Endless Space 2 is a Strategic Space Opera, featuring the compelling “just one more turn” gameplay, set in the mysterious Endless universe. As the leader of your civilization, will you impose your vision and build the greatest stellar empire?
Recent Reviews:
Very Positive (475) - 90% of the 475 user reviews in the last 30 days are positive.
All Reviews:
Very Positive (6,871) - 82% of the 6,871 user reviews for this game are positive.
Release Date:
May 18, 2017

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Packages that include this game

Buy Endless Space 2 Collection

Includes 5 items: Endless Space 2 - Digital Deluxe Upgrade, Endless Space® 2, Endless Space® 2 - Lost Symphony, Endless Space® 2 - Untold Tales, Endless Space® 2 - Vaulters

Buy Endless Universe Collection

Includes 20 items: Dungeon of the Endless™, Dungeon of the Endless™ - Australium Update, Dungeon of the Endless™ - Crystal Edition Upgrade, Dungeon of the Endless™ - Deep Freeze Add-on, Dungeon of the Endless™ - Rescue Team Add-on, Endless Legend™, Endless Legend™ - Echoes of Auriga, Endless Legend™ - Emperor Edition Upgrade, Endless Legend™ - Guardians, Endless Legend™ - Shadows, Endless Legend™ - Shifters, Endless Legend™ - Tempest, Endless Legend™ - The Lost Tales, Endless Space 2 - Digital Deluxe Upgrade, Endless Space® - Collection, Endless Space® - Disharmony, Endless Space® 2, Endless Space® 2 - Lost Symphony, Endless Space® 2 - Untold Tales, Endless Space® 2 - Vaulters

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Recent updates View all (82)

November 15

Harmonic Memories, Celestial Worlds, & Patch 1.3.27!

Hey everyone,

After the resounding success of our previous content packs, Untold Tales & Lost Symphony, we thought: why not give the people what they want? So we're back with a music content pack, Harmonic Memories, & a quest content pack, Celestial Worlds. Both content packs are priced at $2.99 / 2.99€ / £2.49 with a 10% discount until Thursday, November 22nd! Want more details on the good stuff within? Read on!

Harmonic Memories

There's nothing quite like music for immersion, and the Endless Universe is no exception. We've worked with our one and only FlybyNo to reimagine, remaster and remix 9 tracks from Endless Space, first of its name, and bring them to Endless Space 2. If you're looking for one more excuse to go ahead and get the content pack, read what our favorite composer had to say:

"For this musical add-on, I chose my 9 favorite songs from Endless Space and modernized them with new instruments and musicians.

In two pieces we recorded some “duduk”, the Armenian flute emblematic of ES1's main theme. I also recorded a duet of singers for all the choir parts (that I had sung myself at the time, and I can tell you that I sing particularly badly!). All the rhythmic parts were redone by my assistant Alexandre, and I replaced most of the synthesizers with brand new ones. The new synths include John Bowen’s Solaris and The River, a rare French synthesizer of which only 20 copies have been produced to date. I hope you enjoy listening to this creation as much as I did producing it."

The content pack also includes the Harmony hero, FES2 Reflects. Reflects is a fatalist hero who has decided to accept Dust as a natural part of life to be understood, resulting in Reflects’ integration to the Academy.


Celestial Worlds

In a new huuuuge quest line featuring 14 chapters and multiple endings, Isyander begins to lose his grip on Academy operations. Restless heroes start to make their own decisions, as they realize Unique Planets are sources of power that could be anybody’s property… Places to be, people to meet.

Additionally, discover 2 new Unique Planets, 6 new Weapon Modules, and 8 new Empire improvements.

Patch 1.3.27


  • Added a repeatable improvement to reduce inflation on Empire by 25%
  • Added an effect to tier 3 population collection: 5% of net Dust added to influence
  • Colonisation cost is now less impacted by inflation
  • Added 2 new traits to the faction:
  • "Free Market Experts" trait gives -5% inflation per Trading Company on Empire
  • "Alternative Imports" trait gives -50% on Marketplace tax
  • Unlocked Ark ship designs (yes, finally!)
  • Added an effect to tier 3 population collection: +2 movement points on Fleets
  • Added a natural conversion of Essence -> Manpower (5% of Essence consumed, granting the equivalent of 10% to Manpower)
  • Added an "Essence upkeep" to keep track of consumed Essence
  • Changed Vodyani Food consumption: it will now scale depending on the proportion of Vodyani pops on the system, up to -50% like before
  • Lowered advanced leeching module techs by 1 stage (they're now in S3 and S4 of Science and Exploration)
  • Leeching modules effects will now scale with hull size
  • Lowered all % values of "All must..." modules
  • Leeching module will now also grant Essence per destroyed CP in battle
  • Added a weapon availability on existing slots for the following ships:

    • Small attacker

    • Small support

    • Medium attacker

    • Carrier
  • Reduced the custom faction cost of Perfect genes from 20 to 10
  • Tweaked the Price of Perfection trait:

