade equipment and abilities
Survive under the 49-day contract and recurring balance inspections
The full survival loop is playable from beginning to potential erasure.

Current development focuses on:

Expanding scrapable item variety
Building new mechanics
Introducing more dangerous creature types
Unlocking new sectors
Expanding economic and survival systems”

Will the game be priced differently during and after Early Access?

“We plan to gradually increase the price as major new content, systems, sectors, creatures, and mechanics are added during Early Access. The final price may be higher than the Early Access launch price to reflect the expanded scope of the game. Any price changes will be communicated clearly before they happen.”

How are you planning on involving the Community in your development process?

“We plan to involve the community through the Steam Community Hub, Steam forums, announcements, and player feedback discussions. We will use player reports, suggestions, balance feedback, and bug reports to help prioritize updates during Early Access. Players are encouraged to share their feedback directly through the Steam forums and community discussions.”
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This game is not yet available on Steam

Planned Release Date: Jul 25, 2026

This game plans to unlock in approximately 10 days

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About This Game

📜 BACKROOMS: MANAGERS - TOGETHER

Endless yellow corridors, buzzing fluorescent lights, and the sharp stench of damp carpet... Welcome. You don't know how you got here. Most people don't remember anything. But there's something more important than figuring out your past: surviving the contract.

Search dangerous sectors, break down every piece of junk you find, manage the team budget, and earn your payment in . As a captive employee of a mysterious corporation, you must survive for 49 days to earn your freedom. But remember, every mistake, every bullet, and every death costs money.

📖 STORY

Death is not an escape here. It's a payroll deduction.

You were kidnapped, stripped of your past, and forced into a deadly 49-day contract by an unknown entity called Z.O.L. You belong to them now. If anomalies kill you, Z.O.L. resurrects you for the next shift.

But even immortality has a quota. Every three days, the system performs a ruthless balance check. If your earned ◇ balance is negative at the time of inspection, they stop bringing you back. You don't just die—you are erased. Keep your balance positive, survive the 49 days, and buy your life back. If you can...

🎮 GAMEPLAY & CORE OBJECTIVE

  • Search the Depots: Explore randomly generated corridors and rooms within the Backrooms to find usable items.

  • Convert Items into Scrap: Use the machine provided at the start to turn the items you find into scrap, then sell them on the main computer to meet your quota.

  • Deliver Shipments: Transport packages to different locations on the map on time. Each successful delivery earns you money.

  • Meet the Quota: Each level features a different quota and different objects. You must adjust your strategy accordingly.

  • Upgrade Yourself: Unlock new abilities and equipment with the money you earn. (We will expand equipment and abilities based on your feedback.)

✨ FEATURES

  • Backrooms Atmosphere: A realistic and unsettling liminal-space atmosphere.

  • Repo / Logistics Loop: Collect, break down, sell, protect the budget. Repeat.

  • Procedurally Generated Areas: Different corridors and rooms every playthrough.

  • Increasing Challenge: Each level introduces different quotas and different objects.

  • Progression System: Unlock new abilities and equipment with the money you earn. (We will expand equipment and abilities based on your feedback.)

⌨️ CONTROLS

  • W, A, S, D: Move

  • Mouse: Look / Interact

  • Mouse Left: Fire

  • Mouse Right: Vacuum

  • F: Pick Up / Push (Cargo & Players) / Interact

  • G: Carry Cargo

  • Shift: Sprint

  • R: Reset Rotation (while carrying object)

  • V: Voice Chat

  • L: Flashlight (if available)

  • 5, 6, 7, 8: Emotes 1-4

  • F9: Harakiri (use if bugged)

  • Ctrl + R: Report Bug

  • F1: Game Basics

⚠️ DEVELOPER NOTE

This game is currently not being actively updated. However, that doesn't mean it is completely finished! We need your ideas to make Backrooms: Managers a better experience.

Have a feature in mind? Something you'd like to see added? Or a mechanic that could improve the game?

Mature Content Description

The developers describe the content like this:

This game contains mature content including frequent depictions of violence, gunfire, and combat against hostile creatures in a horror setting. Players will encounter dead bodies wearing yellow hazmat suits throughout the environment, and may be attacked by grotesque, elongated humanoid entities inspired by the Backrooms mythos. The game relies on psychological tension, jump scares, and creature encounters rather than graphic gore. There is no blood, no realistic weapon models, no sexual content, no drug or alcohol use, and no depictions of sexual assault, self-harm, or hate speech.

System Requirements

    Minimum:
    • OS: Windows 10 64-bit
    • Processor: Intel Core i3-6100 / AMD FX-6300
    • Memory: 4 GB RAM
    • Graphics: NVIDIA GeForce GTX 750 Ti / AMD Radeon R7 260X
    • DirectX: Version 11
    • Network: Broadband Internet connection
    • Storage: 4 GB available space
    • Sound Card: DirectX compatible
    • VR Support: Not supported
    Recommended:
    • OS: Windows 10/11 64-bit
    • Processor: Intel Core i5-8400 / AMD Ryzen 5 2600
    • Memory: 8 GB RAM
    • Graphics: NVIDIA GeForce GTX 1060 / AMD Radeon RX 580
    • DirectX: Version 11
    • Network: Broadband Internet connection
    • Storage: 10 GB available space
    • Sound Card: DirectX compatible
    • VR Support: Not supported
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