Miscreated is a multiplayer online hardcore survival game set in a post-apocalyptic future. You will need to survive against mutants, players, and even mother nature herself.
Recent Reviews:
Mixed (133) - 64% of the 133 user reviews in the last 30 days are positive.
All Reviews:
Mixed (18,382) - 68% of the 18,382 user reviews for this game are positive.
Release Date:
Oct 30, 2014

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Early Access Game

Get instant access and start playing; get involved with this game as it develops.

Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“Miscreated Early Access is to provide you with the opportunity to play the game now, and also help provide important feedback to the development team to make the game the best that is possible. Miscreated is expected to have issues during the early access phase, so if your are not comfortable playing a game that is being actively developed, then we highly recommend you wait to purchase the game until a later date.”

Approximately how long will this game be in Early Access?

“It is expected to be in early access for approximately one to two years.”

How is the full version planned to differ from the Early Access version?

“For the full version we plan to add customization weapons, vehicles, crafting, and base building into the game, as well as many more items for the player to find - weapons, clothes.”

What is the current state of the Early Access version?

“The game client appears to be very stable at this point and the servers are working well also. There are many videos of people already playing the game around on social media sites.”

Will the game be priced differently during and after Early Access?

“The game price is not expected to decrease, but may increase as it gets closer to release.”

How are you planning on involving the Community in your development process?

“We are actively involved with our community. We post regular updates on Twitch, YouTube, Facebook, Reddit, ModDB, and CryDev.net, as well as on our active forums at MiscreatedGame.com. We have already incorporated several of our community's suggestions into the game.”
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Recent updates View all (146)

October 12

Miscreated Version 1.0

The next release for Miscreated will be Version 1.0 and will also coincide with Miscreated leaving Early Access on Steam.
Version 1.0 will be the largest Miscreated update since the game was started.

In the coming weeks, we will be revealing a few of the major new features coming to the game and how some of you will be able to get an early peek at those features. So follow us on our social media channels and join our Discord community to stay up to date on the latest news.

The current experimental version of the game on Steam has an early implementation of some upcoming features including the Dynamic World System and Farming/Horticulture. This will be just a small taste of the upcoming Version 1.0 Release.

The team behind Miscreated has been very busy working on Version 1.0 and we can't wait to share it with all of you soon!

-- The Miscreated Team

Website: miscreatedgame.com
Twitter: @miscreatedgame
Discord: discord.gg/miscreated
146 comments Read more

August 31

Update #63 - 08/31/18



Servers
  • Fixed a common server crash related to item handling (about 50% of all current crashes)
  • Fixed a common server crash related to AI (about 50% of all current crashes)
  • Some server optimizations related to bases
  • On server start kiosk support is disabled until the Steam inventory configuration data is received from Steam - can still be disabled by admins as well
  • Potential fixes for a couple of AI related server crashes

Prone
  • Prone support has been added to the game - default 'z' key to go into prone stance
  • It works well on slopes up to 45 degrees and in tight spaces - the player can also prop up on smaller objects
  • All usable items stay equipped, unusable items get automatically dequipped (guitar, bow and most melee weapons)
  • Usable prone items are all shooting weapons, all utility/tools, throwables, and the knives
  • During prone movement certain actions are blocked (as the arms are busy) and have to be performed while not moving (aiming/shooting, weapon switching, emotes etc.)
  • We ironed out most issues on the experimental server - thank you for helping to test and we plan on sligthly extending the prone feature at a later date

Game
  • Improvements to collision detection when opening/closing doors and gates
  • A player that newly spawns/respawns will now have a basic map in their inventory
  • Fixed issue where some items could be restored with the wrong health value
  • Rebalanced radstorms and nuclear flash freeze
  • Pressing the jump key will now cause the player to stand up from any stance
  • Some new skins added
  • Fixed damage done to items on players - damage is only applied now after all other game/faction multipliers
  • When a player, tent, vehicle, item on the ground, etc. gets shot it may also damage items inside of it
  • The amount of damage done to items has been adjusted for all items
  • Almost all items in the game now have a health value
  • Some trivial items, like sunglasses, will automatically be removed if their health is reduced to 0
  • The damage done to a weapon does NOT currently affect the weapon's damage output - that will be in another update
  • Adjustments made to breathing, vomit, and blood particle effects
  • Fixed an issue that was causing some items to be damaged twice when hit
  • Campfires will only damage items inside of it while lit
  • Fixed issue where traps wouldn't appear at times after a server restart

Base Building
  • Doors will now stop and reverse direction if they collide with a player
  • Fixed issue where the action menu wasn't being reset correctly after interacting with base parts

Kiosks
  • Vehicle camouflage skins cost 20 amcoins, instead of the standard 10 for solid paint colors
  • Fixed an issue where amcoins could be deducted incorrectly while storing an item in a kiosk (caused by the above issue)
  • Fixed an issue when retrieving some items from the kiosk - would remove it from steam inventory but not be given to the player

Vehicle Skins
  • Increased chance to be awarded a vehicle skin while driving
  • Skins added for the SUV and dune buggy
  • Orange, pink and purple colors added for all vehicles that currently have skins
  • Camouflage skins added for dune buggy, pickup truck, base sedan, suv, and semi trucks
  • Vehicles only spawn with solid colored skins, not camouflage - players have to apply camouflage skins