    • Industry malus has been reduced from  25 to 20%

    • Added a 10% damage bonus to ships

    • Reduced the cost of the trait for custom factions from -20 to -10
  • Converting a population into a new Horatio with Genetic Alteration Lab will now only cost 640 Industry
  • Biophobic trait will now add population slots on Sterile planets and remove some on Fertile planets
  • Added a star system improvement and an empire improvement to add population slots on Sterile planets
  • Reduced Riftborn Singularities Empire effects from 25% to 10% Empire-wide bonus 
  • Swapped Freeze and Rip Empire-wide effects
  • Observances can not be stacked anymore
  • Hissho will now suffer a malus of 5% FIDS on their Home System (or Best System) for each system above over-colonization threshold
  • Lowered over-colonization threshold by 1
  • Hissho AI now has a base Keii income (stronger when under colonization threshold) depending on game difficulty
  • Unfallen vines will now take time to recede even when incomplete
  • Unfallen vining modules are now 20% faster
United Empire:
  • Mezari Population will now grant +0.5 Influence and + 1 Science per pop
  • Mezari Population collection bonus 2 will now grant +10% Science on system with Mezari pops (instead of + 15%)
  • Mezari Population collection bonus 3 will now grant -10% Technology cost (instead of -20%)
  • Martial Science will now grant a + 10% Science on Empire (instead of +15%)
  • Sheredyn population will now grant +0.5 Influence and +20 Manpower capacity on System
  • Increased Science gains of Science agreement
  • Mount of Zelevas will now grant +2% industry on System per pop type in Empire in addition to its other bonuses
  • United Empire Population Collection Bonus will now grant +0.1 Influence per Industry spent (cumulative with the original bonus due to Emperor's Will)
  • Silken Diplomacy was replaced by Iron Will which grant a +10% Industry to all Systems when staying United Empire
  • United Empire military choice of "A hidden Rebellion - Part 1" quest will now only ask the player to reach 800 maximum Manpower on Empire
  • Sheredyn 50 population collection bonus will now grant +5 Influence per 100 Manpower on System

Accompanying tweaks:

  • Militarist super-law now doesn't grant an approval bonus for wars with Minor Empires
  • Inflation formula now also depends on the number of players on a map
  • Trading companies:
  • Costs of Dust/Luxury improvements are now more tightly linked to their types (there still is a base increase for each bought upgrade)
  • Lowered Costs of Dust/Luxury improvements
Space Battle:
  • Changed starting tactics
  • Put some tactics usually found in curiosities inside the tech tree so as to remove effects that were too similar or situational
  • Put some tactics that were in the tech tree but didn't fit with the new repartition anymore in curiosities
  • Removed tactics playdecks granted in the 5th era of the military quadrant to reduce the clutter in the total amount of tactics
  • Rebalanced the effect of some of the tactics as they were put in the tech tree
  • Changed the composition of tactics playdeck in the tech tree
  • Boosted DPS of Basic Plasma Beam to 11 (instead of 9)
  • Science from scrap will now grant 20 science per CP destroyed
  • Dirty Hand Acts is now 50% weaker
  • Corsair faction trait now only costs 5 points
  • Sowers "Planet Menders" trait reduced from -1 depletion points to -0.5

  • Fixed game getting stuck when a mining probe is placed on a Lodestone (Academy quest) and the Lodestone is captured by any side of the quest (as reported in this thread)
  • Illo hero (Tlikkit Goktok) was changed to Technologist - Overseer as intended (had the class but not the related skill tree). Any skill point invested in the Counselor or Primitive branches of Tlikkit Goktok in previous saves will be lost, as the branches have been replaced with the Technologist and Overseer branches. This implies a potential re-lock of higher tier skills, depending on how the remaining skill points have been spent
  • Fixed an issue that made the Behemoth Discoverer trait not appear in the Empire summary
  • Fixed an issue where Wrath of Tonatsi would appear in the list of available modules when equipping a destruction module
  • Fixed Ancestral reverence conversion description in System Food & Industry tooltip
  • Fixed non-functional boost experience module for hero ships
  • Solved custom faction Ship Bound + any affinity mapping that caused a crash
  • Corrected an issue where 2 technologies were overlapping when playing as a custom Vaulters Gene Hunter faction
  • AI's Behemoth Terraform Planet action can no longer be used by players when clicking on Behemoth then on the orbited System
  • All Juggernaut weapons are now functional, fully loaded and operational

We hope you all enjoy this chance to make the game even more immersive! What's your favorite ES1 track?
39 comments Read more

October 18

Umbral Choir Making-Of & New G2G Vote!

Hey folks,

Over the last few weeks, we've published several articles letting you have a behind-the-scenes look at how we are creating the faction of the upcoming spying-themed expansion, the Umbral Choir. How do they play? What do they look like? Who are they exactly?

Find the answers to these questions and more in the articles below!

