Reach the TOP by any means possible. Run, jump, climb, fly, or even fall your way up in this chaotic jump quest platformer. Master crazy movement, discover wild shortcuts, and push your skills to the limit!

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Early Access Game

Get instant access and start playing; get involved with this game as it develops.

Note: Games in Early Access are not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“To ensure we've made the right decisions and ironed out the finer details, we're launching Early Access.”

Approximately how long will this game be in Early Access?

“Updates are expected to be released every few weeks. The estimated duration of early access is about a year.
Player feedback may impact the timing.”

How is the full version planned to differ from the Early Access version?

“Custom Level Generation
Create your own unique levels by customizing a range of parameters, then share them with other players with Code.

Movement Extensions
During gameplay, players can discover boxes containing movement abilities such as Wall Running, Blink, Dash, Hook, Glide, and more.

Story Mode with Achievements
A complete cosmetic story mode featuring 10 levels. The story is repeatable, allowing you to replay it with different movement builds.”

What is the current state of the Early Access version?

“We've developed the core mechanics and systems.
- Base visual styling is ready.
- Base player movement is ready.
- Base level / maze generation is ready.
- Core gameplay loop is ready. Spawn - Action - Game Over / Next Stage.
- Meta progression is ready. Player can make an upgrades.
- Base game settings menu is ready.”

Will the game be priced differently during and after Early Access?

“No, it's fixed.”

How are you planning on involving the Community in your development process?

“An open feedback form and standard Steam solutions for the community.”
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About This Game

Reach the TOP by any means necessary.

Run, jump, climb, glide, fly, or even fall strategically. In this pure movement-based jump quest platformer, there are no wrong ways to ascend… only more creative ones.

Every run throws you into a fresh, procedurally generated vertical tower filled with deadly obstacles, tricky gaps, and hidden opportunities. Master your momentum, discover game-changing movement extensions, and chain together insane sequences to climb higher than ever before.

Core Rules

  • Reach the TOP however you can

  • Avoid (or creatively bypass) deadly obstacles

  • Collect tokens to unlock permanent upgrades

Key Features

  • Procedural Level Generation: Every ascent feels unique with endless vertical challenges and surprising new paths.

  • Deep Movement System: Start with basic jumps and gradually unlock powerful extensions like double jumps, wall runs, gliding, flying, grappling, or wild physics tricks.

  • Token Collection & Upgrades: Gather tokens scattered across the tower to improve your abilities, unlock new movement options, and push your personal best higher.

  • Skill-Based Freedom: There’s always a faster, crazier, or more efficient route. Speedrunners and casual explorers will both find their own style.

  • Tight Controls & Responsive Physics: Pure, satisfying platforming that rewards creativity and precision.

Whether you’re looking for a quick high-score run or hours of perfecting movement tech, the tower is waiting. How high can you go?

System Requirements

    Minimum:
    • OS: Windows 10 version 21H1 (build 19043) or newer
    • Processor: Intel Core i5-10400 / AMD Ryzen 5 3600
    • Memory: 8 GB RAM
    • Graphics: NVIDIA GeForce RTX 3060 8 ГБ
    • DirectX: Version 11
    • Storage: 300 MB available space
    • Additional Notes: Shader Model 5.0
    Recommended:
    • OS: Windows 10 version 21H1 (build 19043) or newer
    • Processor: x86, x64 architecture with SSE2 instruction set support, Arm64
    • Memory: 12 GB RAM
    • Graphics: Intel Core i7-12700 / AMD Ryzen 7 5800X
    • DirectX: Version 12
    • Storage: 300 MB available space
    • Additional Notes: Shader Model 5.0
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