A 3D survival roguelike with retro PSX visuals. Fight endless hordes, evolve 20 weapons through the Ascension system, sign Ancient Pacts at the Shrine and craft unique builds. Every run is a new death and a new chance to survive.

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Coming Soon To Early Access

The developers of this game intend to release as a work in progress, developing with the feedback of players.

Note: Games in Early Access are not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“I want to shape the game together with players. Roguelikes live and die by the feel of weapons, balance of pacts, and pacing of waves — the kind of polish that only real player feedback can deliver. Early Access lets us iterate fast and ship the version of the game the community actually wants.”

Approximately how long will this game be in Early Access?

“I plan to remain in Early Access for approximately 6 to 12 months. Duration may extend if community feedback requires deeper changes — quality comes before deadlines.”

How is the full version planned to differ from the Early Access version?

“I plan to expand the full version with additional weapons, new bosses and enemy types, more Ancient Pacts, additional biomes for procedural generation, deeper progression systems, balance refinements, additional localizations and overall polish based on player feedback.”

What is the current state of the Early Access version?

“The Early Access version is fully playable from start to victory. It includes 20 weapons with the Ascension system, 21 rings, multiple Ancient Pacts, 3 bosses, 24 enemy types, procedural generation, character customization, passive skills and build presets. Expect rough edges and ongoing balance adjustments.”

Will the game be priced differently during and after Early Access?

“I plan to raise the price when leaving Early Access, as new content and features are added. Players who buy during Early Access will not pay extra for the full version.”

How are you planning on involving the Community in your development process?

“I will collect feedback through the Steam Community Hub, discussions and reviews. We plan to read every report, prioritize fixes transparently in patch notes, and discuss balance and feature ideas with players directly.”
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About This Game

THE HORDES WON'T STOP. WILL YOU?

A 3D survival roguelike wrapped in retro PSX aesthetics. Thousands

of enemies, twenty weapons, ancient pacts with unpredictable cost.

Every run is a new build, a new death, a new chance.

ABOUT THE GAME

You are the last hunter in lands swallowed by darkness. Vampires,

goblins, ancient treants and bosses older than the gods themselves

march in endless waves. Pick your weapons, forge your build, gamble

on pacts with forgotten powers — and last as long as you can.

KEY FEATURES

• 20 unique weapons — from Sickle and Whip to Moonlight and Soul Link

• Ascension system — evolve your weapons into legendary forms

• 21 rings to collect and upgrade

• Ancient Pacts — high-risk modifiers offered at the Shrine

• 24 enemy types with elite variants

• Procedurally generated locations

• Shrines, Grimoires, Curse Statues — in-world risk and reward mechanics

• Character customization, passive skills, savable build presets

• First-person and third-person camera modes

• Retro PS1-style visuals: PSX shaders and 2D sprite enemies in 3D worlds

• Day/night cycle, dynamic fog, atmospheric sound design

EMBRACE THE RISK

Sign a pact — gain power, pay the price. Death's Debt. Doppelganger.

Glass Covenant. Pendulum. Every pact rewrites the rules of your run.

Power demands sacrifice.

How long will you last?

AI Generated Content Disclosure

The developers describe how their game uses AI Generated Content like this:

A small number of icons and one minor 3D model were generated with AI tools and then edited by the developer. All AI-assisted assets were reviewed and refined before inclusion. No content is generated at runtime.

System Requirements

    Minimum:
    • Requires a 64-bit processor and operating system
    • OS: Windows 10 (64-bit)
    • Processor: Intel Core i3-4170 / AMD FX-6300 or newer
    • Memory: 4 GB RAM
    • Graphics: Intel HD Graphics 4600 / NVIDIA GeForce GTX 750
    • DirectX: Version 11
    • Storage: 2 GB available space
    • Sound Card: DirectX-compatible
    Recommended:
    • Requires a 64-bit processor and operating system
    • OS: Windows 10/11 (64-bit)
    • Processor: Intel Core i5-7400 / AMD Ryzen 5 1600 or newer
    • Memory: 8 GB RAM
    • Graphics: NVIDIA GeForce GTX 1050 / AMD Radeon RX 560 (2 GB VRAM)
    • DirectX: Version 11
    • Storage: 2 GB available space
    • Sound Card: DirectX-compatible
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