商道逐权 Pursuit of Mercantile Power
Pursuit of Mercantile Power is a single-player economic sim with light RPG. No money spawns—money only moves. Control the village’s cash flow, use proposals and loans, buy shares, and take over enterprises to seize GuYuan’s commercial order.

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Bald im Early Access verfügbar

Die Entwickler dieses Spiels planen, das Spiel zu veröffentlichen, während es sich noch in Arbeit befindet, und möchten es mit dem Feedback von Spielern weiterentwickeln.

Hinweis: Spiele im Early Access sind noch nicht fertiggestellt und können in Zukunft Änderungen erhalten. Wenn Ihnen das Spiel im aktuellen Zustand nicht gefällt, warten Sie eine Weile, um zu sehen, wie sich das Spiel weiterentwickelt. Mehr erfahren

Was die Entwickler zu sagen haben:

Wozu Early Access?

„We’re entering Early Access to expand the game with more complete content and to gather player feedback, so we can improve and refine the experience.“

Wie lange wird dieses Spiel ungefähr den Early Access-Status haben?

„Estimated duration: 6–12 months. If player feedback indicates the need for larger-scale economy and campaign/battle tuning, the timeline may extend. If core goals are met earlier, we may leave Early Access sooner.“

Wie soll sich die Vollversion von der Early Access-Version unterscheiden?

„Early Access Goals
1.Unlock more building features and functions
2.Add richer story content and campaigns/battles
3.Improve NPC behavior so they perform their roles more intelligently
4.Deepen the systems—more proposals, and more cash-flow routes“

Was ist der derzeitige Stand der Early Access-Version?

„What’s Already Playable (Core Loop is Stable)

Gameplay systems: real-time escort combat; Commerce Guild (purchasing/inventory/resale/membership/proposals/stocks); Bank (deposits/loans/interest/bankruptcy); Farm (month-end settlement purchasing/inventory); Government (tax & security impact); stocks & dividend pool; monthly economic reports and cash-flow loop

Save/Load: full save and restore support

Known gaps: parts of the NPC system, campaigns/main story not finished; some UI and sound effects still being iterated; English localization not fully covered

Note: balancing is ongoing—economy/prices/population/event pacing will continue to be updated based on player data“

Wird dieses Spiel während und nach Early Access unterschiedlich viel kosten?

„We plan to gradually increase the price as new content and features are added.“

Wie werden Sie versuchen die Community in den Entwicklungsprozess miteinzubeziehen?

„Update & Feedback Plan

Update cadence: a balance/system update or hotfix every 2–4 weeks

Feedback channels: Steam reviews and discussion posts are the top priority; we’ll also publish Dev Logs / Monthly Reports explaining economy and proposal changes

We will use player comments as reference to improve and adjust the game content“
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Dieses Spiel ist noch nicht auf Steam verfügbar

Geplantes Veröffentlichungsdatum: 2026

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Infos zum Spiel

Pursuit of Mercantile Power is a game where you can leverage the entire village’s cash flow to buy out the whole village.No money spawns. Control the village’s cash flow, buy shares, and take over the village.

You begin as an ordinary commoner—making your start through escort missions—then move on to join the Commerce Guild, submit proposals to the Bank, expand farmland, and even take office in the Government.

Tax rates, wages, food, and population movement all affect one another, causing the village’s cash flow to rise and fall accordingly.

Escort Combat — Build Your Strength

The Escort Agency is your starting point. By running escort missions, you improve combat ability and build wealth.

Upgrade the agency to unlock better missions, and build stronger escort carts to meet mission requirements.

Train more powerful martial arts, gather materials, and craft stronger equipment to protect your cart against enemies along the route.

Proposals — Change the Rules

Proposals are the most important feature in the game. By submitting proposals, you can influence how enterprises operate, which in turn changes where the village’s money flows.

Whether you’re helping an enterprise grow, or pushing proposals that benefit your own hostile takeover, your choices will shape the village’s future.

