Asymmetric PvP horror where a player-controlled monster hunts survivors through dark experimental halls. Fix fuses. Trigger the Hunt. Escape.

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注意:处于抢先体验的游戏内容尚不完整且也许会发生变化。如果您不是特别想玩当前这个状态下的游戏,那么您应该等待一段时间来观察游戏的开发进度。了解更多

开发者的话:

为何要采用抢先体验这种模式?

“We want to involve players early so we can shape Hauntrap based on real feedback from the community. Since the game is an asymmetric multiplayer title, balancing monsters, survivor abilities, and overall gameplay requires active player input. Early Access allows us to improve stability, refine mechanics, and expand the experience step by step together with our players.”

这款游戏的抢先体验状态大约持续多久?

“We expect Hauntrap to remain in Early Access for roughly 6–12 months. This estimate may change depending on player feedback, polish, stability, and the overall pace of development”

计划中的完整版本和抢先体验版本到底有多少不同?

“We plan to expand Hauntrap with additional content, improvements, and refinements as development progresses. This may include new monsters, survivor roles, maps, quality-of-life updates, and further balancing adjustments. Our goal is to enhance replayability and enrich the asymmetric PvP experience, but the exact scope will be guided by player feedback during Early Access.”

抢先体验版本的现状如何?

“The Early Access version includes core gameplay, online multiplayer, 6 playable monsters, 8 survivor roles, fuse-based objectives, and the final Hunt Phase. The game is fully playable but still in active development, and players may encounter bugs, balance issues, or missing polish. We will continue improving stability, performance, and gameplay depth as we update the game.”

在抢先体验期间和结束之后,游戏价格会有所不同吗?

“We plan to gradually raise the price as we add new content and features.”

在开发过程中,你们是如何计划让玩家社区参与进来的?

“We plan to involve the community through feedback channels, bug reports, balance discussions, and suggestions on our Discord server and social platforms. Player input will guide many of the improvements we make throughout Early Access”
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此游戏尚未在 Steam 上推出

计划发行日期: 2026 年第二季度

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关于此游戏

《Hauntrap》是一款非对称多人恐怖游戏,玩家操控的怪物将追捕被困在实验设施中的幸存者团队。
没有可预测的 AI。
没有预设的惊吓桥段。
你的敌人会“思考”、会“适应”…并不断追击你。

合作修复保险丝,从主大门逃离——但请小心:
当你插入最后一根保险丝时,会触发“狩猎阶段”,怪物将变得更快,并拥有更强的追踪能力,变成无情的捕食者。



🧟 操控六种独特怪物之一

每个怪物都有独特的玩法、优势和恐怖技能:

Tracker(追踪者) – 短时间内揭示幸存者的位置
Brute(蛮力者) – 高速移动与高额伤害,可瞬间击倒幸存者
Shade(暗影者) – 隐身并突袭毫无防备的玩家
Mimic(拟态者) – 伪装成任意幸存者,融入队伍
Disruptor(干扰者) – 使区域变暗并禁用幸存者的手电筒
Toxic(剧毒者) – 释放危险毒气,沿着幸存者的行动路径扩散

每项技能都有独立冷却,使每一次追逐都充满变数与致命威胁。



🧍 以八名专业幸存者之一生存下去

幸存者并非无力反抗。你可以从多种角色和玩法中进行选择:

Support(支援) – 更快速治疗队友和更高效复活
Scout(侦查) – 远距离侦测关键物品与目标
Tank(坦克) – 承受更多伤害,并在狩猎阶段存活更久
Utility(功能型角色) – 修理发电机、安装保险丝、并更快速地在地图中移动

协调一致的团队甚至可以智胜最强大的怪物。

系统需求

    最低配置:
    • 操作系统: Windows 10 64-bit Operating System
    • 处理器: Intel Core i3-4170 or AMD FX-8120
    • 内存: 8 GB RAM
    • 显卡: DX11 Compatible GeForce 760 or AMD HD 8800 or higher with 4GB of RAM
    • DirectX 版本: 11
    • 网络: 宽带互联网连接
    • 存储空间: 需要 10 GB 可用空间
    • 声卡: DX11 compatible
    • 附注事项: With these requirements, it is recommended that the game is played on Medium quality settings.
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