This is a co-op adventure about sausage survival, where any mistake will turn you into mincemeat. Play solo or with a group of sausage fighters. Survive in a dangerous house, completing missions and using teleporters, flamethrowers, and custom guns in different modes.

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Coming Soon To Early Access

The developers of this game intend to release as a work in progress, developing with the feedback of players.

Note: Games in Early Access are not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“We are launching in Early Access because the game is playable and fun, but the final shape of the campaign, modes, and house is not locked yet. Our goals: (1) finish the story campaign with more missions than the first house escape; (2) grow the house and add new rooms and routes based on how people actually play; (3) decide with players which extra modes and weapons stay, get reworked, or get cut; (4) keep developing after launch until the 1.0 version — this is not a polish-only pass. We will keep working on the game throughout Early Access, read player feedback every week, and take the project to a complete 1.0 release.”

Approximately how long will this game be in Early Access?

“Roughly 6–9 months after the Early Access launch. We may stay a bit longer if new missions or house areas need another pass after player feedback. We will not treat Early Access as a short bug-fix window.”

How is the full version planned to differ from the Early Access version?

“The 1.0 version is planned to add more story missions after the first house escape, a larger house with new rooms and routes, extra weapons and sausage abilities, and the full set of modes. Some of this may change if players clearly prefer a different direction.”

What is the current state of the Early Access version?

“What you can play today: a co-op (or solo) sausage sandbox in a hostile house; the first story mission — escape after a chain of tasks (laundry, rat, burger, freedom); a free-for-all mode with weapons, scoring, and rematch; local and online sessions via Steam; movement as a sausage (tongue, shove, sprint); several weapons (including a flamethrower and other guns); hazards, bots, and destructible household objects. Details of the fantasy and tone match the About This Game section. Not in this build yet: the rest of the story campaign, a larger house, and the extra weapons/modes planned for 1.0.”

Will the game be priced differently during and after Early Access?

“The Early Access price is the price of the game as it is now. We do not plan to raise it during Early Access. If the price changes at 1.0, Early Access owners keep the game; we will say so in advance on the store page and in Steam news.”

How are you planning on involving the Community in your development process?

“Players will change what we build next, not only report bugs. After each update we will post a short recap and a “what should we do next” thread in the Steam Discussions (and the community hub). We will use that to pick the next story mission, which room of the house to open, weapon feel, and whether a mode stays or gets reworked. We will also watch playtest and Early Access sessions: if a mission is confusing or a weapon ruins co-op, we change the design, not only fix a crash. Preferred contact: Steam Discussions (pinned “Roadmap / Feedback”), then comments on Steam news posts. We plan a public note after major updates: what we shipped and what we changed because of players.”
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About This Game

PLAY WITH FRIENDS

You were just a sausage. You lay there quietly, not bothering anyone... until suddenlyyou regained consciousness. Now you have mobility, unusual abilities, and one important goal: cause real sausage mayhem without becoming someone's dinner.

Use abilities, weapons, and other mechanics to get to places a normal sausage shouldn't be able to reach.

SURVIVE AND RUIN THE HUMAN'S LIFE

The house owner, rats, and other inhabitants aren't about to sit back and watch a sentient sausage scurry around the house causing chaos.

Evade your pursuers, hide, run, and use the environment to your advantage. Break the washing machine, interfere with the normal life of the house, and complete crazy tasks.

RUN, SAUSAGE, RUN!

Roll around the house, explore rooms, climb into unexpected places, and find new ways to interact with the environment.The washing machine can become a trap. Furniture is an obstacle course. An ordinary person is a formidable opponent.

And what's on the table might turn out to be a weapon. Explore this strange world, discover new possibilities, and discover the true capabilities of a sausage that's suddenly tired of being eaten.

AI Generated Content Disclosure

The developers describe how their game uses AI Generated Content like this:

Some visual assets, promotional artwork, and portions of the localization were created or assisted using generative AI during development. All AI-assisted content was reviewed, edited, and integrated by the development team. The game does not generate AI content during gameplay.

System Requirements

    Minimum:
    • OS: Windows 11 (64-bit)
    • Processor: Intel Core i3-6100 / AMD FX-6300
    • Memory: 8 MB RAM
    • Graphics: NVIDIA GTX 1050 Ti
    • Storage: 5 GB available space
    • Sound Card: DirectX-compatible
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