Squad is a tactical FPS that provides authentic combat experiences through teamwork, communication, and gameplay. It seeks to bridge the large gap between arcade shooter and military simulation. Large scale, combined arms combat, base building, and a great integrated VoIP system.
Recent Reviews:
Mostly Positive (351) - 78% of the 351 user reviews in the last 30 days are positive.
All Reviews:
Very Positive (21,285) - 83% of the 21,285 user reviews for this game are positive.
Release Date:
Dec 14, 2015
Developer:
Publisher:

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Early Access Game

Get instant access and start playing; get involved with this game as it develops.

Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“Considering the scale we would like to achieve and the time it will take to reach the full array of features we plan to deliver, it makes sense for us to allow our fans and the wider public access to the game while it is still in development. The nature of the game allows us to take very clean vertical slices (for example, infantry combat, vehicle combined arms warfare) and expand on them while we continue to develop new features in other areas. This allows the community to enjoy and support the game and its developers while work continues, a scenario which our development team is very familiar with, coming from a modding background where fast iteration and immediate player feedback are important.”

Approximately how long will this game be in Early Access?

“We are anticipating for Squad to launch sometime in 2019.”

How is the full version planned to differ from the Early Access version?

“In the full version, we are aiming for the support of 100 player servers with 50 players on each side. In addition what we have planned are a full compliment of vehicles for each faction, which goes from the small (motorbikes), all the way to helicopters. Lastly we intend to fully flesh out the Base Building system by including more deployables, refining the construction and supply systems.”

What is the current state of the Early Access version?

“Currently, Squad is in a stage where infantry combat is fully implemented with several updates to handling and animations, ground-based vehicles have been implemented with several component damage advancements, logistics has been iterated on, and the UI is mostly been reworked.”

Will the game be priced differently during and after Early Access?

“It has yet to be determined whether the price of the game will change during or after early access.”

How are you planning on involving the Community in your development process?

“Currently, Squad developers are very active on the forums, Discord and Reddit gathering feedback and bug reports to improve the game. We are also actively supporting the modding community, having added Mod Support in 2017.”
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Recent updates View all (155)

May 24

New Wallpaper

Be advised, squaddies:

Intel indicates a new armored threat is active in our AO. Stand by for follow-on images.



3840×2160 (32mb)

3440 × 1440 (19mb)

1920×1080 (8mb)




3840 x 2160 (32mb)

3440 × 1440 (19mb)

1920×1080 (8mb)

Offworld out.
12 comments Read more

May 23

Weekend Roundup, 5/23



Hey soldiers!

May’s blowing by way too fast if you ask us, but times flies when you’re having fun! This weekend has plenty of that for you, so let’s see what’s going on in the Roundup:

May 23

5:30 PM PT (0030, 24/5 UTC)
Squad Ops: SOTT Basic

May 24

11:00 AM PT (1800 UTC)
[RIP] Rusty in Places vs. The World

5:30 PM PT (0030, 25/5 UTC)
Squad Ops: Iron Will, Part 1

May 25

5:00 PM PT (0000, 26/5 UTC)
Squad Ops: Iron Will, Part 2 (Long Session)

5:00 PM PT (0000, 26/5 UTC)
Squad Charity League: Scorch vs. Fear and Terror

5:30 PM PT (0030, 19/5 UTC)
Squad Ops: Iron Will, Part 3

May 26

11:00 AM PT (1800 UTC)
SCL: GRSW vs. Legio X

11:00 AM PM PT (1800 UTC)
SCL: RvN+ProG vs. The Doctor’s Office

11:00 AM PM PT (1800 UTC)
SCL: FAOB vs. Rogue Battalion

11:30 AM PM PT (1830 UTC)
Squad Ops: Iron Will, Part 4 (Long Session)

Memorial Day (May 27th)

On Monday, May 27th, the United States of America pauses to honor those who died in service to their country. This year, stellar squaddie and community partner The Geeky Panda will be streaming for 12 hours straight to benefit https://stackup.org/. If you can, tune in and donate to a great cause!

Signoff

As always, stay staff out there, squaddies. Heck, call a friend and make sure they’re safe too.


Would you like to see your event here? Let us know.

Offworld out.
6 comments Read more
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About This Game

Squad is a large scale combined arms multiplayer first-person shooter emphasizing combat realism through communication, team play, emphasizing strong squad cohesion mechanics as well as larger-scale coordination, tactics, and planning.

It features large open maps, vehicle-based combined arms gameplay, and player-constructed bases to create a heart-thumping, visceral gaming experience with split-second decision-making in real-world scale firefights.

_

40 versus 40

Pitting several conventional and unconventional factions against each other, Squad aims to create authentic combat experiences utilizing a sense of being a part of something greater than yourself. Pick a side and become a member of a nine-man squad with your team to face off against 40 other players in intense, large combat environments. Squad features the US Army, Russian Ground Forces, British Army and Irregular Militia and Insurgents with their own unique arsenals.

_

Building System

Do you hear the sound of rumbling and grinding gears? Do you fear the inevitability of your short life at the end of a T-72 Main Battle Tank barrel? Get your Squad Leader to place down an anti-tank guided missile system and remove that pesky tank from the battlefield. In Squad, we provide numerous methods to adapt to the ever-changing needs of the battlespace. Place down emplacements like HMGs and AT guns, or build up a fortified position with sandbags, HESCOs, and razor wire.

_

Communication

The pinnacle of the Squad experience, communication is a soldier's best tool in effectively engaging the enemy. To help facilitate navigating the complexity of communication on the battlefield, we provide a world-class in-game VoIP system that allows you to talk to other soldiers locally, internally in your squad, between squad leaders, or squad leaders to the Commander. Also, we provide a plethora of other tools that fire team leaders and squad leaders may use to inform their squads and teams, such as map tools and in-world marking tools.

System Requirements

    Minimum:
    • Requires a 64-bit processor and operating system
    • OS: Windows 7 SP1 (x64)
    • Processor: Intel Core i5-2500K CPU
    • Memory: 8 GB RAM
    • Graphics: Geforce GTX 770 or AMD Radeon HD 7870
    • DirectX: Version 11
    • Network: Broadband Internet connection
    • Storage: 35 GB available space
    • Additional Notes: A teamwork oriented mindset
    Recommended:
    • Requires a 64-bit processor and operating system
    • OS: Windows 7 SP1 (x64), Windows 8 (x64), Windows 10 (x64)
    • Processor: Intel Core i7 4790k CPU
    • Memory: 16 GB RAM
    • Graphics: Geforce GTX 970 or AMD Radeon R9 290
    • DirectX: Version 12
    • Network: Broadband Internet connection
    • Storage: 35 GB available space
    • Additional Notes: A microphone

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