Dig, build, and destroy in a cute yet violent voxel shooter! Battle in Capture the Flag where you construct forts, dig trenches, or tunnel under enemy bases with full voxel destruction.

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Coming Soon To Early Access

The developers of this game intend to release as a work in progress, developing with the feedback of players.

Note: Games in Early Access are not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“Early Access gives us the chance to improve the game with real player feedback. It helps us fix issues, add what players actually want, and build a better final product together.”

Approximately how long will this game be in Early Access?

“We expect to remain in Early Access for about two years. This is not a fixed date. It depends on feedback and how quickly we can deliver a high-quality game.”

How is the full version planned to differ from the Early Access version?

“The full version should be a polished and complete version of the game, with bug fixes, quality-of-life improvements, and new features based on everything we learn during Early Access. We plan on having a big catalog of maps and multiple game modes. We want to enable modding as much as possible and to create a living mod ecosystem and to give community server admins as much control as possible.”

What is the current state of the Early Access version?

“The Early Access version already has strong core gameplay and a rich experience that includes multiple game modes like team deathmatch and capture the flag. The main primary weapons are in. We have multiple hand crafted maps and full workshop support to easily allow players to create and share their own maps. We’re launching with a solid foundation and will continue building on top of it based on your feedback.”

Will the game be priced differently during and after Early Access?

“ We plan to gradually raise the price as we add new content and features.”

How are you planning on involving the Community in your development process?

“We want the community involved from the start. Join our main hub for dev discussion, Discord to share feedback, report bugs, and talk with other players. Your input will directly shape the game’s development.”
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This game is not yet available on Steam

Planned Release Date: To be announced

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About This Game

Trenchblocks is a cute, colorful, and gloriously violent voxel-based first-person shooter where strategy, destruction, and adorable chaos collide.

Enter vibrant battlefields filled with grassy fields, towering stone castles, bright blue skies, and sparkling waters. Adorable little soldiers clash in fast, tactical, and endlessly replayable Capture the Flag matches where every block can be your greatest weapon — or your downfall.

Capture the Flag Like Never Before Two teams. Red vs Blue. First to 3 flag captures wins. Defend your flag by rapidly building forts or digging deep defensive trenches. Capture the enemy flag by any means necessary — including digging massive tunnels straight under their base. The battlefield is fully alive and destructible.

Dynamic Voxel Destruction Shoot, dig, and collapse entire structures. Voxel groups break apart realistically, changing sightlines, creating new paths, or burying players under rubble. No two matches ever play the same.

Features – Early Access 1.0

  • 4 signature weapons: Garand, Pump Shotgun, SMG, and LMG

  • Character skin customization

  • Squad system — create, join, and drop into battle with friends directly from the main menu

  • Proximity VOIP + text chat

  • Full community server support

  • Steam Workshop — create and share custom maps in minutes

AI Generated Content Disclosure

The developers describe how their game uses AI Generated Content like this:

AI used to localize game text.

Mature Content Description

The developers describe the content like this:

Violence, killing, and blood effects.

System Requirements

    Minimum:
    • Requires a 64-bit processor and operating system
    • OS: Windows 11
    • Processor: AMD Ryzen 5 3600
    • Graphics: NVIDIA Geforce RTX 3060
    • Network: Broadband Internet connection
    Recommended:
    • Requires a 64-bit processor and operating system
    • OS: Windows 11
    • Processor: AMD Ryzen 5 3600
    • Graphics: NVIDIA Geforce RTX 3060
    • Network: Broadband Internet connection
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