Ezekiel is a clasic first person shooter that sticks to the fundamentals: satisfying weapons, eccentric enemies and cool environments. No annoying cutscenes, no cringe-worthy writing, and no taking control away from the player. Just pure chaos, carnage and a killer soundtrack.
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Coming soon
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About This Game

Ezekiel is an upcoming high-intensity "Boomer Shooter 2", a spiritual successor to the golden age of ’90s Build Engine first-person shooters like Blood and Duke Nukem 3D. It reimagines that era as if it had received a proper mid-2000s sequel, one that actually delivers on that promise.

Advanced Enemy AI & Complex Combat Interactions

Enemies aren’t just bullet sponges. Each type has unique behaviors, tricks, and reactions, ensuring no two fights play out the same. Expect ambushes, flanking maneuvers, and emergent chaos.

Multi-Purpose Arsenal with Tactical Depth

Every weapon features multiple firing modes and additional utility, including rocket-jump-style movement tricks for level traversal.

Detailed Gibbing & Gore System

Every shot has weight. Limbs fly, bodies explode, and the battlefield becomes a visceral mess. Bodies and blood persist letting you admire your carnage after the fight ends.

Features advanced volumetric blood effects and dynamic wound/dismemberment based on hit location.

Chaotic, Brutal, and Over-the-Top Based Action

A symphony of destruction where explosions rip through crowds, limbs fly with exaggerated gore, environments are full of stuff to destroy and screen shake is applied liberally.

Expansive Multi-path Levels

Large levels that don't feel like a cutscene corridor and respect the player's ability to navigate without a GPS marker in their face complete with Half-Life style set pieces and environmental storytelling.

Bold, Experimental Soundtrack

A sonic assault blending head-banding djent-inspired 8-string guitars with nomadic folk influences. Hypnotic, aggressive, and unlike anything else in shooters.

No Hand-Holding

NOT an arena combat game

NO pulling health/ammo out of thin air: scavenge, retreat, be clever

NO health regeneration

NO X-Ray vision

Survival is earned, not given.

Mature Content Description

The developers describe the content like this:

Ezekiel features intense, over-the-top violence typical of classic '90s first-person shooters, including:

Graphic Violence: Extreme gore, dismemberment, and locational damage with persistent blood/bodies. Enemies explode into viscera, limbs can be severed, and environments become littered with carnage.

Brutal Combat: Weapons cause exaggerated, physics-driven destruction (e.g., gibbing corpses)

Themes: Dark humor and chaotic unforgiving action may frustrate sensitive players (e.g., enemies may taunt and laugh at player's failure)

Tobacco Use: Main character smokes a cigar and uses it to light dynamite sticks.

This game avoids:

Political, religious and social commentary

Sexual acts/nudity

Self-harm/suicide themes (except for the unintentional TNT explosion!)

System Requirements

    Minimum:
    • Requires a 64-bit processor and operating system
    • OS: Windows 10
    • Processor: Dual-Core Intel Core 5000 series or AMD Ryzen 2000 series
    • Memory: 8 GB RAM
    • Graphics: Nvidia GTX 1060 | AMD Radeon RX 580
    • DirectX: Version 11
    • Storage: 12 GB available space
    • Sound Card: DirectX compatible
    • VR Support: No VR support
    • Additional Notes: Requires a 64-bit processor and operating system
    Recommended:
    • Requires a 64-bit processor and operating system
    • OS: Windows 11
    • Processor: Quad-Core Intel Core 10000 series or AMD Ryzen 3000 series
    • Memory: 16 GB RAM
    • Graphics: Nvidia RTX 2070 | AMD Radeon RX 5700 XT | Intel Arc B580
    • DirectX: Version 11
    • Storage: 12 GB available space
    • Sound Card: DirectX compatible
    • VR Support: No VR support
    • Additional Notes: SSD recommended for better performance
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