Pursuit of Mercantile Power is a single-player economic sim with light RPG. No money spawns—money only moves. Control the village’s cash flow, use proposals and loans, buy shares, and take over enterprises to seize GuYuan’s commercial order.

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앞서 해보기 곧 출시

이 게임의 개발자는 플레이어의 피드백을 반영하여 개발 중인 게임을 출시할 예정입니다.

참고: 앞서 해보기 게임은 완성된 게임이 아니며 개발이 진행됨에 따라 크게 바뀔 수 있습니다. 게임의 현재 상태가 흥미롭지 않게 느껴진다면, 개발이 더 진행될 때까지 기다려 보세요. 앞서 해보기에 대해 자세히 알아보세요.

개발자의 한마디:

왜 앞서 해보기를 진행하나요?

“We’re entering Early Access to expand the game with more complete content and to gather player feedback, so we can improve and refine the experience.”

얼마나 오래 앞서 해보기를 진행할 계획인가요?

“Estimated duration: 6–12 months. If player feedback indicates the need for larger-scale economy and campaign/battle tuning, the timeline may extend. If core goals are met earlier, we may leave Early Access sooner.”

정식 버전은 앞서 해보기 버전과 어떻게 달라지나요?

“Early Access Goals
1.Unlock more building features and functions
2.Add richer story content and campaigns/battles
3.Improve NPC behavior so they perform their roles more intelligently
4.Deepen the systems—more proposals, and more cash-flow routes”

앞서 해보기 버전은 현재 어떤 상태인가요?

“What’s Already Playable (Core Loop is Stable)

Gameplay systems: real-time escort combat; Commerce Guild (purchasing/inventory/resale/membership/proposals/stocks); Bank (deposits/loans/interest/bankruptcy); Farm (month-end settlement purchasing/inventory); Government (tax & security impact); stocks & dividend pool; monthly economic reports and cash-flow loop

Save/Load: full save and restore support

Known gaps: parts of the NPC system, campaigns/main story not finished; some UI and sound effects still being iterated; English localization not fully covered

Note: balancing is ongoing—economy/prices/population/event pacing will continue to be updated based on player data”

앞서 해보기 기간 전후로 게임 가격이 달라지나요?

“We plan to gradually increase the price as new content and features are added.”

개발 과정에서 어떻게 커뮤니티와 소통할 계획인가요?

“Update & Feedback Plan

Update cadence: a balance/system update or hotfix every 2–4 weeks

Feedback channels: Steam reviews and discussion posts are the top priority; we’ll also publish Dev Logs / Monthly Reports explaining economy and proposal changes

We will use player comments as reference to improve and adjust the game content”
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Pursuit of Mercantile Power Demo 다운로드

이 게임은 아직 Steam에 출시되지 않았습니다

출시 예정일: 2026년

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게임 정보

Pursuit of Mercantile Power is a game where you can leverage the entire village’s cash flow to buy out the whole village.No money spawns. Control the village’s cash flow, buy shares, and take over the village.

You begin as an ordinary commoner—making your start through escort missions—then move on to join the Commerce Guild, submit proposals to the Bank, expand farmland, and even take office in the Government.

Tax rates, wages, food, and population movement all affect one another, causing the village’s cash flow to rise and fall accordingly.

Escort Combat — Build Your Strength

The Escort Agency is your starting point. By running escort missions, you improve combat ability and build wealth.

Upgrade the agency to unlock better missions, and build stronger escort carts to meet mission requirements.

Train more powerful martial arts, gather materials, and craft stronger equipment to protect your cart against enemies along the route.

Proposals — Change the Rules

Proposals are the most important feature in the game. By submitting proposals, you can influence how enterprises operate, which in turn changes where the village’s money flows.

Whether you’re helping an enterprise grow, or pushing proposals that benefit your own hostile takeover, your choices will shape the village’s future.

Share Warfare — Hostile Takeovers

The Commerce Guild is the trading hub for all share dealings. By joining it, you can acquire shares in other enterprises and secure final decision-making power.

The village’s cash flow directly affects whether your shares can be sold. One wrong move can leave you with valuable shares—but no buyers.

To trade smoothly, you must ensure cash flows into the market’s stock liquidity pool.

Cash Flow — How Do You Allocate It?

Cash flow in the village doesn’t appear out of nowhere. The key is how you influence how money circulates and gets distributed.

Do you keep cash in your own hands to grow personal wealth?

Do you direct limited funds into enterprises to develop the village?

Or do you convert cash into shares to obtain ultimate power?

It all depends on your proposals—or the decisions you make after taking control.

Mismanagement — A Curse in Disguise

The Commerce Guild influences village prosperity. Livelihood goods and grain stockpiles indirectly or directly reshape how cash flow is distributed.

The Bank absorbs villagers’ deposits and lends to you or other villagers, increasing the village’s total circulating capital. But poor management can trigger a liquidity crisis and bankruptcy—dividends stop entirely, and both you and the villagers may lose all deposits.

The Farm is the village’s core: food equals population. No food means no people, and the village collapses on its own.

The Government handles land allocation, public security, housing development, and more. If the Government goes bankrupt, the game ends.

Any enterprise can go bankrupt due to mismanagement, sending the village down a road toward ruin.

Rebirth — Seize Absolute Power

After bankruptcy, if you still have the means, you can go to the Government to restart—but each functional enterprise can only be revived once.

Every enterprise is essential. The bankruptcy of even one will disrupt the village’s entire cash-flow loop.

If the Government goes bankrupt too, it’s game over.

Early on, you steer each enterprise manager’s decisions through proposals. Once you’ve built enough wealth and power, you’ll use loans to draw the village’s cash flow into your own hands—then acquire the enterprise to gain the final say over its direction, the village’s money distribution, and ultimately everything.

In the end, the village’s financial system is stabilized—and expanded—through Escort Agency capital injection, Commerce Guild trade, Bank lending, story encounters, industry expansion, and share-based power struggles. Your goal is to secure the financial chain, expand your sphere of influence, and ultimately take control of GuYuan Village’s commercial order.

AI 생성 콘텐츠 사용 공개

개발사는 게임에서 AI 생성 콘텐츠를 사용하는 방법을 다음과 같이 설명합니다.

We only used generative AI during development on a limited basis to create early drafts (e.g., environment sketches, UI mockups, and character concept art). All final assets shipped in the game, on the store page, and in marketing materials were further edited, reworked, and reviewed by humans, and they do not infringe copyright, likeness/publicity rights, or trademarks.
During gameplay, the game does not connect to any AI services and does not produce live-generated content; players will not encounter dynamically AI-generated images or text.

시스템 요구 사항

    최소:
    • 운영 체제: Windows 10 64-bit
    • 프로세서: Intel Core i3-6100 或 AMD FX-6300
    • 메모리: 4 GB RAM
    • 그래픽: Intel HD 4600 / UHD 620 或 NVIDIA GTX 750 Ti / AMD R7 260X(2GB VRAM)
    • DirectX: 버전 11
    • 저장 공간: 2 GB 사용 가능 공간
    • 사운드카드: 兼容 DirectX 的内建音效
    권장:
    • 운영 체제: Windows 10/11 64-bit
    • 프로세서: Intel Core i5-8400 或 AMD Ryzen 5 1600
    • 메모리: 8 GB RAM
    • 그래픽: NVIDIA GTX 1650 / AMD RX 570(4GB VRAM)
    • DirectX: 버전 11
    • 저장 공간: 4 GB 사용 가능 공간
    • 사운드카드: 兼容 DirectX 的内建音效
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