Deus Ex: Revision is a community-made overhaul of the 2000 classic. It features new environments, music, world-building detail, and bundles in some of the best modifications the fanbase has made, including Direct3D 9 rendering, high-res textures, high-detail models, and alt gameplay modes.
Recent Reviews:
Very Positive (67) - 94% of the 67 user reviews in the last 30 days are positive.
All Reviews:
Very Positive (1,024) - 86% of the 1,024 user reviews for this game are positive.
Release Date:
Oct 13, 2015
Developer:
Publisher:

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Community-Made Mod

This mod requires Deus Ex on Steam.

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Recent updates View all (30)

March 8

Patch 1.4.1 is Live



This patch is mostly focused on some multiplayer support. It's a start, and it's not perfect, but it allows you to play survival in co-op mode.

Chapter 6:
  • Allowed the Lucky Money to load without New Vision enabled, should allow a NV free playthrough to be possible.
Chapter 10:
  • Enabled Nicolette's cellar lines, since the game was looking for "Celler" while "Cellar" was set.
Chapter 11:
  • Fixed Swelter giving the directions to the gold even though you asked about the computer terminal.
Chapter 12:
  • Disabled the mirror floor in the computer room to increase the framerate.
  • Fixed Stacy Webber's hostage lines not working due to incorrect tags on her guards.
Survival:
  • Added a few more enemy variations.
  • Fixed a gap in the invisible wall in cathedral survival.
  • Fixed bosses sometimes disappearing from the game in cathedral survival.
  • The starting weapons in survival now track kills.
  • Triads only use swords in survival.
  • Removed fish spawners in Survival UC.
Misc:
  • Added a bit of functionality for ctrl + tab + shift for switching tabs, not perfect but somewhat works.
  • Dogs can now bleed.
  • Flies no longer spawn blood.
  • Held NPCs no longer die if shot while in god mode.
  • Insignificant NPCs such as birds, cats, rats, flies, etc, no longer become zombies in zombie mode.
  • Rate of fire mod now displays +10% instead of -10%.
  • Stats page redone, now shows stats in one page rather than 33.
Gameplay:
  • Disabled gibbing from multi-hit weapons like swords and shotguns in Biomod/Shifter.
  • Fixed being able to duplicate items by using a consumable on a carcass and also having it be dropped from the carcass at the same time.
  • Fixed stacked weapon mods being deleted when applied to a weapon.
  • Prevented conversations being started when dead and trying to quickload.
Multiplayer:
    YOU MUST HAVE NEW VISION DISABLED TO PLAY MULTIPLAYER.
  • Functional deathmatch, team deathmatch, and survival co-op modes.
  • A brand new, exclusive survival map just for multiplayer made by ZeroPresence of The Nameless Mod.
  • Added MP chat log, openable by binding a key to 'open log'.
  • Added first person death cam in team games.
  • Added NPCs to MP scoreboard in survival co-op (host only).
  • Added quick vocalizations for coordination, bindable in the menu.
  • Allowed healing other players with medkits via right click.
  • Amount of players on the server influences how many NPCs spawn in survival co-op.
  • Changed the repeating boss to be Simons in survival co-op.
  • Disabled superjump exploit in MP only.
  • Disabled helicopter gibbing, plasma, rocket, and fire effects for lag reduction.
  • Granted additional augmentations to any players that are alive when a boss is killed in survival MP.
  • Highlighted name of a player is now their name, rather than their class.
  • Increased net update rate for held objects, should make carrying objects smoother.
  • Fixed death messages when dying to an NPC.
  • Fixed errors when grenades spawn without an owner.
  • Fixed NPCs being unable to attack.
  • Fixed player shadows hanging around after death in MP.
  • Made MP ammo crates invincible.
  • Player's default name should be set to their Steam/GOG name.
  • Showed kill streaks above players heads in DM.
  • Tidied up some of the original DM maps to look neater and have better brush work.
    • Fixed a badly positioned door in MP Silo.
    • Fixed a broken portal in MP silo.
    • Fixed a door way not appearing due to overlapping brushes in MP silo.
    • Fixed being able to see the elevator doors through the wall in MP silo.
    • Fixed elevator hatch clipping through the ground and bad door pivots in MP silo.
    • Fixed bad textures and vents/doors in MP Vandenberg.
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About This Game

You must have the Deus Ex GOTY installed in the same library/drive as Revision to play.



Deus Ex: Revision is a community-made overhaul of the 2000 classic. It features new environments, new music, and new world-building detail. It also bundles in some of the best modifications that the fanbase has made over the years, including Direct3D 9 rendering, high-resolution textures, high-detail 3D models, and alternative gameplay modes.

Key features

  • Locations throughout the game world have been re-designed with new aesthetic and gameplay detail.
  • A new soundtrack has been composed by the symphonic electronica duo EdenShard, based on the original score.
  • High Resolution Textures courtesy of New Vision.
  • High Detail 3D models courtesy of Project HDTP.
  • Direct3D 9 Rendering courtesy of Chris Dohnal.
  • Multiple gameplay modes in the form of Shifter, BioMod, and a custom variant of Human Renovation.

Rediscover the world of Deus Ex.

System Requirements

    Minimum:
    • OS: Windows 7 64-bit
    • Processor: Dual-Core 3.0 GHz or better
    • Memory: 5 GB RAM
    • Graphics: 2 GB DirectX 9-compatible dedicated GPU
    • DirectX: Version 9.0c
    • Storage: 6 GB available space
    • Additional Notes: A faster CPU will deliver better performance, as will a higher amount of RAM/VRAM. 32-bit operating systems are not supported due to memory limitations.
    Recommended:
    • OS: Windows 7 64-bit or newer
    • Processor: Quad-core 3.8 GHz or better
    • Memory: 8 GB RAM
    • Graphics: 4 GB DirectX 9-compatible GPU or better
    • DirectX: Version 9.0c
    • Storage: 10 GB available space

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