Physics based VR movement shooter MARCH FOR YOUR GOD
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搶先體驗遊戲

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備註:這款搶先體驗遊戲尚未開發完成,且內容可能會有所變動。如果目前的開發進度未使您產生興趣,建議您等待本遊戲開發至下一階段再決定是否購買。了解更多

開發者的話:

為何採用搶先體驗模式?

「This is a large project and being just one person, it's going to take a while to create. Over this time I want to be able to release progress made and consider feedback from the community.」

這款遊戲的搶先體驗時間大約會持續多久?

「The game will likely be in early access for roughly 4 years however the demo will release in approximately a year and the first early access release in roughly another 2.」

正式版預計會與搶先體驗版有何不同?

「Naturally we plan to add more content by way of weapons and levels.
I want to push the speed and intricacy of combat that can be effectively achieved in VR with each release.」

搶先體驗版目前的開發進度如何?

「Still very early in production, the first 7th of the game in near completion. In terms of mechanics 2 of roughly 8 weapons have been fully developed with a very near complete movement and grappling hook system.」

遊戲售價在搶先體驗期間前後會有所變動嗎?

「Pricing will increase gradually as more content and features are released」

在開發過程中,您打算如何與社群互動?

「Community feedback is going to be essential in developing the mechanics of this game. More than anything else the gameplay itself will be fretted over and tweaked constantly to push the boundaries of speed and flow in VR combat」
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關於此遊戲

VITRIOL VR
MARCH FOR YOUR GOD

VITRIOL is a Physics based VR movement shooter, taking the depth of Interaction in Physics Based of games like Bonelab, combining them with the speed and visceral combat of games like Doom or Ultrakill. All wrapped up with a retro coat of paint.

Physics based enemies can be stabbed, shot, blown up and of course gibed into hail of viscera. All interlinked with the natural flow of gameplay.
Loose but precise gameplay is this games mission statement, many conventions and rules typically restricting Physics based combat are sidestepped to create less physically realistic but intentional combat. Your actions whilst being physics-BASED are not restricted to those physics, instead the environment you operate in is more responsive to the intention of your actions rather than a realistic outcome, allowing that fast-paced, intense combat of movement shooters to not be ported to VR but reinvented.
The physics in this game is designed not to allow for that fast passed combat, instead the physics IS that combat, the speed and guttural gameplay is not hindered by physics but made possible through it.

This is not doom ported to VR, this is in its bones, built from the ground up to BE VR, every system, every interaction exists with the specific intention to utilize VR interaction to its fullest extent.
Doom ported to VR is cool, but I'd rather play Doom. VITRIOL on keyboard could be possible, but your gonna want to play this.

成人內容說明

開發者表示產品內容如下:

此遊戲可能含有不適合所有年齡層,或於工作場所觀看的內容:大量暴力或血腥, 一般成人內容

系統需求

    最低配備:
    • 作業系統: Windows 10
    • 處理器: Intel i5 7600 3.5ghz+
    • 記憶體: 8 GB 記憶體
    • 顯示卡: GTX 1070 / 1660TI (6GB VRAM)
    • DirectX: 版本:11
    • 儲存空間: 1 GB 可用空間
    • 音效卡: Big Old Loud One
    • VR 支援: SteamVR or OpenXR
    • 備註: CPU performance required for physics calculations! SSD Required, 32GB Windows Virtual Memory Cache
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