Interstellar Rift is an open world starship simulator with an emphasis on ship construction and multi-player interaction. Players will need to survive in a hostile galaxy with their own custom designed and constructed starship.
All Reviews:
Mostly Positive (720) - 72% of the 720 user reviews for this game are positive.
Release Date:
Jun 23, 2015
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Early Access Game

Get instant access and start playing; get involved with this game as it develops.

Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“Interstellar Rift is an ambitious indie game that uses a custom build game engine to push for a new kind of space sim. We want players to have the freedom to create and maintain any ship they can imagine. While keeping the world filled with missions and events, in an attempt to create a world that players want to explore and inhabit. Naturally, this comes with many challenges from both a technical as well as a design perspective. In order to tackle these challenges as effective as possible we want players to get in and play as early as possible so we can improve the game in a way that our players will enjoy.

Initially we released the game for free to the community. During this period we have actively listened to feedback and ideas which in turn has helped us to make Interstellar Rift more fun, intuitive and overall a better game. We at Split Polygon aim to continue to use the community’s amazing feedback and support to create the space sim we always wanted to play.”

Approximately how long will this game be in Early Access?

“We estimate that Interstellar Rift will remain in early access until roughly the end of 2018, before we feel the game is ready to be labeled as done. Although due to the nature of the game we could continue development indefinitely beyond the core set of features we have planned. And depending on the success of the game we most likely will do exactly that.”

How is the full version planned to differ from the Early Access version?

“The early access version is still missing some of the game-play features. However the core has been implemented. Over the next few months we are planning to expand this by adding some of the following features (in no particular order).

  • Space NPCs
  • Ship Interior NPCs
  • More graphics options
  • Space environmental effects
  • Food mechanics
  • Hangars
  • Advanced dedicated server options

In addition to tons of bug fixes, performance optimizations and feature iterations we will be taking feedback from you, the players, every step of the way to ensure that Interstellar Rift lives up to both our and your expectations.”

What is the current state of the Early Access version?

“The early access version has the following core features in place:

  • Space Combat
  • Interior industry automation
  • Character customization
  • Hostile aliens and drones
  • Procedurally generated space environment
  • Multiple star systems
  • Ship salvaging
  • Resource looting
  • Ship System damage
  • Missions
  • Generated stations and ships
  • Solar System events
  • Item crafting (weapons, tools, ship upgrades)
  • Ship editor
  • Multiplayer
  • Player hosted servers
  • Ship flight
  • Ship Interior Combat
  • Resource mining and refining
  • Explorable universe
  • Simulated ships with life support, fuel consumption and power systems
  • GRIP multi tool for interacting with systems
  • In world cargo storage

Will the game be priced differently during and after Early Access?

“Yes, during the early access period the game will be available for a lower price to compensate for the incomplete state of the game.”

How are you planning on involving the Community in your development process?

“Initially we have had a pre-alpha version of Interstellar Rift freely available. During this time we have listened to player feedback and it has helped improve the game tremendously. We intend to continue this process through our forums, Twitter, Facebook and now the Steam forums. The game will be updated every two weeks with new features, bugfixes and more. During this time you can ask us anything, anytime. Community feedback has always been and will continue to be extremely important for us. In short, feel free to drop us a message if you have a question!”
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Recent updates View all (400)

June 19

Stream has been delayed until tomorrow 22:00 CET (21:00 UTC)

Due to an unforeseen personal emergency, we are forced to delay today's stream until tomorrow 22:00 CET (21:00 UTC) over at twitch.tv/splitpolygon.
In tomorrow's stream we will look at the player designed ships for the ship contest. (as was planned for today)

We apologize for the inconvenience, and hope you can be with us tomorrow.
We hope to see you then!
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June 14

Derelict Deathtraps! - Interstellar Rift Development Update 151

It’s that time again, time for another experimental patch. In this patch we’re adding derelict ships to the game. These devious derelicts will randomly give off signatures which you can use to track them down, if you’re lucky they just contain some loot, but they might also be surrounded by unwanted visitors.

