DWARF COMBAT! Stonewards is a 1-4 player co-op first-person roguelite defense game. Lead a crew of stubborn dwarves from your base camp to aid nearby kingdoms, mine deep for resources, forge powerful upgrades, and hold the line against relentless monster attacks.

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Coming Soon To Early Access

The developers of this game intend to release as a work in progress, developing with the feedback of players.

Note: Games in Early Access are not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“As a small independent team, Early Access is the perfect way for us to build Stonewards alongside our players. A game like this relies heavily on fine-tuning, balancing, and discovering what makes the gameplay loop the most satisfying. By opening up the game early, we can gather direct feedback, experiment with mechanics, and ensure we are steering the development in the exact direction the community wants to experience.”

Approximately how long will this game be in Early Access?

“We currently plan for Stonewards to remain in Early Access for approximately 9 to 12 months. This timeline gives us enough room to steadily roll out new features, expand the game's scope, and properly implement community feedback without rushing the process.”

How is the full version planned to differ from the Early Access version?

“We plan for the full version (1.0) of Stonewards to be a significantly richer and more expansive experience. We aim to introduce new maps and environments, expand on the ressources,treasures, secrets, and rewards found while digging, and add more diverse enemies, challenging boss fights, additional playable characters, and more intricate upgrade systems. We also plan to deepen the game's lore, expand the central hub, and add more cosmetics for character customization. Throughout the Early Access period, we plan to continuously refine the progression and balance based on player data.”

What is the current state of the Early Access version?

“The Early Access version already features a rock-solid core gameplay loop that has been shaped by continuous playtesting and our participation in the June 2026 Steam Next Fest. Players can already explore multiple distinct caves, battle a varied roster of monsters, and engage with character evolution systems including medium-to-long-term unlocks. The game is stable, polished, and offers a robust foundation of what Stonewards is meant to be.”

Will the game be priced differently during and after Early Access?

“Yes. We plan to slightly increase the price when we transition to the full 1.0 release to reflect the large amount of new content, maps, and features being added. Buying during Early Access not only helps fund the ongoing development but also serves as a way for us to reward our early adopters who help us shape the final game.”

How are you planning on involving the Community in your development process?

“Community feedback is the lifeblood of Stonewards. We already have an active Discord server where we closely track bug reports, suggestions, and general feedback, and we will actively monitor the Steam Discussion forums. We plan to run regular community polls and surveys to let players vote on future content priorities and balance adjustments. Having already gathered invaluable insights from our Steam Next Fest demo and regular playtests, we intend to keep this transparent, collaborative development style going all the way to launch. The best way to share your thoughts with us is via our Discord!”
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Planned Release Date: Aug 11, 2026

This game plans to unlock in approximately 3 weeks

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About This Game

DWARF COMBAT!

Grab your pickaxe. Tighten your beard. Try not to blow up the kingdom.

Stonewards is a solo and 1-4 player co-op first-person roguelite defense game where a band of battle-ready dwarves leaves their base camp to answer distress calls from nearby dwarven kingdoms. Each mission sends you to a threatened stronghold on the edge of disaster. Your job is simple: dig fast, forge smart, and defend like your beard depends on it.

Monsters are coming. The walls are cracking. The horn is about to sound.

DIG

After each wave, rush into procedurally generated mines to gather precious metals, rare materials, and whatever shiny rocks look important enough to steal. Explore twisting tunnels, uncover hidden caves, and haul your loot back before the next attack begins.

Take too long, and your friends will be defending the kingdom one dwarf short.

And yes, they will complain about it.

FORGE

A dwarf without a forge is just an angry short man with excellent facial hair.

Between waves, spend your mined resources to craft arrows, repair defenses, and unlock randomized upgrades. Stack raw strength, strange powers, tougher walls, or trust your team’s latest “brilliant” plan. Nothing could possibly go wrong.

DEFEND

The monsters have one goal: breach the stronghold and bring the kingdom down.

Hold the walls, cover the gates, coordinate with your crew, and use every crafted tool at your disposal. When the enemy pushes through your outer defenses, fall back, regroup, and remind them why attacking a dwarven stronghold was a terrible idea.

If the kingdom falls, the mission is over.

If you survive, drink later. Dig now.

FEATURES

  • 1-4 Player Co-op & Solo - Rally the crew or go full lone-dwarf. Whether you fight alone or with up to three friends, the monsters are coming either way.

  • Answer the Call of the Dwarven Kingdoms - Travel from your base camp to defend nearby dwarven realms against incoming monster attacks. Each mission is a desperate stand for survival.

  • Mine the Mountain - When the wave ends, the clock starts. Dive into procedural mines, gather valuable resources, and get back before the next horn sounds.

  • Stockpile & Forge - Bring your loot back to craft arrows, repair walls, and unlock randomized roguelite upgrades that shape each run.

  • Hold the Line - Take your place on the walls, defend the stronghold, and stop the horde before they overwhelm the kingdom.

Dig Deep. Forge Hard. Defend Harder.

System Requirements

    Minimum:
    • OS: Windows (64-bit) 10
    • Processor: i5 3550 / RYZEN 5 2500X
    • Memory: 4 GB RAM
    • Graphics: NVIDIA GTX 1050 / AMD R9 270X
    • DirectX: Version 11
    • Storage: 5 GB available space
    Recommended:
    • OS: Windows (64-bit) 10
    • Processor: i5 7600K / Ryzen 5 2600x
    • Memory: 8 GB RAM
    • Graphics: NVIDIA GTX 1060 / AMD RX 480
    • DirectX: Version 11
    • Storage: 5 GB available space
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