A Terraria-like open-world survival sandbox! Explore a vast procedurally generated pixel world, gather resources, forge equipment, and battle monsters. Adventure solo or team up with friends online to build your own world. Endless creation and exploration, making every adventure unique.

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앞서 해보기 게임

지금 바로 플레이할 수 있습니다. 게임이 개발되는 과정에 참여하세요.

참고: 앞서 해보기 게임은 완성된 게임이 아니며 개발이 진행됨에 따라 크게 바뀔 수 있습니다. 게임의 현재 상태가 흥미롭지 않게 느껴진다면, 개발이 더 진행될 때까지 기다려 보세요. 앞서 해보기에 대해 자세히 알아보세요.

개발자의 한마디:

왜 앞서 해보기를 진행하나요?

Origin

I once worked on a game called "Birds and Beasts Fantasy."

Because "Birds and Beasts Fantasy" was so large, I spent a lot of time writing the script and drawing the artwork. I also had to adjust numerous code issues related to the game's size. These tedious tasks left me physically and mentally exhausted. I initially estimated that the game might take two years. After nearly a year and a half, the project was still far from complete. I also felt anxious about the game's quality. Every time I added a feature, I felt like I needed to add more to improve the overall quality. There were also countless features that needed to be adjusted, including combat numerical balance and combat feel. These things made me feel physically and mentally exhausted.

I had been thinking about making a smaller game after "Birds and Beasts Fantasy." Like "The Binding of Isaac," could be completed in six months.

Until one Friday, I couldn't bear the frustration and anxiety that "Birds and Beasts Fantasy" brought me. Whatever I wanted to do, I had to do it now. There was no afterlife. I immediately started working on a new, smaller game.

I named this game "Fakeway." It's more of a self-talk. Lowering my expectations and setting my goals might make it easier to achieve.

With this game, I wanted to return to where my gaming dreams began. It was Terraria. Ten years ago, I was working as a Java web engineer at a company. I was assigned to work on a web project at another city. My colleagues were playing Terraria. The pixel art style instantly captivated me, and I played it day and night. This game inspired me to switch careers and become a game designer.

To become a game designer, I read programming books recommended on Stack Overflow. I put these skills into my projects. Six years were spent learning programming. Then I spent another two years learning painting and another two learning music composition. I also spent time learning scriptwriting.

Let me, a half-baked game designer, return to where my dreams began and embark on a new adventure in life.”

얼마나 오래 앞서 해보기를 진행할 계획인가요?

“This has been going on for 18 months. We'll need about 12 more months.”

정식 버전은 앞서 해보기 버전과 어떻게 달라지나요?

“The full version plans to include at least 10 boss stages.”

앞서 해보기 버전은 현재 어떤 상태인가요?

“Connectivity: Steam and LAN connectivity are already supported.

Controllers: Xbox and PS controllers are supported.

Core Systems: Almost Complete. The combat, crafting, farming, and gathering systems are complete.

Progress: Four bosses and 30 common monsters have been completed.”

앞서 해보기 기간 전후로 게임 가격이 달라지나요?

“We plan to gradually raise the price as we ship new content and features.”

개발 과정에서 어떻게 커뮤니티와 소통할 계획인가요?

“We're always listening carefully to community feedback and are promptly improving the game based on it.

Players can contact us through the contact information on the game homepage and store.

Also, the game has a built-in anonymous feedback system. You can submit your feedback anonymously.

We appreciate negative reviews more than positive ones.

Negative reviews help us become better.”
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한국어(을)를 지원하지 않습니다

이 제품은 귀하의 로컬 언어를 지원하지 않습니다. 구매하기 전에 아래에 있는 지원하는 언어 목록을 확인해주세요.

Fakeway Demo 다운로드

Fakeway 구매

 
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게임 정보

Roadmap

Future updates to Fakeway will continue to enhance agriculture, circuitry, automation, and online multiplayer experiences. We hope that through continuous content expansion, the game will gradually evolve into a world with deeper systems and creative space, rather than simply a pixel survival game.

We plan to develop a process with 10 bosses, and we have completed 4 so far. In 2016, we plan to complete the development of all game content.

In 2017, we plan to optimize the details of the entire game.

Introduction

Connection: Currently you can connect via Steam or LAN.

Combat: Including melee weapons, long-range weapons, staff summons, and other weapons. Currently, it contains 30 common monsters and 5 bosses.

Planting: Plant various crops. Currently there are more than 10 plants that can be planted.

Exploration: Currently includes villages, forests, dungeons, oceans and other landforms.

Collection: Items dropped by monsters, collected items, mined items, and synthesized items are worth collecting. There are currently 350 items of various types.

Construction: Build a camp to accommodate the arrival of NPCs. Currently, wooden houses, wooden tables, and wooden chairs can be built.

If you like Terraria, you can try this game. It will bring you a different experience.

Feedback

Multiple feedback channels are available on the game homepage.

Another anonymous feedback tool is built into the game.

We appreciate the sharp criticism more than positive reviews.

시스템 요구 사항

    최소:
    • 64비트 프로세서와 운영 체제가 필요합니다
    • 운영 체제 *: Windows 7 (SP1) 64-bit
    • 프로세서: Intel(R) Core(TM) i3
    • 메모리: 4 GB RAM
    • 그래픽: Geforce GT 610
    • 저장 공간: 200 MB 사용 가능 공간
    권장:
    • 64비트 프로세서와 운영 체제가 필요합니다
    • 운영 체제: Windows 10 (64-bit)
    • 프로세서: Intel(R) Core(TM) i5
    • 메모리: 8 GB RAM
    • 그래픽: Geforce GTX 650
    • 저장 공간: 200 MB 사용 가능 공간
* 2024년 1월 1일부터 Steam 클라이언트는 Windows 10 이상 버전만 지원합니다.

Fakeway에 대한 사용자 평가 사용자 평가 정보 환경 설정

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