Invisigun Heroes is a multiplayer, single-screen battle arena with a twist: everyone’s invisible! Predictable grid-based movement ensures that you know where you are, but other players don’t. Vigilance is key as environmental tells such as footprints and other disturbances will point out careless cadets.
All Reviews:
Very Positive (180) - 91% of the 180 user reviews for this game are positive.
Release Date:
Feb 8, 2017
Developer:
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Recent updates View all (22)

July 27

Invisigun @ EVO 2018



I'm excited to announce that Invisigun was accepted into the MIX indie section for EVO 2018! If you're going to be at EVO, or happen to be in Las Vegas / Mandalay Bay next week, stop by the booth and say hello. There's going to be a solid selection of awesome indie games to try out, so I hope to see some of you there.

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3 comments Read more

May 25

1.6.71 Update - French & Chinese localization, updates, and fixes!



I'm happy to add French and Chinese to the supported languages (see your options screen), thanks to the excellent hard work and attention to detail from Jean Serfati and Kai Shao. That brings the supported languages up to 6 as these two new additions join English, Japanese, Spanish, and Italian. It's exciting to welcome in a new group of players. :)

To celebrate, enjoy the 35% off sale for a limited time!

While there are major things in the works for Invisigun, I still can't announce any details just yet. However this patch also brings a few more updates and bug fixes. Thanks to the Discord community (http://discord.gg/invisigun) for continuing to post suggestions and report any issues.

New
  • New localization: French
  • New localization: Chinese
  • UI: Language selector is presented on first launch
  • UI: Some title screen layout adjustments for localization (complete reskin later)
Updates
  • CRONUS: Finally has a unique victory pose (like the rest of the cast)
Fixes
  • GAME: GIF export files are properly closed when canceling
  • GAME: Fixed empty powerup crate falling once on clients if all powerups are disabled
  • GAME: Fixed not being able to split shots on clients if projectile is already destroyed on the host
  • GAME: Fixed possibility for two projectiles to create a blast barrier instead of hitting objects
  • GAME: Fixed missing left ember spawner on The Catacombs
  • GAME: Random map is refreshed when returning to the lobby from a match
  • GFX: Fixed the tint of Epi's ghost in his victory pose
  • UI: Fixed sorting of UI dialogs when in-match
  • UI: Fixed resolution "free" label value change when changing languages
  • UI: "Keyboard" is now properly localized on player selectors
  • UI: Fixed potential for game to stall if localized text parsing fails in some edge cases
  • UI: Better spacing in GIF end cards for multi-line Steam usernames
  • UI: Fixed Connect button being selected after removing IP digits using the GUI
  • UI: Various minor layout fixes for different locales
  • UI Fixed ready up indicator minor scaling issues
  • AUDIO: Fixed replays always playing SFX at max volume
  • EPI: Fixed ghost Epi getting hit instead of real Epi if standing in the same spot
3 comments Read more

About This Game



Invisigun Heroes is a multiplayer, single-screen stealth battle arena with a twist: everyone’s invisible - including you! Predictable grid-based movement ensures that you know where you are, but other players don’t. Vigilance is key as environmental tells such as footprints and other disturbances will point out careless cadets. Using special abilities and firing your Invisigun will also momentarily give you away. Along with powerup drops, these mechanics reward stealth, reflex, forethought, deception, and awareness. A variety of lovingly-made environments, maps, game modes, and abilities combine for high replayability and a deep path to mastery.


Multi-player

Compete with up to 4 players or bots on a single screen

Single-player

Test your skills in a single player challenge mode with 3 skill levels

Online Play

Mix and match local and online players

Controller Support

Control your hero using gamepads or the keyboard

Pixel Art

Enjoy hand-crafted pixel art made with care

Unique Heroes

Battle your friends using a variety of heroes, each with unique special abilities

Many Environments

Explore 70 maps spread across 6 planets, each with unique interactivity, hazards, and weather effects

Unique Game Modes

Choose from a variety of game modes playable on every map for deep replayability

Match Modifiers

Customize the game mode conditions with match modifiers

Instant Replays

View hilariously revealing instant replays that expose tactics

Export GIFs

Save instant replays as animated GIFs

Full Soundtrack

Groove to the custom pulsing, ambient soundtrack composed by Paper Sound


Survival

Last hero standing wins a point each round

Hunter

Every kill earns a point during the rounds

Zone Control

Maintain control of the zone to score points

Deadline

Most kills within a time limit wins

Carrier

Survive while controlling the token

Land Grab

Claim the most territory to win

Beast Tamer

Tame the wild beasts and collect rewards to win

System Requirements

Windows
Mac OS X
SteamOS + Linux
    Minimum:
    • OS: Windows XP SP2+
    • Processor: Intel Core™ Duo+ (SSE2)
    • Memory: 2 GB RAM
    • Graphics: DirectX / OpenGL, 512+ MB VRAM
    • DirectX: Version 11
    • Storage: 350 MB available space
    Recommended:
    • Graphics: 1 GB VRAM
    • Network: Broadband Internet connection
    Minimum:
    • OS: Mac OS X 10.8+
    • Processor: Intel Core™ Duo+
    • Memory: 2 GB RAM
    • Graphics: OpenGL / Metal, 512+ MB VRAM
    • Storage: 350 MB available space
    • Additional Notes: Integrated Intel Iris cards may have unpredictable issues.
    Recommended:
    • Graphics: 1 GB VRAM
    • Network: Broadband Internet connection
    Minimum:
    • Memory: 2 GB RAM
    • Graphics: OpenGL, 512 MB+ VRAM
    • Storage: 350 MB available space
    • Additional Notes: 64-bit required
    Recommended:
    • Graphics: 1 GB VRAM
    • Network: Broadband Internet connection

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