Agaric is a 2D action-adventure game, about a sole mushroom set on an quest to resolve an imminent problem.

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即將推出搶先體驗

此遊戲的開發者打算以開發中的狀態推出遊戲,以將玩家意見回饋納入開發過程。

備註:處於搶先體驗狀態的遊戲尚未開發完成,且內容可能會有所變動。如果目前的開發進度未使您產生興趣, 建議您等待本遊戲開發至下一階段時再決定是否購買。了解更多

開發者的話:

為何採用搶先體驗模式?

「This is my first game that I am releasing publicly, the goal is that by receiving feedback once the game is in a playable state and all core features and mechanics are playable, it will massively improve the game as I continue to develop the remaining areas and features, as well as making any necessary adjustments to existing ones. 」

這款遊戲的搶先體驗時間大約會持續多久?

「The plan for early access is to be available 6 months before release. This is subject to development going as planned, however.」

正式版預計會與搶先體驗版有何不同?

「The early access version will contain 1 Major section, this will be 1 of the 5 planned Major sections of the game, this doesn't mean it will be 20% of the content or playtime, rather the first stage of the story the game plans to progress through
The full version is planned to have 5 areas alongside more tools, abilities and adjusted balancing, along side bug fixing and usability updates. 」

搶先體驗版目前的開發進度如何?

「The overall state of the early access version is that the first 3 areas are designed, but not full developed. A large portion of the first area is finished and the other 2 are being worked on simultaneously. Features that have been developed are:
Core player abilities, mechanics, progression systems (skills and character), items and tools that the player can use for strengthening
5 unique enemies (each with 1-4 variants with different attacks and patterns)
2 minor bosses
1 major boss
1 major dungeon
Some puzzles, minigames, collectibles, secrets and ability to interact with NPCs and choose dialogue options that impact other gameplay areas

遊戲售價在搶先體驗期間前後會有所變動嗎?

「The final product will likely be 20~30% more expensive after Early Access closes」

在開發過程中,您打算如何與社群互動?

「Deep dive developer blogs for those who are taking part in the early access, with frequent updates about the state of the game. Alongside the ability to report bugs, issues, and feedback that may impact the final version of the game.
To contact us with anything questions, feedback or anything at all. We are on multiple platforms and will respond on any one of them. The developer blog will be on Discord, but I also post game related content on YouTube and Instagram. You can find the link to these in the Basic Info section.
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此遊戲尚未在 Steam 上發售

預計發行日期: 2026 第 4 季

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關於此遊戲

Explore a hidden world, where you are forced to adapt to an unfamiliar environment. Dive through engaging and varied gameplay, utilising different playstyles to conquer combat, accompanied by your bird companion.

Game Features

  • 5 areas with unique enemies, treasures, art-styles and quests

  • A large variety of puzzles to test yourself

  • Manage your resources carefully as your spellcasting resource is shared with your Health

  • Memorable NPCs to interact with along your quest

  • A huge variety of enemies to face

    • 5 Core Bosses

    • 10 Mini-bosses

    • and over 50 standard enemies

  • 4 different trees to choose to skills from, mix and match to fit your playstyle

  • 20+ Mycomods to buff or change your character skills and abilities

  • Multiple endings - Choices that affect some of the later gameplay and how the game ends

系統需求

    最低配備:
    • 作業系統: Windows 10 64 Bit
    • 處理器: 4-Core 1.3Ghz
    • 記憶體: 2 GB 記憶體
    • 顯示卡: 2GB VRAM 1200MHz
    • DirectX: 版本:10
    • 儲存空間: 5 GB 可用空間
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