A new six-degree-of-freedom shooter with intuitive controls, amazing lighting and graphics. From the creators of Descent, Overload is the best zero-gravity robot-blasting combat ever.
Recent Reviews:
Overwhelmingly Positive (233) - 95% of the 233 user reviews in the last 30 days are positive.
All Reviews:
Very Positive (456) - 96% of the 456 user reviews for this game are positive.
Release Date:
May 31, 2018

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Buy Overload + Soundtrack

Includes 2 items: Overload, Overload Official Soundtrack

Downloadable Content For This Game


Recent updates View all (16)

June 18

2nd Update is Live

Sorry for the late patch notes on this one. Had some people out on Friday, so we're a bit slow posting info. Build 1834 is the latest build. Here are the changes:

New & Changed Features
Added 17 new cheat codes (total is now 20). We'll probably do something like announce one new code each day in Discord.
Pause menu and end level menu shows 'Cheater' if cheat code used.
Added Valkyrie to some CM levels, and added Phantom to more CM levels.
Made [Backspace] act like [Delete] on Mac.
Post-level and post-mission results show times in line with the speedrun timer.
Added stars in the sky in 4 CM levels, 3 MP levels, and 5 SP levels.

Fixed an issue in NG+ with reactors doubling their health after each save/load.
Fixed an issue with doors getting erroneously locked after save/load.
Fixed a mixup with black/grey decals.
Fixed missing boss music in NG+ level 15.
Fixed issue with 'last' weapon available in CM not being randomly chosen.
Fixed Vortex and Lancer (and Timebomb in some situations) not spawning in CM.
Fixed an issue with not dying in certain situations on Linux in non-English after loading a saved game.
Fixed invisible weapons in MP.

Thanks for reading. Here's a new cheat for reaching the end of the patch notes: "inflation"
7 comments Read more

June 8

First Patch is Up!

We have a new build up (1829) with the below changes/fixes. We are aiming for another update in a couple weeks.

  • First 4 modifiers for MP are unlocked by default
  • Clean up Ping display on HUD in MP
  • Show level image when voting
  • Added Purple & White to HUD color option
  • Upgrade Points gained a small audio cue to help players find them
  • Reduced frequency of robot teleportation, especially on Trainee & Rookie
  • Robot eyes flicker when they are damaged
  • Updated Europa (music in Mission 7)
  • Added Camera shake & Screen flicker options (so they can be lowered)
  • Markers now have an SFX for activating/deactivating, and they try harder to be placed validly
  • Changed Matchmaking screen a little, including adding a Discord button for quick link to 'Play together' channel
  • 'Unlock weapons' cheat now also give you the last missile & weapon
  • Added a new 'Mouse Limiting' Option & tweaked Strong/Very Strong/Max(new)

  • Typo in Linux batchfiles
  • Issue that could lower the max number of players allowed in some lobbies
  • Server stability issues
  • Rearview not working with Cockpit on
  • Issue that could cause a white/blackscreen
  • Removed 'Overload Development Build' from main menu
  • Hide bosses until the player enters the 'boss room' to prevent the player from getting stuck in the level
  • Typos
  • Issue with 'homing' sound not working in Missions/Challenge Mode
  • Issue with Robot count being wrong after Save/Load in NG+ Ymir
  • Issue with Cryotube count getting off (and screwing up the achievement)
  • Weapon selection issue with just mapping the second slot
  • Issue with doors getting closed/locked after the reactor is destroyed
  • Save/Load issue with end-game containers dropping items multiple times
  • Timing thing so secret levels should now always display the reward for completing them
  • Don't allow invalid GoG/Steam characters in Pilot name
  • Savegame count issue that was messing with achievements
  • 'Flyin' Solo' - wasn't ignoring Keys
  • Save/Load issues with the states of robots & doors
  • Lvl 15 warp portal issue
  • Reduced VR hitching in CM/SP (synced physics back to 90hz, was set to 120hz on accident)
15 comments Read more

About This Game

Revival Productions is proud to present the ultimate 6-degree-of-freedom shooter, OVERLOAD, from the creators of the classic game Descent. Overload combines intense action with awesome graphics and effects to create the ultimate zero-gravity shooter. Overload features an engaging single-player story campaign, intense survival mode, online multiplayer, VR support, and a variety of customization options to give the player an intense experience with a high degree of replayability. Destroy robots, rescue survivors, blow up the reactor, and escape before the whole thing explodes!

  • Single-player story campaign with 15+ FULL-SIZE atmospheric levels
  • Upgradeable player ship and 16 weapons with multiple upgrade options
  • 20+ terrifying robot types and 3 massive bosses
  • 12+ Challenge Mode levels with Infinite and Countdown variants that change the focus to Survival or Efficiency
  • Pulse-pounding soundtrack by Dan Wentz (DESCENT 2), Allister Brimble (DESCENT 1 REDBOOK), and Jerry Berlongieri (DESCENT 3)
  • Epic story by the writer of FREESPACE 2
  • Steam Achievements and Leaderboards
  • Numerous level challenges including lava, forcefields, enemy turrets, lockdowns, ambushes and secret rooms

  • Intense Multiplayer action with up to 8 players
  • Customize your ship with modifiers, loadouts, and visual enhancements
  • 10 levels for a range of match sizes
  • Ranked and private matches with a variety of rules and options
  • LAN matches (requires one PC as a dedicated server)

  • Virtual Reality support for Oculus and Vive
  • Highly customizable and remappable controls
  • Supports all major input types: Mouse and KB, Gamepad, or Joystick and KB recommended
  • Five difficulty levels ranging from a casual challenge to very punishing
  • Speed Run mode and advanced stat-tracking
  • Automap and Holo-guide help you navigate the complex levels
  • Save anywhere!
  • Surround sound audio options
  • Custom Level Editor will be released in an update after launch.

System Requirements

Mac OS X
SteamOS + Linux
    • OS: Windows XP SP2+
    • Processor: SSE2 instruction set support
    • Memory: 4 GB RAM
    • Graphics: DX9 (shader model 3.0) or DX11 with feature level 9.3 capabilities
    • DirectX: Version 9.0
    • Storage: 8 GB available space
    • OS: Mac OS X 10.8+
    • Processor: SSE2 instruction set support
    • Memory: 4 GB RAM
    • Graphics: Shader model 3.0 support
    • Storage: 8 GB available space
    • OS: Ubuntu 12.04+, SteamOS+
    • Processor: SSE2 instruction set support
    • Memory: 4 GB RAM
    • Graphics: Shader model 3.0 support
    • Storage: 8 GB available space
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