Design steampunk pixel airships out of functional modules and conquer the skies!
Reseñas recientes:
Muy positivas (31) - El 87 % de las 31 reseñas de los usuarios en los últimos 30 días son positivas.
Reseñas generales:
Extremadamente positivas (1,229) - El 96 % de las 1,229 reseñas de los usuarios sobre este juego son positivas.
Fecha de lanzamiento:
25 FEB 2015
Desarrollador:
Editor:

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Juego con acceso anticipado

Obtén acceso inmediato e involúcrate con este juego mientras se desarrolla.

Aviso: Este juego con acceso anticipado no está terminado y puede o no cambiar más adelante. Si no te entusiasma jugarlo en su estado actual, entonces deberías esperar a ver si el juego avanza más en su desarrollo. Más información

Lo que dicen los desarrolladores:

¿Por qué acceso anticipado?

“Right from the start, the development of Airships has been extensively covered in the development blog. So as soon as the basics of gameplay were complete, the game became available to interested players to collect reactions and gauge interest.”

¿Cuánto tiempo va a estar este juego en acceso anticipado aproximadamente?

“The development plan projects another six months of work before the final release. Most of this will be spent on polishing the game.”

¿Cuán diferente será la versión completa de la versión de acceso anticipado?

“The following major features are planned:
  • Extended strategic conquest mode.
  • Land-ships with wheels and limbs.
  • Dragons and other aerial monsters.

Beyond this, there will be a plethora of minor additions, new modules, visual improvements and general polish.”

¿Cuál es el estado actual de la versión de acceso anticipado?

“The ship design mode and core aerial combat gameplay are complete. You can design airships and buildings by assembling them from modules, conquer the world in single-player strategic mode, fight battles against other players in multiplayer, and design your own coats of arms.”

¿El precio del juego será diferente durante y después del acceso anticipado?

“When the game exits Early Access, its price will increase.”

¿Cómo tienes planeado involucrar a la comunidad en tu proceso de desarrollo?

“The community is reporting issues, making suggestions for additional features, trying out game balance, helping with localization, and already creating mods.

While I cannot guarantee that all suggestions will be included, several features such as paintable ships, flamethrowers, and decks were originally suggested by players.”
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Comprar Airships: Conquer the Skies

 

Actualizaciones recientes Ver todos (149)

12 agosto

Version 10.1

Version dev 10.1 is out! This is the last few features I managed to squeeze in before the release. From now until the 16th it's going to be bugfixes and maybe some work on the tutorial.

That said, I would be very grateful if you could try this one out, especially the new multiplayer features, and let me know if there's any problems.

So, new multiplayer features:



You can now collectively decide on what speed MP conquest should run at. If all players agree to pause the game, the game is paused.

And you can now edit ships in MP. There's three new little buttons for ship/landship/building editing. The state of the editor gets preserved and the design autosaved when you leave it, so you can work on ships alongside doing other things.
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7 agosto

Call for GIFs

With the game gearing up for release, I’d like to show people all the cool things about it. For this, I’ve put a GIF creation tool in the game’s replay system. So when you replay a combat, you can hit the GIF button and record a short animation.



Now it’s a question of finding some cool-looking GIFs, and this is something you can help me with.

Anything that shows off the game, the details, the combat, the designs - modded or not. Make them, share them in places, link me to them. Of those I get sent in the next week, the creators of the three I like best will get a custom coat of arms and a sticker, and the very best one will also get a gold-print Airships T-shirt.

GIF Film School

To create a GIF, select “Replay” from the main menu.



Pick a combat to replay.



You can play back the combat, and move the camera freely using the usual WASD/Arrow Keys/Right Drag to move and Scroll Wheel/+- to zoom.



You can click on the playback bar to move forwards and backwards.



To make a GIF, get the playback and camera to where you want to start.



Click the GIF button.



Click the OK button. The combat will start playing back again. It won’t be moving at full speed, but that’s just because it’s recording the GIF - the GIF will play back normally.

You can move the camera during recording but note that a moving camera may be confusing to viewers.

Hit the Escape key to finish recording. A 3-6 second GIF or so is good. If it’s too long, the file will be too big.

The file will be saved automatically to the Desktop.

Sharing & Custom Arms

Share them on Steam, Twitter, Facebook, Reddit, Imgur, etc. The purpose of this exercise is to let people know about the game and get new players.

Message me with the things you’ve posted, and you’ll be added to the giveaway. Note who gets rewards will be entirely at my discretion. Void where prohibited. Note that I may re-use your GIFs in other places to promote the game.

The Call For GIFs ends at midnight GMT on Monday, August 13.

OK, but what’s a custom coat of arms? Well, you can register a coat of arms for yourself in the game. The custom arms means I’ll draw a custom symbol of your choice - a heraldic charge - for you and link it with your account. Only you will be able to use it. (And yes, obviously, nothing obscene or awful, and nothing that someone else already has.)

Here’s some examples:







So yeah, no super-fancy pixel art, but it’s all yours, and yours alone - and a grant of arms is the traditional reward for a service rendered.
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Acerca de este juego

Design steampunk pixel airships out of functional modules and conquer the skies!

In the game, ships are viewed side-on, and their modules are operated by individual crew members. During combat, players give high-level commands to a small fleet, positioning their ships, ramming and boarding others. Ships and terrain are fully destructible: they can catch fire, explode, break apart, and fall. Players can also compete against one another in Internet and LAN matches.

The ships are highly detailed, teeming with sailors moving around at their individual tasks, like an ant farm or a cut-away drawing. The player's choices in ship layout are crucial, and an important part of the game is exploring the design space of different airships and their matching tactics.

Requisitos del sistema

Windows
Mac OS X
SteamOS + Linux
    Mínimo:
    • SO: Windows 7 or later
    • Procesador: 1.8 Ghz+
    • Memoria: 256 MB de RAM
    • Gráficos: 128 MB VRAM+ w/OpenGL
    • Almacenamiento: 1 GB de espacio disponible
    Recomendado:
    • SO: Windows 7 or later
    • Procesador: 2.2 Ghz+ Dual-core
    • Memoria: 2 GB de RAM
    • Gráficos: 1 GB VRAM+ w/OpenGL
    • Red: Conexión de banda ancha a Internet
    • Almacenamiento: 1 GB de espacio disponible
    Mínimo:
    • SO: 10.7
    • Procesador: 1.8 Ghz+
    • Memoria: 256 MB de RAM
    • Gráficos: 1 GB VRAM+
    • Almacenamiento: 1 GB de espacio disponible
    Recomendado:
    • SO: 10.10
    • Procesador: 2.2 Ghz+ Dual-core
    • Memoria: 2 GB de RAM
    • Gráficos: 2 GB VRAM+
    • Red: Conexión de banda ancha a Internet
    • Almacenamiento: 1 GB de espacio disponible
    Mínimo:
    • SO: Ubuntu 12.0 or similar
    • Procesador: 1.8 Ghz+
    • Memoria: 256 MB de RAM
    • Gráficos: 1 GB VRAM+
    • Almacenamiento: 1 GB de espacio disponible
    Recomendado:
    • SO: Ubuntu 14.10 or similar
    • Procesador: 2.2Ghz+ Dual-core
    • Memoria: 2 GB de RAM
    • Gráficos: 2 GB VRAM+
    • Red: Conexión de banda ancha a Internet
    • Almacenamiento: 1 GB de espacio disponible

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