Take the role of a plane crash survivor stranded somewhere in the Pacific Ocean. Come face to face with some of the most life threatening scenarios that will result in a different experience each time you play. Scavenge. Discover. Survive.
Nylige anmeldelser:
Veldig positive (347) - 82% av de 347 brukeranmeldelsene fra de siste 30 dagene er positive.
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Stort sett positive (27,872) - 76% av 27,872 brukeranmeldelser for dette spillet er positive.
Utgivelsesdato:
23. jan. 2015
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Merk: Dette spillet med tidlig tilgang er ikke ferdig og vil muligens endres ytterligere. Hvis du ikke føler for å spille dette spillet slik det er akkurat nå, burde du vente for å se om spillet utvikles videre. Les mer

Hva utviklerne har å si:

Hvorfor tidlig tilgang?

“We have a great game and you have great ideas - Early access is a platform that allows us to put those things together so you can help Stranded Deep grow to it's full potential.


...As those ideas come together and evolve, there may be some hiccups, but we'll always be doing our best to make sure that Stranded Deep is a playable, enjoyable game. Early Access is getting a bad reputation lately and we'd like to help turn that around. This is a game made by gamers - Beam Team - not a faceless corporation. We care about the game and the people who play it.

See our roadmap below for more details on the great things to come!”

Hvor lenge antas det at dette spillet vil være i tidlig tilgang?

“We don't want to work on Stranded Deep forever. If all goes well, we're hoping to have it completed by the end of 2015.

2016 UPDATE: The initial release of Stranded Deep was expected to be finished well before the end of 2015 - add a few more features and wrap it up. However, due to it's success the project expanded way beyond that initial scope and we decided to add more content and features than we had planned due to player feature requests :)”

Hvordan er det planlagt at fullversjonen skal være forskjellig fra versjonen i tidlig tilgang?

“We're using Early Access to add more content and balance game mechanics through community input. We would like to think of the full release as the conclusion to this process.”

Hva er nåværende tilstand for versjonen i tidlig tilgang?

“This is Early Access and this is an early build.

All core mechanics for crafting, building and interacting are in place and functional. Players will be able to manage their character's vital system and accumulate resources. Every current object and item in the game has a purpose and functionality that we will no doubt have to balance as development continues.

The world is infinitely procedurally-generated and full of different biomes. Areas will not be incomplete or locked off; Instead, the biomes and world generation will evolve as development progresses.

There is no "end-game" yet, so players will not be able to "beat" the game or be rescued.

Optimization is an ongoing process. We've made many optimizations along the way and have incorporated comprehensive graphics options, but there's always more to do. We are confident in a stable performant build but this is never a guarantee.

We are very passionate developers and have put our heart and soul into Stranded Deep. We prefer not to give estimates of percentages or timelines for our development but we can be confident in saying that we're not releasing bug-ridden shovel-ware.”

Vil spillet være priset annerledes under og etter tidlig tilgang?

“The price will remain the same during Early Access. After Early Access has finished, the final price will reflect the additional content added during development - but it won't be a big change.”

Hvordan planlegger dere å involvere samfunnet i utviklingsprosessen?

“We will be releasing a public board that lists our progress, concepts and issues so players can see what's being addressed at the time and also that their feedback is being received and used positively.

We always read our feedback and take everyone's opinion seriously. Receiving player feedback is important so we can use it to improve and evolve. We will see it.”
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Om dette spillet

TEST YOUR SURVIVAL SKILLS IN THIS OPEN WORLD ADVENTURE
In the aftermath of a mysterious plane crash, you are stranded in the vast expanse of the Pacific Ocean. Alone, without any means to call for help, you must do what you can to survive.

BUILD. CRAFT. SURVIVE. ESCAPE.
Explore underwater and on land as you hunt for supplies to craft the tools, weapons, and shelter you’ll need to stay alive. Stay sharp: hunger, thirst, and exposure conspire against you as you brave treacherous elements and the dangerous creatures of the Pacific.
Live long enough, Stay Alive!



Health, Hunger, Thirst, and sunstroke. Manage and monitor these vitals through an interactive survival watch. Cure poisons, heal broken bones, and bandage bleeding to stay alive.


