Evicted, broke, and all you've got is a stupid bottle. Flip it, raid Crusty Carl's bin for weirder bottles, and build a team where every bottle has its own chaotic trait. Kick the curb and flip it till you’re rich!

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Planned Release Date: Q4 2026

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About This Game

Evicted. Broke. One stupid bottle.

Flippin' Broke is an idle game about flipping a water bottle until you can afford a roof. Flip it, catch the coins it throws off, and climb from a cardboard box to a castle.

Features

Flip. Catch. Repeat

Every flip sprays coins. Grab them by hand for a bonus, or let the idle engine run while you do something else.

31 bottles to find

From Tap Water to legendary oddities. Every bottle has its own look and its own trait.

Build a lineup of up to five.

Traits affect the whole lineup. Ketchup squirts out extra coins, Mustard leaves trails, Shampoo makes bubbles, and Shoey does what Shoey does. Find combinations that break the game!

Streaks and combos.

Each bottle builds its own streak. Keep them landing and the multipliers stack.

Raid Crusty Carl's bin.

 Spend tickets, whack the bin three times and see what falls out. Common, rare, epic or legendary.

Upgrade with Nutrition Facts.

Level up your bottles on their own nutrition label, using recycle tokens from duplicate

A deep skill tree.

Levelled upgrades for coins, spray, auto flips, combos, luck and more.

Random events.

BottleTok Live, the Golden Bottle hop game, Rainy Day, Lucky Streak and Crowd rolls.

Made by one person

Flippin Broke is a solo project made in Australia by Joshua Stone. Thanks for playing the demo, and if you have feedback, I read all of it.

System Requirements

    Minimum:
    • OS: Windows 10 64-bit
    • Processor: Intel Core i3 or AMD equivalent (dual core, 2GHz+)
    • Memory: 2 GB RAM
    • Graphics: Any GPU with Vulkan support
    • DirectX: Version 11
    • Storage: 150 MB available space
    Recommended:
    • OS: Windows 10/11 64-bit
    • Processor: Intel Core i5 or AMD Ryzen 5
    • Memory: 4 GB RAM
    • Graphics: Any dedicated GPU
    • DirectX: Version 12
    • Storage: 150 MB available space
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