A 3D survival roguelike with retro PSX visuals. Fight endless hordes, evolve 20 weapons through the Ascension system, sign Ancient Pacts at the Shrine and craft unique builds. Every run is a new death and a new chance to survive.

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Akan Datang ke Akses Awal

Pembangun permainan ini berhasrat untuk melancarkannya sebagai projek yang sedang berlangsung, dengan perkembangan dipengaruhi oleh maklum balas pemain.

Nota: Permainan dalam Akses Awal belum lengkap dan mungkin akan mengalami perubahan. Jika anda tidak berminat untuk bermain permainan ini dalam versi semasa, anda seharusnya menunggu untuk melihat jika permainan ini akan terus dibangunkan. Ketahui lebih lanjut

Kata-kata daripada pembangun:

Kenapa Akses Awal?

“I want to shape the game together with players. Roguelikes live and die by the feel of weapons, balance of pacts, and pacing of waves — the kind of polish that only real player feedback can deliver. Early Access lets us iterate fast and ship the version of the game the community actually wants.”

Berapa lama permainan ini dijangka akan berada dalam Akses Awal?

“I plan to remain in Early Access for approximately 6 to 12 months. Duration may extend if community feedback requires deeper changes — quality comes before deadlines.”

Apakah perbezaan yang dirancang antara versi penuh dan versi Akses Awal?

“I plan to expand the full version with additional weapons, new bosses and enemy types, more Ancient Pacts, additional biomes for procedural generation, deeper progression systems, balance refinements, additional localizations and overall polish based on player feedback.”

Bagaimanakah keadaan semasa versi Akses Awal?

“The Early Access version is fully playable from start to victory. It includes 20 weapons with the Ascension system, 21 rings, multiple Ancient Pacts, 3 bosses, 24 enemy types, procedural generation, character customization, passive skills and build presets. Expect rough edges and ongoing balance adjustments.”

Adakah harga permainan ini berbeza semasa dan selepas Akses Awal?

“I plan to raise the price when leaving Early Access, as new content and features are added. Players who buy during Early Access will not pay extra for the full version.”

Bagaimana anda merancang untuk melibatkan Komuniti dalam proses pembangunan anda?

“I will collect feedback through the Steam Community Hub, discussions and reviews. We plan to read every report, prioritize fixes transparently in patch notes, and discuss balance and feature ideas with players directly.”
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Tentang Permainan Ini

THE HORDES WON'T STOP. WILL YOU?

A 3D survival roguelike wrapped in retro PSX aesthetics. Thousands

of enemies, twenty weapons, ancient pacts with unpredictable cost.

Every run is a new build, a new death, a new chance.

ABOUT THE GAME

You are the last hunter in lands swallowed by darkness. Vampires,

goblins, ancient treants and bosses older than the gods themselves

march in endless waves. Pick your weapons, forge your build, gamble

on pacts with forgotten powers — and last as long as you can.

KEY FEATURES

• 20 unique weapons — from Sickle and Whip to Moonlight and Soul Link

• Ascension system — evolve your weapons into legendary forms

• 21 rings to collect and upgrade

• Ancient Pacts — high-risk modifiers offered at the Shrine

• 24 enemy types with elite variants

• Procedurally generated locations

• Shrines, Grimoires, Curse Statues — in-world risk and reward mechanics

• Character customization, passive skills, savable build presets

• First-person and third-person camera modes

• Retro PS1-style visuals: PSX shaders and 2D sprite enemies in 3D worlds

• Day/night cycle, dynamic fog, atmospheric sound design

EMBRACE THE RISK

Sign a pact — gain power, pay the price. Death's Debt. Doppelganger.

Glass Covenant. Pendulum. Every pact rewrites the rules of your run.

Power demands sacrifice.

How long will you last?

Pendedahan Kandungan Dihasilkan AI

Pembangun menerangkan cara permainan mereka menggunakan Kandungan Dihasilkan AI seperti berikut:

A small number of icons and one minor 3D model were generated with AI tools and then edited by the developer. All AI-assisted assets were reviewed and refined before inclusion. No content is generated at runtime.

Keperluan Sistem

    Minimum:
    • Memerlukan pemproses 64-bit dan sistem pengendalian
    • OS: Windows 10 (64-bit)
    • Pemproses: Intel Core i3-4170 / AMD FX-6300 or newer
    • Memori: 4 GB RAM
    • Grafik: Intel HD Graphics 4600 / NVIDIA GeForce GTX 750
    • DirectX: Versi 11
    • Storan: 2 GB ruang tersedia
    • Kad Bunyi: DirectX-compatible
    Dicadangkan:
    • Memerlukan pemproses 64-bit dan sistem pengendalian
    • OS: Windows 10/11 (64-bit)
    • Pemproses: Intel Core i5-7400 / AMD Ryzen 5 1600 or newer
    • Memori: 8 GB RAM
    • Grafik: NVIDIA GeForce GTX 1050 / AMD Radeon RX 560 (2 GB VRAM)
    • DirectX: Versi 11
    • Storan: 2 GB ruang tersedia
    • Kad Bunyi: DirectX-compatible
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