FortressCraft Evolved is a unique blend of Voxel Landscapes, Tower Defense, Crafting, Logistics, Exploration, Combat and Assembly lines. Players begin by crash-landing on a strange alien world, left with only a small handful of starting machines.
Análises recentes:
Muito positivas (10) - 80% das 10 análises de usuários dos últimos 30 dias são positivas.
Todas as análises:
Ligeiramente positivas (1,935) - 75% das 1,935 análises de usuários deste jogo são positivas.
Data de lançamento:
9/nov/2015
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Atualizações recentes Ver todos (192)

30 de julho

P22 has begun!

If you have a burning desire or feature or change you want in, then you're running out of time to persuade me and others -

https://www.reddit.com/r/FCE/comments/8h00yn/what_next/

Current top candidates are Conveyor Corners, the MK4 turret and anti-grav ladders.
17 comentários Leia mais

23 de julho

Patch 21 echo!

These days, of course, it's impossible to ship anything without breaking something, despite the tireless work of the testing crew, telling me how broken I've made anything - so therefore, have a tiny patch!

Fix List
  • Fixed endless 'Base Destroyed' message, which was due to the new UI
  • Reduced cost of Upgrade Cargo Lifts to be more in line with P20 costs.
  • Freight Carts research should now be correctly gated behind Adventures Pack or Patreon access
  • Fixed erroneous "Please purchase the Adventurers pack to continue" to people who have just built the MagmaBore.

Patch 22 goals:

  • Corner Conveyors
  • Advanced Teleporters
  • MK4 Turret
  • GPS

As well as continued polish, placeholder machines removed, and optimisation. See you next month! (Or, you know, sooner on the Forums, Twitter or Discord)
11 comentários Leia mais

Sobre este jogo

"This really isn't the same game that I originally purchased anymore. With all the changes that have been made over that duration the game is so much more fun
now that there are machines to alleviate almost every large build annoyance that used to exist. The FALCORs, thieves, excavators, drills etc.. all did so much for
automation it's almost hard to believe I ever did that stuff manually before."

A Whole New Survival Experience...




FortressCraft has continued to evolve, and now sits at 22 free Content Patches since leaving Early Access. This has included radical visual alterations, completely reworking the surface, along with a brand-new rendering system. On top of that, there has been an enormous amount of work to make the game more understandable and accessible for new players, with a new UI, new Tutorial, new Missions and a updated context-sensitive Handbook. The combination of these things should work towards making it feel like a fresh, new experience. Prepare for a new exploration and survival experience!

FortressCraft Evolved is a unique blend of Voxel Landscapes, Tower Defense, Crafting, Logistics, Exploration, Combat and Assembly lines. Players begin by crash-landing on a strange alien world, left with only a small handful of starting machines. Using hand-held scanners they must locate ore resources, place down Ore Extractors and Conveyors to automate the raw material back to the Smelter; take the fresh ingots through multi-machine assembly lines, followed by researching new technologies that help them explore thousands of meters below the planet's surface.

An advanced HoloBase allows players to keep an eye on their factory which they must defend against waves of alien attacks with multiple tiers of missile and energy turrets. To survive they must continue to develop new and unique power systems, from Solar Energy to Jet Turbines, culminating in crafting an Orbital Energy Transmitter, thousands of cubic meters in size, to beam power off-planet, and start the next phase of the game.

And all this runs on a custom engine with an enormous draw-distance, scaleable gameplay engine that is equally at home on high-end or low-end computers, and full multiplayer support!

  • Experience the largest worlds ever seen in any computer game - ever!
  • Create a futuristic mining operation consisting of thousands of huge machines.
  • Full Tower-Defense style combat in a voxel universe.
  • Use hi-tech machinery to locate and process resources from thousands of meters away.
  • Explore thousands of metres vertically, overcoming ever-more difficult challenges.
  • Official Texture Pack and Mod Pack support
  • State of the art lighting and shadowing, utilising high resolution maps for machinery and environment
  • Innovative“Build to Me” Feature to facilitate rapid, accurate building
  • Super Build Tools allowing instant creation of primitive shapes

"In a world where early access and indie usually means abandoned, unfinished garbage, this game's post-launch development is outpacing many AAA titles and companies."

Requisitos de sistema

Windows
Mac OS X
SteamOS + Linux
    Mínimos:
    • SO: XP and up
    • Processador: Dual-Core 1.6ghz CPU
    • Memória: 4096 MB de RAM
    • Placa de vídeo: Intel HD Graphics 3000/Nvidia G300/Radeon HD 5850 with 512mb of RAM
    • DirectX: Versão 11
    • Rede: Conexão de internet banda larga
    • Armazenamento: 5000 MB de espaço disponível
    • Outras observações: Additional features are available with 8 or 16 GB of RAM
    Mínimos:
    • SO: 10.7 and up
    • Processador: Dual-Core 1.6ghz CPU
    • Memória: 4 GB de RAM
    • Placa de vídeo: Intel HD Graphics 3000/Nvidia G285/Radeon HD 5450 with 512mb of RAM
    • Rede: Conexão de internet banda larga
    • Armazenamento: 5 GB de espaço disponível
    • Outras observações: Additional features are available with 8 or 16 GB of RAM
    Mínimos:
    • SO: Ubuntu 14.04
    • Processador: Dual-Core 1.6ghz CPU
    • Memória: 4096 MB de RAM
    • Placa de vídeo: Intel HD Graphics 3000/Nvidia G285/Radeon HD 5450 with 512mb of RAM
    • Armazenamento: 5000 MB de espaço disponível
    • Outras observações: Additional features are available with 8 or 16 GB of RAM

O que os curadores dizem

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