Agaric is a 2D action-adventure game, about a sole mushroom set on an quest to resolve an imminent problem.

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此游戏的开发者打算发行仍在制作中的游戏,根据玩家反馈进行开发。

注意:处于抢先体验的游戏内容尚不完整且也许会发生变化。如果您不是特别想玩当前这个状态下的游戏,那么您应该等待一段时间来观察游戏的开发进度。了解更多

开发者的话:

为何要采用抢先体验这种模式?

“This is my first game that I am releasing publicly, the goal is that by receiving feedback once the game is in a playable state and all core features and mechanics are playable, it will massively improve the game as I continue to develop the remaining areas and features, as well as making any necessary adjustments to existing ones. ”

这款游戏的抢先体验状态大约持续多久?

“The plan for early access is to be available 6 months before release. This is subject to development going as planned, however.”

计划中的完整版本和抢先体验版本到底有多少不同?

“The early access version will contain 1 Major section, this will be 1 of the 5 planned Major sections of the game, this doesn't mean it will be 20% of the content or playtime, rather the first stage of the story the game plans to progress through
The full version is planned to have 5 areas alongside more tools, abilities and adjusted balancing, along side bug fixing and usability updates. ”

抢先体验版本的现状如何?

“The overall state of the early access version is that the first 3 areas are designed, but not full developed. A large portion of the first area is finished and the other 2 are being worked on simultaneously. Features that have been developed are:
Core player abilities, mechanics, progression systems (skills and character), items and tools that the player can use for strengthening
5 unique enemies (each with 1-4 variants with different attacks and patterns)
2 minor bosses
1 major boss
1 major dungeon
Some puzzles, minigames, collectibles, secrets and ability to interact with NPCs and choose dialogue options that impact other gameplay areas

在抢先体验期间和结束之后,游戏价格会有所不同吗?

“The final product will likely be 20~30% more expensive after Early Access closes”

在开发过程中,你们是如何计划让玩家社区参与进来的?

“Deep dive developer blogs for those who are taking part in the early access, with frequent updates about the state of the game. Alongside the ability to report bugs, issues, and feedback that may impact the final version of the game.
To contact us with anything questions, feedback or anything at all. We are on multiple platforms and will respond on any one of them. The developer blog will be on Discord, but I also post game related content on YouTube and Instagram. You can find the link to these in the Basic Info section.
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此游戏尚未在 Steam 上推出

计划发行日期: 2026 年第四季度

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关于此游戏

Explore a hidden world, where you are forced to adapt to an unfamiliar environment. Dive through engaging and varied gameplay, utilising different playstyles to conquer combat, accompanied by your bird companion.

Game Features

  • 5 areas with unique enemies, treasures, art-styles and quests

  • A large variety of puzzles to test yourself

  • Manage your resources carefully as your spellcasting resource is shared with your Health

  • Memorable NPCs to interact with along your quest

  • A huge variety of enemies to face

    • 5 Core Bosses

    • 10 Mini-bosses

    • and over 50 standard enemies

  • 4 different trees to choose to skills from, mix and match to fit your playstyle

  • 20+ Mycomods to buff or change your character skills and abilities

  • Multiple endings - Choices that affect some of the later gameplay and how the game ends

系统需求

    最低配置:
    • 操作系统: Windows 10 64 Bit
    • 处理器: 4-Core 1.3Ghz
    • 内存: 2 GB RAM
    • 显卡: 2GB VRAM 1200MHz
    • DirectX 版本: 10
    • 存储空间: 需要 5 GB 可用空间
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