A Lovecraftian roguelite pool. Shoot some balls. Unleash horrors from beyond. Go insane. Try again.
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Release Date:
2025
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Coming Soon To Early Access

The developers of this game intend to release as a work in progress, developing with the feedback of players.

Note: Games in Early Access are not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“After creating a simple prototype during an internal game jam, we decided it deserved to be developed into a fully-fledged game. The Early Access period will allow us to involve the community in the process by releasing free updates, gathering their feedback, seeing what works and what doesn’t, in order to hone the experience and deliver a final game more in line with both our vision and the expectations of our community.”

Approximately how long will this game be in Early Access?

“We’re shooting for 2026.”

How is the full version planned to differ from the Early Access version?

“We’d like to start with releasing an early build with basic mechanics and make it available for free, then work towards a more complex release with more features and polish.

Among other things, we plan to add:
- a complete story mode with narrative told through items, interactions, environmental storytelling, journal entries
- dozens of new mechanics (such as power-ups), items, tables
- a free play mode where you’ll be able to use items (cue parts that affect gameplay) unlocked in the story mode
- local multiplayer
- graphical improvements (level design, new effects, animations, experimenting with specific colour palettes, look of the cues and pool balls, effects of the player’s actions on the look of the table/room etc.)
- VR support
- additional translations”

What is the current state of the Early Access version?

“At this point, it’s quite raw but we’re confident we have something good here - we’re having fun with the current version, steadily developing small iterations to test extensively and focus on the most interesting aspects. Features are being trimmed and added as they’re being tested immediately, and we have a vision of where we want to go (an unusual combination of Lovecraftian horror and pool, roguelike elements, and mystery,).

Please refer to the "About This" section for more details.”

Will the game be priced differently during and after Early Access?

“We want to offer Pool of Madness for free first, then make it paid after the Early Access period ends, once we have a polished product.”

How are you planning on involving the Community in your development process?

“We’d like to release updates, see what players like about different mechanics, what ideas they come up with, and make the most fun version of the game based on this cooperation.

We have extensive experience in community building/management. We plan to mainly utilise the Steam Community Hub and our discord for this purpose. Players will be able to suggest mechanics, give critical feedback regarding the existing solutions as well as the story and the multiplayer, influence the difficulty level etc.”
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Download Pool of Madness Demo

This game is not yet available on Steam

Planned Release Date: 2025

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About This Game

What if Diablo and Inscryption collided with a twisted game of pool?

Seems insane? It is – and it's spellbindingly satisfying.

  • a completely new, seamless take on the game of pool

  • a mad, yet eldritchly entrancing combo of different video game genres, with elements of billiards, pinball and golf

  • we guarantee you haven't played anything like it

Pool of Madness is a loot-driven roguelite where your cue is an ever-evolving weapon. Upgrade, adapt, and challenge the void-born terrors once more, with new strange powers at your disposal.

  • forge a personalised, eldritch cue from parts collected along the way

  • test your sanity and fight void-born bosses on different tables

  • unlock new loot: powerups, balls, cue parts and more

Pool of Madness does not hold your hand, respects mystery and encourages experimentation.

Taking inspiration from all across the spectrum, from traditional roguelikes like Brogue, to genre-defining titles like Dark Souls and Inscryption... and - well - pool, it emphasises discovery and replayability, inviting you to break the rules and develop your own unusual strategies in order to survive.

  • no hand holding, only the void

  • endless replayability

  • freedom to experiment and break the rules

The synergy of different gameplay systems allows for endless possibilities, approaches, rising stakes, mounting insanity, and emergent situations that result in a flow state. Become one with the void and challenge your friends to do the same! 

  • enter a flow state as the pool balls start to explode, blood-pumping chain reactions fill the screen, stakes rise and outrageousness thrives!

  • play alone, with real or imaginary friends, locally or online

"Heavy fog envelops our ship as we navigate these unhallowed waters in search of the island. The captain’s quarters continue to reverberate with unsettling laughter and faint incantations, hinting at a mind adrift, eroding what little morale remains among the crew."

Immerse yourself in the unholy depths of Pool of Madness, a Lovecraftian-themed billiards game where the boundaries between reality and nightmare blur - perform rituals to appease the ancient horrors lurking beyond and try to unveil the secret of the missing ship crew as your mind disintegrates.

Or don't - ignore the story of the crew and focus on the rituals. You decide how deep to dive in.

In other words: Shoot some balls. Go insane. Try again.

15% of revenue will be donated to charity organisations (chosen with our community on Discord).

The game is currently at an early stage of development. The early playtests and media do not reflect the quality of the final release.

System Requirements

    Minimum:
    • Requires a 64-bit processor and operating system
    • OS *: Windows 7/8/8.1/10 (x64)
    • Processor: Core i5-2400 or Ryzen 3 1200
    • Memory: 2 GB RAM
    • Graphics: NVIDIA GTX 660 2GB VRAM or equivalent
    • DirectX: Version 11
    • Storage: 1 GB available space
    • Sound Card: DirectX compatible
    • VR Support: SteamVR
    Recommended:
    • Requires a 64-bit processor and operating system
    • OS *: Windows 7/8/8.1/10 (x64)
    • Processor: Core i5-6400 or Ryzen 5 1600
    • Memory: 4 GB RAM
    • Graphics: NVIDIA GTX 970 4GB VRAM or equivalent
    • DirectX: Version 11
    • Storage: 1 GB available space
    • Sound Card: DirectX compatible
    • VR Support: SteamVR
* Starting January 1st, 2024, the Steam Client will only support Windows 10 and later versions.
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