Besides derelict ships, this patch also replaces the old export windows in the ship editor with an ingame solution that doesn’t pull you out of the game when used.

We’ve also been hard at work at optimizing player login, server saving and sending systems to other players. This is part of our ongoing effort to reduce moments of lag in the game. There’s not one front to attack here, so we have to go from lag spike to lag spike and address those individually, which has been taking a decent amount of effort.

Now back to derelict ships. If you weren’t aware, we are running a contest right now for player made derelicts. The five best designs will end up in game.

For more details about the contest, see here:
https://steamcommunity.com/games/363360/announcements/detail/1590247899056008779
To find derelict ships, look for signatures, just like player ships and stellar phenomena, these derelict ships will have to be tracked down with a scanner. Once you’ve found one, be careful, as Skrill might spawn nearby. These ships will have to be hacked to gain access, and devices might be damaged, so it’s generally a good idea to bring a repair gun. But exploring these ships will give you a good chance to find some loot, appropriately levelled to the system you are in.

For full patch notes, and to leave feedback, see here:

https://steamcommunity.com/app/363360/discussions/4/1637536330466743422/

Instructions on how to join the experimental branch can be found here:

https://steamcommunity.com/app/363360/discussions/4/350542145693906320/

Thank you all for playing and see you star side!

-The Split Polygon Team
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About This Game

Interstellar Rift is an open world Starship Simulator with an emphasis on ship construction and multi-player interaction. Players can explore and conquer the galaxy with their own custom designed and constructed starship. Space is vast, but you wont have to face it alone, other players will be able to join your crew, and help out, or build their own rival fleet and fight you across the galaxy.



Prepare to make these custom build space ships your home when exploring the galaxy! Use the ship editor to design a ship to your liking, from small exploratory vessels to large cargo haulers, or even enormous battleships. With the editor you build your ship deck by deck, inside and outside. If you'd rather get going immediately you can always browse the workshop for ships that other players made, or you can upload your own blueprints.



The galaxy can be a dangerous place, even when playing solo. Strange rifts have opened up, unleashing a hostile race of alien creatures called the Skrill. If left unchecked, they will take over solar systems wreaking havoc on your enterprising. You can fight them alone, or call in the help of your friends, and man a ship together. But not all pilots will fight for a good cause, pirates and opposing fleets can come after you and your cargo at any time. Fight them ship versus ship, or hack your way aboard their vessels and bring the fight to them, in close quarters shootouts.



The economy of Interstellar Rift runs on the resources that can be gathered out in the galaxy. Vast asteroid belts circle planets and solar systems, filled with precious ores and minerals. Start up your resource extractors, or send out a wave of mining drones to do the hard labour for you. Visit the stores of LogiCorp and Galactic Trade, or drive a hard bargain with stranded pilots as you delive them fuel. Automate production lines with the ACTR (automated cargo transfer relay), and set up your own store to trade with other players, or any trade drones that might be nearby.



After choosing a faction to ally with, the galaxy is open for you to explore. Use rift generators to open up spatial rifts that transport you to new systems, exploring a system will help you map out the galaxy, and pinpoint the location of systems with special resources you might need. Construct new trade posts for the companies and factions that want to expand their influence, and help them set up secure stations and sectors. Take on missions for U-nits, or find good deals across multiple systems to make a profit from.

System Requirements

    Minimum:
    • OS: Windows 7 or higher
    • Processor: Intel Dual Core 2GHz
    • Memory: 4096 MB RAM
    • Graphics: NVIDIA GeForce GTX 560 or higher
    • Network: Broadband Internet connection
    • Storage: 10 GB available space
    • Additional Notes: OpenGL 3.3 or higher required
    Recommended:
    • OS: Windows 7 or higher
    • Processor: AMD or Intel Quad Core
    • Memory: 8192 MB RAM
    • Graphics: NVIDIA GeForce GTX 970 or higher
    • Network: Broadband Internet connection
    • Storage: 10 GB available space
    • Additional Notes: OpenGL 3.3 or higher required

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