Umbral Choir Making-Of, Pt 1: Game Design
Click here!

Umbral Choir Making-Of, Pt 2: Inside a Game Design meeting
Click here!

Umbral Choir Making-Of, Pt 3: Art
Click here!

Umbral Choir Making-Of, Pt 4: 3D Art
Click here!

Umbral Choir Making-Of, PT 5: Lore
Click here!

Finally and as promised, here is the first of our new G2G Votes on the Umbral Choir! We're starting off with their home system's name!

Click here!
9 comments Read more


“My new beau is Endless Space 2, and it’s got its hooks in me deep.”
Recommended – Rock Paper Shotgun

“GOLD AWARD - The most immersive and complex 4X strategy of recent years.”
88% – 4Players

“A new masterpiece of the genre, as simple as that.”
9/10 – Journaldugeek

Digital Deluxe Edition

Official Digital Soundtrack

All Endless Space 2 tracks created by FlybyNo in mp3 format.

Pathfinder Hero Ships’ Skin (Cosmetic)

Adds a selectable alternate “Pathfinder” skin set for all hero spaceships.

Pathfinder Academy Heroes (Cosmetic)

Adds “Brunem Berto-Lancellum” and “Kinete Muldaur” to the hero cast of the game.


Join the GAMES2GETHER community now, and receive the Endless Space 2 badge (unlocks points, dozens of avatars and titles to customize your GAMES2GETHER profil).

Follow the development of the game and get to know the talent behind the scene. Make your voice count by giving feedback on the game, submitting ideas, and voting for Art and gameplay elements. Participate in contests and design content that will be created by the studio and added to the game!

About This Game

Endless Space 2 is a Strategic Space Opera set in a mysterious universe.
Your story unfolds in a galaxy that was first colonized by God-like beings known as the “Endless”, who rose and fell eons ago. All that remains of them are mystical ruins, powerful artifacts, and a strange, near-magical substance known as Dust.

One More Turn

Endless Space 2 takes the classic “one more turn” formula to new heights. You will explore mysterious star systems, discover the secrets of ancient races, build colonies on distant planets, exploit trade routes, develop advanced technologies of unthinkable power; and, of course encounter new life forms to understand, to court or to conquer.

As a leader, you have to manage your populations like never before as they react dynamically to your decisions and to their environment, expressing their will through political parties, dictating the laws that your Senate can pass. Will you be a beloved natural leader or will you manipulate your populations to your benefit?

Epic Space Battles

Watch your fighters fly past huge cruisers while lasers rip their hulls apart in epic real-time space battles. Detailed after action reports will help you adapt your strategy for the next confrontations.

Design your ships, assemble your fleets and carefully adapt your battle plans to overcome your enemies. Once you think you’ve done it all, take it online against seven other players.

Strategic Space Opera

Immerse yourself in the Endless Universe. The galaxy belongs to the civilization that controls Dust and uncovers its secrets… but were the Endless alone in the galaxy? What is the true origin of Dust?

Lead one of eight civilizations, each with a unique playstyle affinity and story quest, and build great stellar empires capable of imposing your vision on the Galaxy!

Find out more about the Academy and its powerful cast of Heroes, that you can recruit and train to become fleet admirals, system governors or influential senators.

Amplified Reality

Press ‘Space’ anytime to activate the Amplified Reality view and reveal in-depth contextual information about your systems, trade routes, diplomatic stances and even your ship stats during battle!

System Requirements

Mac OS X
    • Requires a 64-bit processor and operating system
    • OS: Windows (64bits only) 7 / 8 / 8.1 / 10
    • Processor: i3 4th generation / i5 2nd generation / A6 series
    • Memory: 4 GB RAM
    • Graphics: Intel HD 4000 / AMD Radeon 5800 series / NVidia 550Ti
    • DirectX: Version 11
    • Storage: 8 GB available space
    • Sound Card: DX11 compatible
    • Additional Notes: Minimum Resolution: 1280 x 720
    • Requires a 64-bit processor and operating system
    • OS: Windows (64bits only) 7 / 8 / 8.1 / 10
    • Processor: i3 5th generation (or newer) / i5 3rd generation (or newer) / FX4170 (or newer)
    • Memory: 8 GB RAM
    • Graphics: AMD Radeon 8000 series or newer / NVidia GTX 660 or newer
    • DirectX: Version 11
    • Storage: 8 GB available space
    • Sound Card: DX11 compatible
    • Additional Notes: Recommended Resolution: 1920 x 1080
    • Requires a 64-bit processor and operating system
    • OS: MAC OS X 10.11 or higher
    • Processor: Intel Core i5 2.7Ghz
    • Memory: 6 GB RAM
    • Graphics: GeForce 775M | Radeon HD 6970 | Intel Iris Pro
    • Storage: 8 GB available space
    • Additional Notes: Minimum Resolution: 1280 x 720
    • Requires a 64-bit processor and operating system

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