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앞서 해보기 곧 출시

이 게임의 개발자는 플레이어의 피드백을 반영하여 개발 중인 게임을 출시할 예정입니다.

참고: 앞서 해보기 게임은 완성된 게임이 아니며 개발이 진행됨에 따라 크게 바뀔 수 있습니다. 게임의 현재 상태가 흥미롭지 않게 느껴진다면, 개발이 더 진행될 때까지 기다려 보세요. 앞서 해보기에 대해 자세히 알아보세요.

개발자의 한마디:

왜 앞서 해보기를 진행하나요?

“This is my first game that I am releasing publicly, the goal is that by receiving feedback once the game is in a playable state and all core features and mechanics are playable, it will massively improve the game as I continue to develop the remaining areas and features, as well as making any necessary adjustments to existing ones. ”

얼마나 오래 앞서 해보기를 진행할 계획인가요?

“The plan for early access is to be available 6 months before release. This is subject to development going as planned, however.”

정식 버전은 앞서 해보기 버전과 어떻게 달라지나요?

“The early access version will contain 1 Major section, this will be 1 of the 5 planned Major sections of the game, this doesn't mean it will be 20% of the content or playtime, rather the first stage of the story the game plans to progress through
The full version is planned to have 5 areas alongside more tools, abilities and adjusted balancing, along side bug fixing and usability updates. ”

앞서 해보기 버전은 현재 어떤 상태인가요?

“The overall state of the early access version is that the first 3 areas are designed, but not full developed. A large portion of the first area is finished and the other 2 are being worked on simultaneously. Features that have been developed are:
Core player abilities, mechanics, progression systems (skills and character), items and tools that the player can use for strengthening
5 unique enemies (each with 1-4 variants with different attacks and patterns)
2 minor bosses
1 major boss
1 major dungeon
Some puzzles, minigames, collectibles, secrets and ability to interact with NPCs and choose dialogue options that impact other gameplay areas

앞서 해보기 기간 전후로 게임 가격이 달라지나요?

“The final product will likely be 20~30% more expensive after Early Access closes”

개발 과정에서 어떻게 커뮤니티와 소통할 계획인가요?

“Deep dive developer blogs for those who are taking part in the early access, with frequent updates about the state of the game. Alongside the ability to report bugs, issues, and feedback that may impact the final version of the game.
To contact us with anything questions, feedback or anything at all. We are on multiple platforms and will respond on any one of them. The developer blog will be on Discord, but I also post game related content on YouTube and Instagram. You can find the link to these in the Basic Info section.
더 읽어보기
이 게임은 아직 Steam에 출시되지 않았습니다

출시 예정일: 2026년 4분기

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게임 정보

Explore a hidden world, where you are forced to adapt to an unfamiliar environment. Dive through engaging and varied gameplay, utilising different playstyles to conquer combat, accompanied by your bird companion.

Game Features

  • 5 areas with unique enemies, treasures, art-styles and quests

  • A large variety of puzzles to test yourself

  • Manage your resources carefully as your spellcasting resource is shared with your Health

  • Memorable NPCs to interact with along your quest

  • A huge variety of enemies to face

    • 5 Core Bosses

    • 10 Mini-bosses

    • and over 50 standard enemies

  • 4 different trees to choose to skills from, mix and match to fit your playstyle

  • 20+ Mycomods to buff or change your character skills and abilities

  • Multiple endings - Choices that affect some of the later gameplay and how the game ends

시스템 요구 사항

    최소:
    • 운영 체제: Windows 10 64 Bit
    • 프로세서: 4-Core 1.3Ghz
    • 메모리: 2 GB RAM
    • 그래픽: 2GB VRAM 1200MHz
    • DirectX: 버전 10
    • 저장 공간: 5 GB 사용 가능 공간
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