A survival crafting adventure set in an infinite frozen world, where your train is your only refuge. Build and expand it into a moving fortress as you journey alone or with up to 4 players. Rescue survivors to stay alive, every loss costs a passenger. Stop for too long, and you risk losing it all.

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Coming Soon To Early Access

The developers of this game intend to release as a work in progress, developing with the feedback of players.

Note: Games in Early Access are not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“We are taking a very early access approach. EverRail will launch early in development. With rough edges, limited content, and ongoing iteration.

We learned from previous projects that working with players only late! can lead to polishing the wrong things. By releasing earlier, we can use our time and budget to improve the core experience based on real player behavior, not assumptions.

We are choosing a public early access instead of more closed tests because we want broader feedback. Not just from the most invested fans, but also from first time players and people with different expectations. That helps us spot unclear features, weak onboarding, and missing fun faster.

What you should expect at early access launch is a playable foundation focused on the core loops, driving the train, managing energy, scouting for information, and going on expeditions to bring back supplies for crafting and building. You should not expect a fully polished experience, a finished content scope, or final balance.

If you enjoy being part of a game while it is being built, and you want to share feedback that can shape the direction, you are welcome to join. If you prefer finished games with complete polish and a finalized feature set, it is better to wait. Steam refunds exist as a safety net, if the current state is not what you expected.

We will share a clear roadmap via Trello, patch regularly, and communicate what we are working on, what we are not working on, and why.”

Approximately how long will this game be in Early Access?

“Once we release into Early Access, we plan EverRail to be in Early Access for 12 months or longer. During Early Access we want to make sure the game will meet our quality and quantity standards to ensure a successful full release. Early Access allows us to expand the world, polish gameplay systems, and integrate community-driven improvements. We’ll keep players updated regularly and adjust the timeline with more specific dates as we progress.”

How is the full version planned to differ from the Early Access version?

“We plan that the full version will feature an expanded open world, new areas to explore, much more content, more side quests, more items and equipment to craft, as well as refined combat and survival mechanics. We also plan to add full voice acting, a full localization, improved performance, and deeper environmental storytelling. Player feedback will guide improvements to controls, and overall game balance and our Trello Board will show even more details about upcoming content and features”

What is the current state of the Early Access version?

“The Early Access version includes the core gameplay loop: train driving, on foot exploration, and glider flying. It also features compelling survival-, combat- and crafting-mechanics as well as a large procedural open world to explore. Single- and online Multiplayer is supported. While some systems are still in development, the game is stable and offers several hours of engaging content. We’ll be updating regularly with new features, bug fixes, and quality-of-life improvements. The game is in early stage. We do not want to repeat our mistakes from the past of releasing to late with no time and budget left to shape the game with the community.”

Will the game be priced differently during and after Early Access?

“Yes, we plan to increase the price after Early Access. Early supporters will benefit from a lower entry price and exclusive access to development updates, and “behind the scenes” content as a reward for joining us early and helping us shape the game’s future.”

How are you planning on involving the Community in your development process?

“We’ll be actively engaging with our community through Discord, Steam, and Trello. Players will be invited to participate in feedback surveys, vote on features, and join Q&A sessions with the dev team to make sure their voice will help shape EverRail.”
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This game is not yet available on Steam

Planned Release Date: Q2 2026

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About This Game

EverRail is a survival adventure set in the frozen world of Inara, where your train is humanity’s last refuge. Journey alone or in up to 4-player co-op as you explore a vast procedural world, scavenge abandoned locations, craft equipment, and expand your train into a massive moving fortress.

Your train is your home, factory, and life support system. Keep the batteries charged, manage vital systems, and continue moving through the endless cold. Every time you die, another passenger takes your place. As long as survivors remain aboard, the journey continues.

 

Gather your friends or venture alone into dangerous locations filled with resources, technology, and hidden secrets. But expeditions are timed, stay too long, and you may not make it out alive!

 

Craft weapons, armor, tools, gliders, and essential machinery while upgrading your train with new systems, production stations, storage, and utilities to survive longer journeys. 

 

Take to the skies with your glider to scout the frozen landscape, discover points of interest, and harvest rare isotopes. Use it to scan and locate valuable resources before venturing deeper into the unknown.

 

Journey across Inara, a frozen exomoon filled with ever-changing landscapes, abandoned facilities, deadly anomalies, and survivors waiting to be rescued. Each world is procedurally generated, offering new routes, discoveries, and dangers every time you play.

 

And so much more!

 

Train Combat & Defenses

Your train is more than a moving base: it’s a weapon. Defend it from hostile attacks by installing turrets, upgrading defensive systems, and transforming your locomotive into a heavily armed fortress on rails.

Character & Exosuit Customization

Customize your survivor and personalize your exosuit with different equipment, upgrades, and visual options as you adapt to the dangers of Inara.

Glider Combat

Take aerial combat to the skies by equipping your glider with missiles, bombs, and mounted weapons. Fight hostile flying creatures, destroy obstacles, and engage enemies while soaring above the frozen wasteland.

Shape the Lore

The world of EverRail is shaped together with the community. Players have already influenced important parts of the game’s lore, from the name of the exomoon Inara to key story elements. Future updates will continue to let the community decide the fate of the world.

Community-Driven Development

EverRail is built alongside its players. Feedback, suggestions, and ideas from the community will help shape future features, systems, balance changes, and content throughout development.

 
Time to join in Conductor!

System Requirements

    Minimum:
    • Requires a 64-bit processor and operating system
    • OS: Windows 10 64 bit or later (Windows 11 recommended for Intel 12th and 13th gen CPUs)
    • Processor: Intel Core i7-8700K / AMD Ryzen 7 2700X
    • Memory: 16 GB RAM
    • Graphics: NVIDIA GeForce GTX 1660 (6GB) / AMD Radeon RX 5600 XT (6GB)
    • DirectX: Version 12
    • Network: Broadband Internet connection
    • Storage: 30 GB available space
    • Additional Notes: SSD required. Full Shader Model 6.6 (with Atomics) support is required.
    Recommended:
    • Requires a 64-bit processor and operating system
    • OS: Windows 10 64 bit or later (Windows 11 recommended for Intel 12th and 13th gen CPUs)
    • Processor: Intel Core i7-10700K / AMD Ryzen 7 3800X
    • Memory: 32 GB RAM
    • Graphics: NVIDIA GeForce RTX 3060 Ti (8GB) / AMD RX 6700 XT (12GB)
    • DirectX: Version 12
    • Network: Broadband Internet connection
    • Storage: 30 GB available space
    • Additional Notes: SSD required. Full Shader Model 6.6 (with Atomics) support is required.
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