Construct mighty steampunk airships and fly them into battle, waging war and conquering the skies!
Recent Reviews:
Very Positive (55) - 92% of the 55 user reviews in the last 30 days are positive.
All Reviews:
Overwhelmingly Positive (1,254) - 96% of the 1,254 user reviews for this game are positive.
Release Date:
Feb 25, 2015
Developer:
Publisher:

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Early Access Game

Get instant access and start playing; get involved with this game as it develops.

Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“Right from the start, the development of Airships has been extensively covered in the development blog. So as soon as the basics of gameplay were complete, the game became available to interested players to collect reactions and gauge interest.”

Approximately how long will this game be in Early Access?

“The development plan projects another six months of work before the final release. Most of this will be spent on polishing the game.”

How is the full version planned to differ from the Early Access version?

“The following major features are planned:
  • Extended strategic conquest mode.
  • Land-ships with wheels and limbs.
  • Dragons and other aerial monsters.

Beyond this, there will be a plethora of minor additions, new modules, visual improvements and general polish.”

What is the current state of the Early Access version?

“The ship design mode and core aerial combat gameplay are complete. You can design airships and buildings by assembling them from modules, conquer the world in single-player strategic mode, fight battles against other players in multiplayer, and design your own coats of arms.”

Will the game be priced differently during and after Early Access?

“When the game exits Early Access, its price will increase.”

How are you planning on involving the Community in your development process?

“The community is reporting issues, making suggestions for additional features, trying out game balance, helping with localization, and already creating mods.

While I cannot guarantee that all suggestions will be included, several features such as paintable ships, flamethrowers, and decks were originally suggested by players.”
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Buy Airships: Conquer the Skies

 

Recent updates View all (150)

August 15

Releasemas Eve

It's the day before the release!

I've pushed some final fixes and improvements over the last few days: editor performance, better support for saving and loading files with Chinese letters in, and updated missions. The 1.0 version will not really be any different gameplay-wise, but it *will* feature five new tracks by Curtis Schweitzer.

So now I'm running around getting the house in order for the launch. The launch trailer's cut and ready, I have sent out emails and press keys, and I'm about to revamp the store page description.

The Call for GIFs has concluded, and you can see the winners here. (Steam doesn't much like large GIFs, which is why I didn't embed them here.)

Finally, an awkward request: if you're playing and enjoying the game, please leave a Steam review? A recent random clump of negative reviews has pulled the recent reviews of the game down. While the overall is still at "Overwhelmingly Positive", the recent reviews make it look as if the game has suddenly got much worse, which I think... hope... isn't the case.

See you on the other side!
4 comments Read more

August 12

Version 10.1

Version dev 10.1 is out! This is the last few features I managed to squeeze in before the release. From now until the 16th it's going to be bugfixes and maybe some work on the tutorial.

That said, I would be very grateful if you could try this one out, especially the new multiplayer features, and let me know if there's any problems.

So, new multiplayer features:



You can now collectively decide on what speed MP conquest should run at. If all players agree to pause the game, the game is paused.

And you can now edit ships in MP. There's three new little buttons for ship/landship/building editing. The state of the editor gets preserved and the design autosaved when you leave it, so you can work on ships alongside doing other things.
8 comments Read more
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About This Game

In Airships: Conquer the Skies you'll need to use all of your creativity and skill to design and build fearsome airships and land vehicles to give you the edge in massive aerial battles.



Construct your vehicles by piecing together a vast array of modules, choosing weapons, armour types, structures, equipment and resources in near endless configurations to allow you to prevail against even the toughest foes.

The vehicles are highly detailed, teeming with sailors moving around performing their individual tasks to stay in the fight. Your choices of vehicle layouts are crucial, exploring the design space of different crafts and their matching tactics to make sure your fleet emerges victorious.



Once your vehicles are ready for the fight, you’ll give high-level commands to your small fleet, swooping, soaring, ramming and boarding others to gain the upper hand in battle. Ships and terrain are fully destructible: they can catch fire, explode, break apart, and fall, so you’ll need to choose your tactics wisely.



Face off against giant aerial kraken, fleshcracker mechs, huge venomous spiders, clockwork wasps, and more. Defeat them and reap the rewards.



Play across three distinctly different modes: taking on (or creating your own) bespoke Missions; building a mighty empire in Conquest, or destroying your friends in Multiplayer matches online or via LAN.

System Requirements

Windows
Mac OS X
SteamOS + Linux
    Minimum:
    • OS: Windows 7 or later
    • Processor: 1.8 Ghz+
    • Memory: 256 MB RAM
    • Graphics: 128 MB VRAM+ w/OpenGL
    • Storage: 1 GB available space
    Recommended:
    • OS: Windows 7 or later
    • Processor: 2.2 Ghz+ Dual-core
    • Memory: 2 GB RAM
    • Graphics: 1 GB VRAM+ w/OpenGL
    • Network: Broadband Internet connection
    • Storage: 1 GB available space
    Minimum:
    • OS: 10.7
    • Processor: 1.8 Ghz+
    • Memory: 256 MB RAM
    • Graphics: 1 GB VRAM+
    • Storage: 1 GB available space
    Recommended:
    • OS: 10.10
    • Processor: 2.2 Ghz+ Dual-core
    • Memory: 2 GB RAM
    • Graphics: 2 GB VRAM+
    • Network: Broadband Internet connection
    • Storage: 1 GB available space
    Minimum:
    • OS: Ubuntu 12.0 or similar
    • Processor: 1.8 Ghz+
    • Memory: 256 MB RAM
    • Graphics: 1 GB VRAM+
    • Storage: 1 GB available space
    Recommended:
    • OS: Ubuntu 14.10 or similar
    • Processor: 2.2Ghz+ Dual-core
    • Memory: 2 GB RAM
    • Graphics: 2 GB VRAM+
    • Network: Broadband Internet connection
    • Storage: 1 GB available space

What Curators Say

22 Curators have reviewed this product. Click here to see them.
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