Assemble a combat group with infantry, vehicles, and commander abilities, attack and hold sectors using artillery and aerial reconnaissance.
Release Date:
Q1 2026
Developer:
Publisher:
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Coming Soon To Early Access

The developers of this game intend to release as a work in progress, developing with the feedback of players.

Note: Games in Early Access are not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“Early Access gives players the opportunity to help shape the world of ModernFire, influence the development of game mechanics, and be the first to test new maps, units, and unique abilities. It’s a chance to experience the full scale of modern warfare before the official release.”

Approximately how long will this game be in Early Access?

“The game will be available in Early Access for approximately one year — until the main stages of the project’s development are completed. During this period, active work is planned on fixing bugs and improving key mechanics, including unit balance, commander abilities, and more. We also plan to expand the selection of units and special abilities that may reflect the military potential of several countries. In addition, we are considering adding new maps with different atmospheres and designs to make battles more diverse. Possible options include maps with desert cities, open terrain, and densely built urban areas, which may create additional conditions for tactics and strategic decision-making.”

How is the full version planned to differ from the Early Access version?

“We plan to expand the selection of units and special abilities in the future, reflecting the military potential of several countries. We are also considering the possibility of adding new maps with different atmospheres and designs to make battles more diverse. Possible options include maps with desert cities, open terrain, and densely built urban areas, which could create additional conditions for tactics and strategic decision-making. In addition, the game is planned to include a building system, which is also intended to diversify the gameplay experience.”

What is the current state of the Early Access version?

“The game is gradually being expanded with new content. In the current version, a basic system for editing combat groups is already available, as well as the first commander abilities (artillery strike, ballistic missiles, “Grad,” and others). There are three countries that are still in development, up to twenty vehicle models, three types of infantry, and four basic commander abilities. A preliminary graphics system with realistic effects is also implemented, helping to create the atmosphere of battles.”

Will the game be priced differently during and after Early Access?

“The price will gradually increase as new content is added and the game’s features are expanded.”

How are you planning on involving the Community in your development process?

“ModernFire supports an active community through official channels on Telegram and TikTok, where players can follow updates, participate in surveys related to the game's development, and discuss the game. All feedback and reviews are carefully analyzed to ensure that each update makes the gameplay experience even more engaging.”
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This game is not yet available on Steam

Planned Release Date: Q1 2026

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About This Game

ModernFire — a real-time tactical strategy that puts players into modern military conflicts.

Assemble your own combat group of units and support.

Before battle, players create a squad of units that includes infantry squads, vehicles, and commander abilities. Infantry squads consist of up to 9 light infantry units (medics, assault troops, machine gunners, etc.). Vehicles are standalone military units (heavily armored tanks, anti-infantry vehicles, landing vehicles, etc.). Commander abilities provide off-map support (artillery strikes, ballistic missiles, aerial reconnaissance, and more).

Plan. Attack. Hold.

Once your combat group is ready, dynamic engagements unfold. Plan attacks on key map points to push the enemy out of sectors and gain the upper hand. Strengthen sector defenses with buildings, vehicles, and infantry.

Build! (In development)

The construction system allows you to fortify positions. Soldiers can build defensive structures, making it easier to hold frontline positions.

Need backup?

Call in artillery strikes, ballistic missiles, and gather additional intelligence with aerial reconnaissance.

System Requirements

    Minimum:
    • OS: Win 10
    • Processor: AMD Ryzen 5 @ 2.5 GHz or equivalent
    • Memory: 2 GB RAM
    • DirectX: Version 12
    • Storage: 4 GB available space
    Recommended:
    • OS: Win 11
    • Processor: AMD Ryzen 5 @ 3.3 GHz or equivalent
    • Memory: 4 GB RAM
    • DirectX: Version 12
    • Storage: 4 GB available space
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