A dark fantasy isometric online RPG featuring classes, randomized loot, instanced dungeons, and party-based boss fights. Built from scratch by a solo developer. Free to play, no microtransactions.

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Permainan Akses Awal

Dapatkan akses segera dan mula bermain; libatkan diri dengan permainan ini seiring pembangunannya.

Nota: Permainan dalam Akses Awal belum lengkap dan mungkin akan mengalami perubahan. Jika anda tidak berminat untuk bermain permainan ini dalam versi semasa, anda seharusnya menunggu untuk melihat jika permainan ini akan terus dibangunkan. Ketahui lebih lanjut

Meninggalkan Akses Awal: 2027

Kata-kata daripada pembangun:

Kenapa Akses Awal?

“Dreadholm is playable and has real content, but it's not done. Early Access lets players get in now, and have a say in what gets built next. The game is better when it's shaped by the people actually playing it.”

Berapa lama permainan ini dijangka akan berada dalam Akses Awal?

“The plan is to continue to add content and systems until the game feels complete. More zones, more dungeons, more classes, more endgame. A year or so depending on how things go.”

Apakah perbezaan yang dirancang antara versi penuh dan versi Akses Awal?

“We plan to add:
- Additional zones and dungeons beyond the current content
- More enemy types and boss encounters with unique mechanics
- Expanded quest lines and story progression
- PvP systems
- Guild and social features
- More class abilities and build options
- Crafting and gathering profession expansion
- QoL improvements based on player feedback

The core gameplay is already working. Early Access is about expanding on that foundation.”

Bagaimanakah keadaan semasa versi Akses Awal?

“The game is fully playable. You create a character, pick your class, explore the overworld, complete quests, fight enemies, collect loot, train your non-combat skills, run instanced dungeons with or without your friends, trade on the auction house, and party with players. There are four classes currently, each with their own abilities and progression. Content is actively being added.”

Adakah harga permainan ini berbeza semasa dan selepas Akses Awal?

“The game price will be increased as we progress through early access, though only closer to our release date in 2027.”

Bagaimana anda merancang untuk melibatkan Komuniti dalam proses pembangunan anda?

“Through Discord primarily. Bug reports, feature requests, and balance feedback from players go directly into what gets prioritized. The game is built by one person, so there's no filter between player feedback and development decisions. If something's broken or something's needed, it gets addressed.”
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Main DREADHOLM

Main Percuma
 
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Tentang Permainan Ini

Dreadholm is an isometric online RPG set in a dark fantasy world where something has gone very wrong. The village of Ashvale is surrounded. Creatures crawl out of the wilds, the dead are rising, and the plague only known as the withering continues to spread. You arrive with nothing but your weapon.

CLASSES

Warrior - Melee brawler. Builds rage with every hit and spends it on powerful abilities. Tough enough to stand in the middle of a fight and keep swinging.

Mage - Ranged caster. High damage, low survivability. Manage your mana and you'll clear rooms. Mismanage it and you'll be walking back from spawn.

Ranger - Mobile ranged DPS. Fast attacks, high crit chance, built around kiting. If something can't reach you, it can't hurt you.

Priest - Holy support. Heals, buffs, and keeps the party of their feet. Dungeons are a lot harder without one.

LOOT

Equipment drops with randomized affixes... Prefixes and suffixes that roll different stats every time. Your longsword more than likely will not have the same stats as the next one that drops. Compare gear, weigh tradeoffs, and chase your upgrades. Trade what you don't need on the auction house to other players.

DUNGEONS

Instanced dungeons with scaled difficulty. Boss encounters have traditional telegraphed abilities that require positioning and coordination. Bring a party.

EARLY ACCESS

Dreadholm is in active development. It's built from the ground up with a proprietary engine and server by one developer. Updates are regular, feedback is read, and will constantly shape the world and what gets worked on next. What's here now is playable and growing.

Free to play. No cash shop. No paid advantages.

Pendedahan Kandungan Dihasilkan AI

Pembangun menerangkan cara permainan mereka menggunakan Kandungan Dihasilkan AI seperti berikut:

We used AI to make icons for abilities, and inventory icons. Those icons are being replaced in chunks by our in house artist.

Keperluan Sistem

Windows
SteamOS + Linux
    Minimum:
    • OS: Windows 10
    • Pemproses: Intel Core i3 / AMD Ryzen 3 (or equivalent dual-core)
    • Memori: 4 GB RAM
    • Grafik: Any GPU with OpenGL 3.3 Support
    • Storan: 5 GB ruang tersedia
    Minimum:
    • OS: Ubuntu 24.04 (any distro with glibc 2.39+)
    • Pemproses: Intel Core i3 / AMD Ryzen 3 (or equivalent dual-core)
    • Memori: 4 GB RAM
    • Grafik: Any GPU with OpenGL 3.3 support
    • Storan: 5 GB ruang tersedia
    • Nota Tambahan: OpenGL 3.3 drivers, ALSA (libasound2), OpenSSL3.

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