Vehicles
  • Decreased number of dirtbikes from 5 to 4
  • Increased number of semi trucks from 1 to 2
  • Slightly decreased the top speed of some vehicles
  • A vehicle will automatically stop if a required item is destroyed inside of it

Items
  • Increased chance for frag grenades to spawn
  • Increased chance to find the hazmat mask and tank
  • Repair kits added for cloth, leather, canvas, and teflon items
  • Decreased weight of the tranquilizer gun
  • Adjusted movement sensitivity on weapons while aiming
  • Increased the physics proxy size of the amcoin ledger to help prevent it from falling through the ground when dropped

AI
  • Critters may now randomly spawn around players while players are running around
  • AI will now make use of some animation variations
  • AI's visual perception now scales based on a player's stance and movement speed
  • Critters may now randomly spawn around players while players are running around
  • Some AI will now spawn wearing clothes
  • Spiders spawned by performing a world action (searching an item) will now scurry away before they come back to attack

UI
  • Allow rebinding(ui+save+load) of empty inputs (for actions that haven't been bound on a specific device)
  • Allow rebinding of controller mouse emulation (click and context menu)
  • Unbind previous stance DPAD up from controller (instead use DPAD up for tactical) -> Jump now causes stand up And next stance cycles as well
  • Bind DPAD up to tactical action
  • Fix the reset of keybinds to work in-game as well (restore actionmap/filter states)
  • Some general improvements to speed up the inventory loading time - more improvements will still be made
  • Added new stances to the stats bar UI
  • Adjusted keybinds and added some new keybinds to the UI screen
  • The keybind configuration for controllers has been changed - be careful remapping now as it could break access to features
  • Zoom sensitivity scale added
  • Updated wheel slots to now be consistent with other items in the inventory

Map
  • More cars on the highway ramps near the beach farms north of the map
  • Replaced fire hazard areas with updated new areas that support heat for the player stats

Animations
  • Prone animations added
  • Fixed foot ground alignment for standing and crouching idles
  • Verified all weapons have movement in sfp during idle animations
  • Fixed vector reload sound set up
  • Giant roach mesh update
  • Gas mask mesh updates

Feedback thread: https://steamcommunity.com/app/299740/discussions/0/1737715419897762742/
57 comments Read more
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About This Game


Miscreated is an open world online hardcore survival game set in a post-apocalyptic world. After The Final War humanity was brought to its knees as the remaining survivors hang on to what remains of this unforgiving world ravaged by the mutated plague which was Miscreated in the fallout. You take control in this exhilarating online experience to survive against mutants, hostile animals, other players and the elements.


The world of Miscreated is extremely detailed and diverse from picturesque forests to towering cities and down to the depths of caves, bunkers and sewers. Find over 10 types of drivable vehicles and repair them to travel faster via land or water. With a map size of 8km x 8km and intricate interiors there is a lot to explore in this lush rich world reclaimed by nature.


With over 70 different weapons from short ranged melee, to pistols, assault rifles and long ranged rifles there is wide diversity of play styles you can engage in with combat. Enhance your weapons with collectable attachments and scopes to customize them to your situation or gather materials to craft your own. You only live once so becoming mortally wounded or dying in combat makes for player interaction an intense heart racing rush to hang onto the gear you have obtained.


Other players can be the least of your worries in Miscreated, as a result of The Final War the fallout has ravaged the world with the mutant horde. A wide range of dynamic PvE encounters are to be expected on your journey with diverse hostile mutants and wildlife.


Miscreated features dynamic weather that can affect your character statistics. With dramatically shifting weather patterns this includes; raging thunderstorms, thick heavy fog, snow, tornadoes, radiation storms and many more. Ensure you are prepared for the unexpected, wrap up warm when needed or dive underground for shelter to survive the harsh elements.


Take back what you deserve and leave a mark on the world. With over 200 different craftable pieces and free-form base building you can flexibly build what you desire and call it home. Discover crafting guides to learn more advanced base building recipes. Find strong advanced building components throughout the world and tow them back to your base with a supported vehicle. Form clans with friends or strangers to combine your efforts and work together on a masterpiece construction. Join a community of builders on official restricted building servers or unleash your creativity on build anywhere servers to fortify towns and preexisting buildings.


Join us and the Miscreated community on our official public Discord server. Discuss the development of the game, input your own suggestions to the developers, share your wonderful experiences with the masses and make new friends. Our diverse, vibrant community will welcome you with a warm heart! Feel free to join now here: https://discord.gg/miscreated

System Requirements

    Minimum:
    • OS: Windows 7 64-Bit, Windows 8.1 64-Bit
    • Processor: Quad Core CPU
    • Memory: 8 GB RAM
    • Graphics: DirectX 11 graphics card with at least 1GB Video RAM, 1280x720 minimum resolution.
    • DirectX: Version 11
    • Network: Broadband Internet connection
    • Storage: 20 GB available space
    • Sound Card: DirectX Compatible
    Recommended:
    • OS: Windows 7 64-Bit, Windows 8.1 64-Bit
    • Processor: Processor - Quad Core CPU (Intel Core i7-4770K or comparable)
    • Memory: 12 GB RAM
    • Graphics: GTX 670 or greater with at least 2GB VRAM, 1280x720 minimum resolution.
    • DirectX: Version 11
    • Network: Broadband Internet connection
    • Storage: 30 GB available space
    • Sound Card: DirectX Compatible

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