A dark fantasy isometric online RPG featuring classes, randomized loot, instanced dungeons, and party-based boss fights. Built from scratch by a solo developer. Free to play, no microtransactions.

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앞서 해보기 게임

지금 바로 플레이할 수 있습니다. 게임이 개발되는 과정에 참여하세요.

참고: 앞서 해보기 게임은 완성된 게임이 아니며 개발이 진행됨에 따라 크게 바뀔 수 있습니다. 게임의 현재 상태가 흥미롭지 않게 느껴진다면, 개발이 더 진행될 때까지 기다려 보세요. 앞서 해보기에 대해 자세히 알아보세요.

개발자의 한마디:

왜 앞서 해보기를 진행하나요?

“Dreadholm is playable and has real content, but it's not done. Early Access lets players get in now, and have a say in what gets built next. The game is better when it's shaped by the people actually playing it.”

얼마나 오래 앞서 해보기를 진행할 계획인가요?

“The plan is to continue to add content and systems until the game feels complete. More zones, more dungeons, more classes, more endgame. A year or so depending on how things go.”

정식 버전은 앞서 해보기 버전과 어떻게 달라지나요?

“We plan to add:
- Additional zones and dungeons beyond the current content
- More enemy types and boss encounters with unique mechanics
- Expanded quest lines and story progression
- PvP systems
- Guild and social features
- More class abilities and build options
- Crafting and gathering profession expansion
- QoL improvements based on player feedback

The core gameplay is already working. Early Access is about expanding on that foundation.”

앞서 해보기 버전은 현재 어떤 상태인가요?

“The game is fully playable. You create a character, pick your class, explore the overworld, complete quests, fight enemies, collect loot, train your non-combat skills, run instanced dungeons with or without your friends, trade on the auction house, and party with players. There are four classes currently, each with their own abilities and progression. Content is actively being added.”

앞서 해보기 기간 전후로 게임 가격이 달라지나요?

“The game price will be increased as we progress through early access, though only closer to our release date in 2027.”

개발 과정에서 어떻게 커뮤니티와 소통할 계획인가요?

“Through Discord primarily. Bug reports, feature requests, and balance feedback from players go directly into what gets prioritized. The game is built by one person, so there's no filter between player feedback and development decisions. If something's broken or something's needed, it gets addressed.”
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DREADHOLM 플레이

 
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게임 정보

Dreadholm is an isometric online RPG set in a dark fantasy world where something has gone very wrong. The village of Ashvale is surrounded. Creatures crawl out of the wilds, the dead are rising, and the plague only known as the withering continues to spread. You arrive with nothing but your weapon.

CLASSES

Warrior - Melee brawler. Builds rage with every hit and spends it on powerful abilities. Tough enough to stand in the middle of a fight and keep swinging.

Mage - Ranged caster. High damage, low survivability. Manage your mana and you'll clear rooms. Mismanage it and you'll be walking back from spawn.

Ranger - Mobile ranged DPS. Fast attacks, high crit chance, built around kiting. If something can't reach you, it can't hurt you.

Priest - Holy support. Heals, buffs, and keeps the party of their feet. Dungeons are a lot harder without one.

LOOT

Equipment drops with randomized affixes... Prefixes and suffixes that roll different stats every time. Your longsword more than likely will not have the same stats as the next one that drops. Compare gear, weigh tradeoffs, and chase your upgrades. Trade what you don't need on the auction house to other players.

DUNGEONS

Instanced dungeons with scaled difficulty. Boss encounters have traditional telegraphed abilities that require positioning and coordination. Bring a party.

EARLY ACCESS

Dreadholm is in active development. It's built from the ground up with a proprietary engine and server by one developer. Updates are regular, feedback is read, and will constantly shape the world and what gets worked on next. What's here now is playable and growing.

Free to play. No cash shop. No paid advantages.

AI 생성 콘텐츠 사용 공개

개발사는 게임에서 AI 생성 콘텐츠를 사용하는 방법을 다음과 같이 설명합니다.

We used AI to make icons for abilities, and inventory icons. Those icons are being replaced in chunks by our in house artist.

시스템 요구 사항

Windows
SteamOS + Linux
    최소:
    • 운영 체제: Windows 10
    • 프로세서: Intel Core i3 / AMD Ryzen 3 (or equivalent dual-core)
    • 메모리: 4 GB RAM
    • 그래픽: Any GPU with OpenGL 3.3 Support
    • 저장 공간: 5 GB 사용 가능 공간
    최소:
    • 운영 체제: Ubuntu 24.04 (any distro with glibc 2.39+)
    • 프로세서: Intel Core i3 / AMD Ryzen 3 (or equivalent dual-core)
    • 메모리: 4 GB RAM
    • 그래픽: Any GPU with OpenGL 3.3 support
    • 저장 공간: 5 GB 사용 가능 공간
    • 추가 사항: OpenGL 3.3 drivers, ALSA (libasound2), OpenSSL3.

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