Spears, Axes, Bows, Spearguns, and so much more can all be crafted through an interactive crafting menu or by the quick-craft selection wheel. Items in your inventory and on the ground around you can all be crafted into something useful.


Harvesting, Craftsmanship, Cooking, Physical, and Hunting can all be levelled up for maximum efficiency or to unlock different crafting combinations.


With dozens of tiers and building pieces to choose from; craft your very own home away from home. From a weak and flimsy palm frond shack to a solid clay brick house.


Customise your own raft with sails, canopies, storage, anchors, boat motors, and more. If sailings not for you - fly in style by constructing a gyrocopter!


Explore the procedurally generated world with no two islands the same. Dive for sunken shipwrecks, abandoned shelters from previous survivors, or search for rare sea creatures like whales.


Build and manage your farm with water management and plant growth cycles.


Hunt, Fish, Trap, and Skin animals for food or kill to insert your dominance over the pacific islands.


If you’re looking for a challenge then take on one of the three bosses to obtain a wall trophy and a very important reward.


Unlock Steam achievements! Compare statistics with your friends from the in-game leaderboards for whose the best survivor.


Play split screen co-op or stream play via Steam’s new Remote Play!
https://store.steampowered.com/remoteplay/


Customise your world through the map island editor. Play as Female or Male. Change your game difficulty. Play split-screen co-op, and so much more!



Create your own custom island and add it to your survival world!
Hand sculpt the terrain and manually place each individual tree, rock, and creature to create the adventure island you want!

You can even share it with your friends!







The things we want and things we know you want!

  • Dealing with bugs -A lot of effort has been put into making sure your Stranded Deep experience is as bug free as possible, however the game is in an Early Access stage of development, so there will be bugs. We will be doing our best to squish them.
  • Performance - Optimizing performance is an important ongoing process that will continue through the Early Access period.
  • Island and Terrain Variety - Creating more unique biomes and biome parameters for different procedural generations.
  • More Wildlife - Incorporating more fish and shark species and more interesting island wildlife like birds, snakes and lizards.
  • An End-game Scenario - Making it possible to complete a series of optional tasks and progress through the world in an attempt to be rescued.
  • Co-operative Gameplay - Where you can band together as a team of misfits and ration your supplies or eliminate each other one by one.
  • Improved User Interface - All of the in-game UI is temporary and will be replaced with a more fitting theme.
  • Occulus Rift Support
  • Controller Support
  • Much more! - See our website for more details, http://www.beamteamgames.com

Systemkrav

Windows
macOS
SteamOS + Linux
    Minimum:
    • OS: Windows Vista or higher
    • Prosessor: 1.8GHz Intel dual-core and above
    • Minne: 4 GB RAM
    • Grafikk: Intel HD5500 and later. Minimum 512MB VRAM. Pixel Shader 3.0 support. Deferred lighting support (most 2005 and later cards support deferred lighting)
    • DirectX: Versjon 9.0c
    • Lagring: 1 GB tilgjengelig plass
    Anbefalt:
    • OS: Windows 7 or higher
    • Minne: 4 GB RAM
    • Grafikk: NVIDIA GTX600 or ATI HD7000 series with 2GB VRAM
    • DirectX: Versjon 9.0c
    • Lagring: 1 GB tilgjengelig plass
    Minimum:
    • OS: OSX 10.8 Mountain Lion
    • Prosessor: 1.8GHz Intel dual-core and above
    • Minne: 4 GB RAM
    • Grafikk: Intel HD5500 and later. Minimum 512MB VRAM. Pixel Shader 3.0 support. Deferred lighting support (most 2005 and later cards support deferred lighting)
    • Lagring: 2 GB tilgjengelig plass
    Anbefalt:
    • OS: OSX 10.9 Mavericks
    • Minne: 4 GB RAM
    • Grafikk: NVIDIA GTX600 or ATI HD7000 series with 2GB VRAM
    • Lagring: 2 GB tilgjengelig plass
    Minimum:
    • Minne: 4 GB RAM
    • Lagring: 1 GB tilgjengelig plass
    Anbefalt:
    • OS: Ubuntu 18.04 LTS
    • Minne: 4 GB RAM
    • Lagring: 1 GB tilgjengelig plass

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