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Kommer snart i tidlig tilgang

Utvikleren av dette spillet har planer om å gi det ut som et pågående arbeid, og utvikle det med tilbakemeldinger fra spillere.

Merk: Spill med tidlig tilgang er ikke ferdige og vil muligens endres ytterligere. Hvis du ikke føler for å spille dette spillet slik det er akkurat nå, burde du vente for å se hvordan spillet utvikles videre. Les mer

Hva utviklerne har å si:

Hvorfor tidlig tilgang?

«This is my first game that I am releasing publicly, the goal is that by receiving feedback once the game is in a playable state and all core features and mechanics are playable, it will massively improve the game as I continue to develop the remaining areas and features, as well as making any necessary adjustments to existing ones. »

Hvor lenge antas det at dette spillet vil være i tidlig tilgang?

«The plan for early access is to be available 6 months before release. This is subject to development going as planned, however.»

Hvordan er det planlagt at fullversjonen skal være forskjellig fra versjonen i tidlig tilgang?

«The early access version will contain 1 Major section, this will be 1 of the 5 planned Major sections of the game, this doesn't mean it will be 20% of the content or playtime, rather the first stage of the story the game plans to progress through
The full version is planned to have 5 areas alongside more tools, abilities and adjusted balancing, along side bug fixing and usability updates. »

Hva er nåværende tilstand for versjonen i tidlig tilgang?

«The overall state of the early access version is that the first 3 areas are designed, but not full developed. A large portion of the first area is finished and the other 2 are being worked on simultaneously. Features that have been developed are:
Core player abilities, mechanics, progression systems (skills and character), items and tools that the player can use for strengthening
5 unique enemies (each with 1-4 variants with different attacks and patterns)
2 minor bosses
1 major boss
1 major dungeon
Some puzzles, minigames, collectibles, secrets and ability to interact with NPCs and choose dialogue options that impact other gameplay areas
»

Vil spillet være priset annerledes under og etter tidlig tilgang?

«The final product will likely be 20~30% more expensive after Early Access closes»

Hvordan planlegger dere å involvere samfunnet i utviklingsprosessen?

«Deep dive developer blogs for those who are taking part in the early access, with frequent updates about the state of the game. Alongside the ability to report bugs, issues, and feedback that may impact the final version of the game.
To contact us with anything questions, feedback or anything at all. We are on multiple platforms and will respond on any one of them. The developer blog will be on Discord, but I also post game related content on YouTube and Instagram. You can find the link to these in the Basic Info section.
»
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Dette spillet er ikke tilgjengelig ennå

Planlagt utgivelsesdato: 4. kvartal 2026

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Om spillet

Explore a hidden world, where you are forced to adapt to an unfamiliar environment. Dive through engaging and varied gameplay, utilising different playstyles to conquer combat, accompanied by your bird companion.

Game Features

  • 5 areas with unique enemies, treasures, art-styles and quests

  • A large variety of puzzles to test yourself

  • Manage your resources carefully as your spellcasting resource is shared with your Health

  • Memorable NPCs to interact with along your quest

  • A huge variety of enemies to face

    • 5 Core Bosses

    • 10 Mini-bosses

    • and over 50 standard enemies

  • 4 different trees to choose to skills from, mix and match to fit your playstyle

  • 20+ Mycomods to buff or change your character skills and abilities

  • Multiple endings - Choices that affect some of the later gameplay and how the game ends

Systemkrav

    Minimum:
    • OS: Windows 10 64 Bit
    • Prosessor: 4-Core 1.3Ghz
    • Minne: 2 GB RAM
    • Grafikk: 2GB VRAM 1200MHz
    • DirectX: Versjon 10
    • Lagring: 5 GB tilgjengelig plass
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