Share Warfare — Hostile Takeovers

The Commerce Guild is the trading hub for all share dealings. By joining it, you can acquire shares in other enterprises and secure final decision-making power.

The village’s cash flow directly affects whether your shares can be sold. One wrong move can leave you with valuable shares—but no buyers.

To trade smoothly, you must ensure cash flows into the market’s stock liquidity pool.

Cash Flow — How Do You Allocate It?

Cash flow in the village doesn’t appear out of nowhere. The key is how you influence how money circulates and gets distributed.

Do you keep cash in your own hands to grow personal wealth?

Do you direct limited funds into enterprises to develop the village?

Or do you convert cash into shares to obtain ultimate power?

It all depends on your proposals—or the decisions you make after taking control.

Mismanagement — A Curse in Disguise

The Commerce Guild influences village prosperity. Livelihood goods and grain stockpiles indirectly or directly reshape how cash flow is distributed.

The Bank absorbs villagers’ deposits and lends to you or other villagers, increasing the village’s total circulating capital. But poor management can trigger a liquidity crisis and bankruptcy—dividends stop entirely, and both you and the villagers may lose all deposits.

The Farm is the village’s core: food equals population. No food means no people, and the village collapses on its own.

The Government handles land allocation, public security, housing development, and more. If the Government goes bankrupt, the game ends.

Any enterprise can go bankrupt due to mismanagement, sending the village down a road toward ruin.

Rebirth — Seize Absolute Power

After bankruptcy, if you still have the means, you can go to the Government to restart—but each functional enterprise can only be revived once.

Every enterprise is essential. The bankruptcy of even one will disrupt the village’s entire cash-flow loop.

If the Government goes bankrupt too, it’s game over.

Early on, you steer each enterprise manager’s decisions through proposals. Once you’ve built enough wealth and power, you’ll use loans to draw the village’s cash flow into your own hands—then acquire the enterprise to gain the final say over its direction, the village’s money distribution, and ultimately everything.

In the end, the village’s financial system is stabilized—and expanded—through Escort Agency capital injection, Commerce Guild trade, Bank lending, story encounters, industry expansion, and share-based power struggles. Your goal is to secure the financial chain, expand your sphere of influence, and ultimately take control of GuYuan Village’s commercial order.

Offenlegung von KI-generierten Inhalten

Der Spieleentwickler beschreibt den Einsatz von KI-generierten Inhalten in diesem Spiel wie folgt:

We only used generative AI during development on a limited basis to create early drafts (e.g., environment sketches, UI mockups, and character concept art). All final assets shipped in the game, on the store page, and in marketing materials were further edited, reworked, and reviewed by humans, and they do not infringe copyright, likeness/publicity rights, or trademarks.
During gameplay, the game does not connect to any AI services and does not produce live-generated content; players will not encounter dynamically AI-generated images or text.

Systemanforderungen

    Mindestanforderungen:
    • Betriebssystem: Windows 10 64-bit
    • Prozessor: Intel Core i3-6100 或 AMD FX-6300
    • Arbeitsspeicher: 4 GB RAM
    • Grafik: Intel HD 4600 / UHD 620 或 NVIDIA GTX 750 Ti / AMD R7 260X(2GB VRAM)
    • DirectX: Version 11
    • Speicherplatz: 2 GB verfügbarer Speicherplatz
    • Soundkarte: 兼容 DirectX 的内建音效
    Empfohlen:
    • Betriebssystem: Windows 10/11 64-bit
    • Prozessor: Intel Core i5-8400 或 AMD Ryzen 5 1600
    • Arbeitsspeicher: 8 GB RAM
    • Grafik: NVIDIA GTX 1650 / AMD RX 570(4GB VRAM)
    • DirectX: Version 11
    • Speicherplatz: 4 GB verfügbarer Speicherplatz
    • Soundkarte: 兼容 DirectX 的内建音效
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