Reach the TOP by any means possible. Run, jump, climb, fly, or even fall your way up in this chaotic jump quest platformer. Master crazy movement, discover wild shortcuts, and push your skills to the limit!

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Early Access-spel

Få omedelbar tillgång och börja spela; bli inblandad i detta spel medan det utvecklas.

Obs: Spel i Early Access är inte färdiga och kan eventuellt ändras ytterligare. Om du inte är sugen på att spela det här spelet i dess nuvarande tillstånd, bör du vänta och se om spelet utvecklas vidare. Läs mer.

Vad utvecklarna har att säga:

Varför Early Access?

“To ensure we've made the right decisions and ironed out the finer details, we're launching Early Access.”

Ungefär hur länge kommer det här spelet att vara i Early Access?

“Updates are expected to be released every few weeks. The estimated duration of early access is about a year.
Player feedback may impact the timing.”

Hur är det tänkt att den fullständiga versionen ska skilja sig från versionen i Early Access?

“Custom Level Generation
Create your own unique levels by customizing a range of parameters, then share them with other players with Code.

Movement Extensions
During gameplay, players can discover boxes containing movement abilities such as Wall Running, Blink, Dash, Hook, Glide, and more.

Story Mode with Achievements
A complete cosmetic story mode featuring 10 levels. The story is repeatable, allowing you to replay it with different movement builds.”

Hur är det nuvarande läget i versionen med Early Access?

“We've developed the core mechanics and systems.
- Base visual styling is ready.
- Base player movement is ready.
- Base level / maze generation is ready.
- Core gameplay loop is ready. Spawn - Action - Game Over / Next Stage.
- Meta progression is ready. Player can make an upgrades.
- Base game settings menu is ready.”

Kommer spelet att prissättas annorlunda under och efter Early Access?

“No, it's fixed.”

Hur planerar ni att involvera gemenskapen i er utvecklingsprocess?

“An open feedback form and standard Steam solutions for the community.”
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Om detta spel

Reach the TOP by any means necessary.

Run, jump, climb, glide, fly, or even fall strategically. In this pure movement-based jump quest platformer, there are no wrong ways to ascend… only more creative ones.

Every run throws you into a fresh, procedurally generated vertical tower filled with deadly obstacles, tricky gaps, and hidden opportunities. Master your momentum, discover game-changing movement extensions, and chain together insane sequences to climb higher than ever before.

Core Rules

  • Reach the TOP however you can

  • Avoid (or creatively bypass) deadly obstacles

  • Collect tokens to unlock permanent upgrades

Key Features

  • Procedural Level Generation: Every ascent feels unique with endless vertical challenges and surprising new paths.

  • Deep Movement System: Start with basic jumps and gradually unlock powerful extensions like double jumps, wall runs, gliding, flying, grappling, or wild physics tricks.

  • Token Collection & Upgrades: Gather tokens scattered across the tower to improve your abilities, unlock new movement options, and push your personal best higher.

  • Skill-Based Freedom: There’s always a faster, crazier, or more efficient route. Speedrunners and casual explorers will both find their own style.

  • Tight Controls & Responsive Physics: Pure, satisfying platforming that rewards creativity and precision.

Whether you’re looking for a quick high-score run or hours of perfecting movement tech, the tower is waiting. How high can you go?

Systemkrav

    Minimum:
    • OS: Windows 10 version 21H1 (build 19043) or newer
    • Processor: Intel Core i5-10400 / AMD Ryzen 5 3600
    • Minne: 8 GB RAM
    • Grafik: NVIDIA GeForce RTX 3060 8 ГБ
    • DirectX: Version 11
    • Lagring: 300 MB ledigt utrymme
    • Ytterligare anmärkningar: Shader Model 5.0
    Rekommenderade:
    • OS: Windows 10 version 21H1 (build 19043) or newer
    • Processor: x86, x64 architecture with SSE2 instruction set support, Arm64
    • Minne: 12 GB RAM
    • Grafik: Intel Core i7-12700 / AMD Ryzen 7 5800X
    • DirectX: Version 12
    • Lagring: 300 MB ledigt utrymme
    • Ytterligare anmärkningar: Shader Model 5.0
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