Pankapu is a narrative action-platformer that takes place in the dreams of Djaha’rell, a child troubled by a tragic incident. Upgrade your skills, find new competencies, switch your Aegis in real time in order to get rid of Nightmare's invasion.
All Reviews:
Mostly Positive (190) - 78% of the 190 user reviews for this game are positive.
Release Date:
Sep 21, 2016
Developer:
Publisher:

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Buy Pankapu - Complete Edition

Includes Pankapu: Prologue and Pankapu: Episode 2

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Reviews

“It made me reminisce about the platformers of the past in the same manner as Wonder Boy: The Dragon’s Trap, but it did so through the use of an enticing new world, sprawling with secrets and collectibles to discover.”
8/10 – Video Chums

“I had no idea that I still had more than 6 hours of challenging, thoughtful content in front of me at that time but I'm glad that I did as Pankapu ended up being one of my most pleasant surprises of the year.”
80% – GameSpew

About This Game

Jump into a neo-retro adventure with Pankapu : a taste of 90’s platformers in an oneiric world. Pankapu is a narrative action-platformer that takes place in the dreams of Djaha’rell, a child troubled by a tragic incident. Upgrade your skills, find new competencies, switch your Aegis in real time in order to get rid of Nightmare's invasion: "Fight for the safety of your land, dear Dreamkeeper"

Told in the manner of a fable read to a child, the game has two levels of reading: the tale of Pankapu, epic and naïve, and the one about Djaha’rell's life, in the real-world, dark and tragic.

System Requirements

Windows
Mac OS X
SteamOS + Linux
    Minimum:
    • OS: Vista or higher
    • Processor: Dual Core CPU
    • Memory: 1 GB RAM
    • Graphics: 3D card with 512 MB
    • DirectX: Version 9.0c
    Minimum:
    • OS: Mac OS X 10.8
    • Processor: Dual Core CPU
    • Memory: 1 GB RAM
    • Graphics: 3D card with 512 MB, OpenGL 3.2
    Minimum:
    • OS: Ubuntu 12.04+, SteamOS+
    • Processor: Dual Core CPU
    • Memory: 1 GB RAM
    • Graphics: 3D card with 512 MB, OpenGL 3.2 to OpenGL 4.5

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