Build a home from the first wall to the last cushion. Draw rooms on a one-metre grid, cut in doors and windows, paper the walls, then furnish them from 1,284 pieces. No timers, no budget, no wrong answers - just you, a house, and the light moving across the floor.

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Planned Release Date: Q4 2026

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About This Game

A house, from the first wall

Homemaking starts with an empty lot and a one-metre grid. Drag a wall and it appears at full length. Click a wall and a real doorway is cut into it, with a frame, a lining and a threshold - not a hole. Add windows, arches, half-walls, railings, columns and panoramic openings. Room by room, a plan becomes a house you can walk into.

Finish it

Wallpaper goes on wall by wall, flooring cell by cell, and both palettes are drawn from the furniture set itself, so nothing ever clashes. Floorboards are laid as real rows - plank width, herringbone, a hairline seam - instead of one tiled photograph repeating across the room. Skirting boards mitre their own corners. Windows get a rail and two curtains. Doorways get an architrave.

Furnish it

1,000+ objects in 33 categories, from sofas down to the small things on the shelf. Search them, browse them by group, star the ones you keep coming back to. Place, rotate by 15 degrees or by one, scale, mirror, duplicate, stack anything on any horizontal surface - or switch clipping off and let things overlap on purpose.

Repaint an object in any colour, or pick a colour straight off something already standing in the room.

The game never tells you a sofa does not belong in the kitchen.

Light, and the time of day

Pull the clock slider and the light moves across the floor. Let it run and the day passes on its own, as fast or as slow as you like. Lamps come on at dusk and cast real shadows; a pendant lights the room under it instead of the ceiling above it. Three presets - day, evening, night - are one key away.

Live in it

Step inside and walk the house at eye level. Open doors, look up at your own ceiling, see a room the way someone standing in it would. Slice the walls away like a doll's house when you want the overview back. In photo mode, fly the camera, blur the background and take the shot.

Watch it get built

Every change you make is written into that house's own timeline. Play it back inside the game, with a free camera and a scrub bar, from empty lot to finished room.

System Requirements

    Minimum:
    • Requires a 64-bit processor and operating system
    • OS: Windows 10 64-bit
    • Processor: Intel Core i3-4340 / AMD FX-6300
    • Memory: 4 GB RAM
    • Graphics: NVIDIA GeForce GTX 750 Ti / AMD Radeon R7 260X / Intel UHD 630, 2 GB
    • DirectX: Version 11
    • Network: Broadband Internet connection
    • Storage: 2 GB available space
    Recommended:
    • Requires a 64-bit processor and operating system
    • OS: Windows 11 64-bit
    • Processor: Intel Core i5-8400 / AMD Ryzen 5 2600
    • Memory: 8 GB RAM
    • Graphics: NVIDIA GeForce GTX 1060 / AMD Radeon RX 580, 4 GB
    • DirectX: Version 11
    • Network: Broadband Internet connection
    • Storage: 4 GB available space
    • Additional Notes: 1920x1080 at 60 FPS
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