You're a lighthouse keeper on a dark shore. Sweep your beam to guide lost souls home, and burn back the dark creeping in from the sea.

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This game is not yet available on Steam

Planned Release Date: 2026

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About This Game

You are the signal.

A small lighthouse on a dark coast. Lost souls drift in the water, searching for shore. Something else is out there, creeping inward whenever the light looks away. You are the only thing standing between them.

One beam. Two jobs.

  • Hold the outer glow on a soul and it follows your light home.

  • Focus the inner core on the dark and it retreats and burns.

  • You can only do one at a time. Every second is a quiet decision.

A vigil that gets harder the longer you hold it.

Moon phases drive the pressure. Fog shrinks what you can see. Storms push the souls off course. Allies surface from the deep when the night turns ugly, and the keeper talks on the radio through it all — to herself, to the sea, to whoever is still listening.

From a top 5% jam game into a full release.

Lighthouse's Vigil started as a 72-hour entry to Ludum Dare 59, where it placed in the top 5% out of ~1,600 games (Mood and Audio especially). The Steam version is the expansion we always wanted to build — more nights, more weather, more of what worked, and the systems we couldn't fit the first time. Every piece of supportive, generous feedback we got during the jam is going into this version.

"The light went out."

System Requirements

Windows
macOS
SteamOS + Linux
    Minimum:
    • OS: Windows 10 64-bit
    • Processor: Dual-core 2.0 GHz (Intel Core i3 or AMD equivalent)
    • Memory: 2 GB RAM
    • Graphics: OpenGL 3.3-compatible with 256 MB VRAM (Intel HD 4000 or better)
    • Storage: 250 MB available space
    • Sound Card: Any DirectSound-compatible sound card
    • Additional Notes: Pixel art at 320×180 internal resolution, scaled to window.
    Minimum:
    • OS: macOS 11 (Big Sur)
    • Processor: Apple M1 or Intel Core i3 dual-core 2.0 GHz
    • Memory: 2 GB RAM
    • Graphics: Apple M1 GPU or Intel Iris Plus integrated graphics
    • Storage: 250 MB available space
    • Additional Notes: Pixel art at 320×180 internal resolution, scaled to window.
    Recommended:
    • Additional Notes: Pixel art at 320×180 internal resolution, scaled to window.
    Minimum:
    • OS: Ubuntu 20.04 LTS (or any distro with glibc 2.31+)
    • Processor: Dual-core 2.0 GHz
    • Memory: 2 GB RAM
    • Graphics: OpenGL 3.3-compatible GPU with 256 MB VRAM
    • Storage: 250 MB available space
    • Additional Notes: Pixel art at 320×180 internal resolution, scaled to window.
    Recommended:
    • Additional Notes: Pixel art at 320×180 internal resolution, scaled to window.
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