Chess-inspired armies. Real-time warfare. Dodge projectiles, unleash Pillar abilities and defeat the enemy king in fast tactical battles. Fight online or conquer single-player challenges. No turns. No waiting.

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Coming Soon To Early Access

The developers of this game intend to release as a work in progress, developing with the feedback of players.

Note: Games in Early Access are not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“Pillar of War is built around fast, chess-inspired battles where positioning, timing, and quick decisions matter. The core game is playable, and Early Access gives us the opportunity to improve it alongside the people playing it.

Our main focus is refining online multiplayer and ranked play: unit balance, matchmaking, responsiveness, and competitive clarity. We also want to improve onboarding and develop the single-player challenges based on player feedback.”

Approximately how long will this game be in Early Access?

“We haven’t set a final release date yet. We want to give ourselves time to gather feedback, improve the multiplayer experience, and continue developing the single-player challenges. We’ll share updates as our plans become clearer.”

How is the full version planned to differ from the Early Access version?

“We plan for the full release to offer a more refined multiplayer and ranked experience, with improvements to balance, matchmaking, presentation, and onboarding.

We also plan to expand and improve the single-player campaign with additional challenges and encounters. Our priorities and the final scope may change based on testing and community feedback.”

What is the current state of the Early Access version?

“Pillar of War’s core battle systems are playable. Players can compete in online ranked matches, play against AI opponents across four difficulty levels, and take on a selection of single-player challenges.

Early Access includes the Foundations missions, which introduce the units and mechanics, along with additional campaign challenges. Multiplayer balance, matchmaking, challenge difficulty, and presentation will continue to be refined.

The free demo includes online play, versus AI, the Foundations missions, and Bog Splash. The paid game includes additional single-player challenges.”

Will the game be priced differently during and after Early Access?

“Our current plan is to keep the same price after Early Access. If that changes as development progresses, we’ll communicate the change in advance.”

How are you planning on involving the Community in your development process?

“We welcome feedback through the Steam Community Hub and our Discord server. We’re especially interested in hearing about unit balance, ranked matchmaking, responsiveness, visual clarity, onboarding, and challenge difficulty.

Player feedback will help us identify problems, prioritize improvements, and refine the game as Early Access continues. We’ll share development updates through Steam.”
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About This Game

No turns. No waiting. Every move is war.

Command Human or Scaleborn armies in chess-inspired real-time battles. Position your units, time your attacks and defeat the enemy king.

Command every move

Units have health and attack cooldowns. Dodge projectiles, exploit openings and move while your opponent attacks.

Unleash your Pillar

Advance your pawns during the opening countdown, then turn the fight with Speed and Shield. Use your flying carrier to rescue and reposition a unit, or deliver a pawn to the far rank to promote it to a Pawn Captain.

Find your battlefield

Fight ranked online 1v1 battles, practice against AI with four difficulty levels, or take on single-player campaign challenges and bosses across varied environments.

AI Generated Content Disclosure

The developers describe how their game uses AI Generated Content like this:

This game uses generative artificial intelligence as part of the development process. AI tools were used to assist with creating certain visual assets and design elements. All AI-generated content has been reviewed, edited, and integrated by the developer to ensure quality and consistency.

No AI is used during gameplay, and the player experience is entirely handcrafted.

System Requirements

    Minimum:
    • OS: Windows 10 or newer
    • Processor: Intel Core i3-4000 series or AMD equivalent
    • Memory: 4 GB RAM
    • Graphics: Intel HD Graphics 4000 or equivalent
    • Storage: 500 MB available space
    • Sound Card: DirectX-compatible sound card
    Recommended:
    • OS: Windows 10 or newer
    • Processor: Intel Core i5-6000 series or AMD equivalent
    • Memory: 8 GB RAM
    • Graphics: NVIDIA GeForce GTX 750 Ti or AMD equivalent
    • Storage: 500 MB available space
    • Sound Card: DirectX-compatible sound card