A psychological survival horror game focused on exploration, resource management, and environmental puzzles. Survive a hostile Cold War facility and the unforgiving Australian outback, scavenging scarce supplies under constant pressure and control.

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Planned Release Date: To be announced

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About This Game

It was never meant to be understood. 

About This Game

X300 is a psychological survival horror game set in a remote Australian outback facility built during the height of the Cold War.

Drawn to an abandoned site long erased from public records, you enter a place where alarms no longer sound, machines hum without purpose, and orders issued decades ago still echo through empty corridors. The world outside has moved on. This place has not.

Explore a decaying military–scientific complex where secrecy was law, obedience was survival, and the cost of progress was never questioned. Scavenge scarce supplies, solve environmental puzzles, and survive encounters with hostile forces shaped by years of neglect, isolation, and forgotten experiments.

Reality is unstable. Time fractures. The past presses in on the present.

As you push deeper, you’ll uncover traces of routine, protocol, and lives lived under constant threat of a system built to endure at any human cost. The Cold War never truly ended here. It was simply sealed away.

X300 is not about monsters jumping from the dark.
It’s about pressure. Control. Conditioning.
And what happens when a system outlives the war it was built for.

Features

  • Cold War–Era Survival Horror
    Explore a secretive military and research facility shaped by paranoia, secrecy, and absolute obedience.

  • Psychological Tension
    Fear builds through atmosphere, sound design, isolation, and the constant sense of being watched or evaluated.

  • Dual-Time Exploration
    Experience distortions where the past and present collide, revealing intent in one era and consequences in another.

  • Resource Scarcity & Survival Gameplay
    Scavenge supplies, manage limited resources, and make difficult choices to stay alive.

  • Environmental Storytelling
    Uncover the facility’s history through documents, recordings, machinery, and the silent routines left behind.

  • Hostile Forces, Human and Otherwise
    Face threats born from isolation, experimentation, and decades of forgotten orders.

  • A Setting Rooted in Australian History and Landscape
    A unique outback location rarely explored in survival horror, grounded in Cold War themes and atmosphere.

AI Generated Content Disclosure

The developers describe how their game uses AI Generated Content like this:

AI-assisted tools may be used during development to help generate and prototype some 3D assets if those assets are not available on the Fab marketplace. All AI-assisted content will be reviewed, modified, and integrated by the development team before being included in the game.

System Requirements

Windows
macOS
    Minimum:
    • OS: Windows 11
    • Processor: Intel Core i5-2300 | AMD FX-6300
    • Graphics: 8 GB RAM
    • DirectX: Version 12
    • Storage: 50 GB available space
* Starting February 15, 2024, the Steam Client will no longer support 32-bit games or macOS 10.14 or lower.
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