Soccer meets driving once again in the long-awaited, physics-based multiplayer-focused sequel to Supersonic Acrobatic Rocket-Powered Battle-Cars! Choose a variety of high-flying vehicles equipped with huge rocket boosters to score amazing aerial goals and pull-off incredible game-changing saves!
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购买 Rocket League®


购买 Rocket League® Game of the Year Edition

包含 4 件物品: Rocket League®, Rocket League® - Chaos Run DLC Pack, Rocket League® - Revenge of the Battle-Cars DLC Pack, Rocket League® - Supersonic Fury DLC Pack

此游戏的 DLC

购买 Rocket League® – Fast & Furious™ DLC Bundle

包含 3 件物品: Rocket League® - The Fate of the Furious™ Ice Charger, Rocket League® – Fast & Furious™ '70 Dodge® Charger R/T, Rocket League® – Fast & Furious™ '99 Nissan Skyline GT-R R34


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Cross-Platform Party and Summer Roadmap Update

Hello everyone! We’ve been hard at work finalizing our upcoming Rocket League update for the end of August;  because everything is not releasing at once, we wanted to give you a clear idea of what you can expect later this month and into September.

First, the most pressing news: we are still putting the finishing touches on RocketID -- better known as Cross-Platform Parties -- by making sure that it lives up to our standards and yours. With that in mind, we have decided to target RocketID for September (pending first-party certification) instead of this month as we had originally planned. It was a tough decision to make, yes, but our focus on quality -- even at the expense of our schedule -- is in place so that we can provide you with the excellent play experience that you deserve.

Though RocketID has been pushed out to the update after next, we’re still on track to deliver the "August Update," as it’s called for now, by the end of the month. The August Update includes a big change to progression, which updates what happens when you gain levels in Rocket League along with major tuning related to how frequently that happens. Our intent is to make gaining levels desirable, achievable, and rewarding.

We’re also very excited about our first Rocket Pass, which launches one week after the August Update rolls out to you. Rocket Pass and its "Premium" upgrade features a ton of fantastic content for you to collect --  you can learn more about it in our Closer Look from June.

In addition to Cross-Platform Parties in September, there are also a number of new features and content coming later this year. We’ll be kicking off Competitive Season 9 this fall, along with moving all Sports Playlists, like Rumble, Dropshot, etc. into their own Ranked tab (may the best players win)! And be sure to keep an eye out for additional announcements in the coming weeks, including some exciting social features we think will be a big hit.

That’s a quick preview of the next couple of months of what’s in the development pipeline. We’re still planning another Roadmap blog to cover the last few months of 2018. Be sure to share your thoughts on RocketID, Rocket Pass and progression with us on Twitter and the Subreddit. Thanks for your continued support!
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Language Ban System: One Year Later

It’s been just over a year since we first introduced the Language Ban system to Rocket League, which means: Happy Belated Birthday, ‘Thor.’ (And yes, that IS what we call it internally!)

In celebration of that birthday, we thought it useful to share some quick stats regarding how the system limits toxicity and player harassment on an ongoing basis. That means that since activating the system on August 2, 2017, ‘Thor’ has...
  • Levied over 520,000 bans on more than 283,000 accounts
  • Of these accounts, 66% were banned once, and 34% were banned multiple times (including both Game and Chat Bans)
  • 94.4% of players banned once have returned to online play after the ban was served
  • 66% of all bans are Game Bans; 34% are Chat Bans, which were introduced earlier this year
  • All of the bans back-to-back accumulate to over 2,700 years, 142,000 weeks, or more than 86,210,000,000 seconds
We’re still working on evolving this system as we strive to keep Rocket League a fun, all-ages-friendly environment. That will include adding real-time language filtering that we believe will make an appearance later this year. We'll keep you updated when we have more to share!
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Soccer meets driving once again in the long-awaited, physics-based sequel to the beloved arena classic, Supersonic Acrobatic Rocket-Powered Battle-Cars!

A futuristic Sports-Action game, Rocket League®, equips players with booster-rigged vehicles that can be crashed into balls for incredible goals or epic saves across multiple, highly-detailed arenas. Using an advanced physics system to simulate realistic interactions, Rocket League® relies on mass and momentum to give players a complete sense of intuitive control in this unbelievable, high-octane re-imagining of association football.

Awesome features include:

  • All-new Season Mode that allows players to enjoy a full single-player experience
  • Extensive Battle-Car customizations with more than 10 billion possible combinations
  • Unlockable items and vehicles, stat tracking, leaderboards, and more
  • Addictive 8-player online action with a variety of different team sizes and configurations
  • Amazing 2-, 3-, and 4-player splitscreen mode that can be played locally or taken online against other splitscreen players
  • Broadcast-quality replays that allow you to fast forward, rewind, or view the action from anywhere in the arena
  • Competitive cross-platform gameplay with PlayStation®4 and Xbox One users

NOTE: Because of agreements with our online service provider, there are certain regions that are unable to connect to Rocket League®’s online multiplayer component. As a result, server access is restricted in China, Crimea, Cuba, Iran, North Korea, Sudan, and Syria. Apologies to our customers in those regions.

SteamOS and Mac Beta Versions
As of September 8, 2016, the SteamOS and Mac versions of Rocket League® were released to "Beta." SteamOS is the only "officially" supported Linux client, though other Linux platforms may be compatible. Likewise, the Mac version may or may not work on older systems with an integrated video solution and a dedicated GPU is highly recommended (Macs from 2013 or after should be okay). Mac system requirements are as follows:

  • OS: MacOS X 10.8.5
  • Processor: Intel Core i5 2.4 GHz
  • Memory: 8 GB RAM
  • Graphics: OpenGL 4.1 - ATI Radeon HD 5670, NVIDIA GeForce GT 640M, Intel HD Graphics 4000 or Iris Pro Graphics

Be sure and check ongoing patch notes for SteamOS and Mac beta updates going forward. Listed below are all known issues for both versions of the game as of June 1, 2017:

  • The correct store page for DLC purchased through the Showroom doesn’t show up for Big Picture users. This is a Steam client-specific issue that Valve will be fixing in an upcoming patch
  • There are occasional crashes when exiting from a match to the main menu
  • The statues in Urban Central do not display correctly
  • You may experience intermittent blurring issues
  • (Mac Only) Xbox 360 controllers won’t work. You will need a third-party driver solution to use them
  • (Mac Only) Steam Controller is not natively supported

View the Rocket League® Terms of Use at


Mac OS X
SteamOS + Linux
    • 操作系统: Windows 7 or Newer
    • 处理器: 2.4 GHz Dual core
    • 内存: 2 GB RAM
    • 图形: NVIDIA GTX 260 or ATI 4850
    • DirectX 版本: 9.0c
    • 网络: 宽带互联网连接
    • 存储空间: 需要 7 GB 可用空间
    • 操作系统: Windows 7 or Newer
    • 处理器: 2.5+ GHz Quad core
    • 内存: 4 GB RAM
    • 图形: NVIDIA GTX 660 or better, ATI 7950 or better
    • DirectX 版本: 9.0c
    • 网络: 宽带互联网连接
    • 存储空间: 需要 7 GB 可用空间
    • 附注事项: Gamepad or Controller Recommended
    • 操作系统: MacOS X 10.8.5
    • 处理器: Intel Core i5 2.4 GHz
    • 内存: 8 GB RAM
    • 图形: OpenGL 4.1 - ATI Radeon HD 5670, NVIDIA GeForce GT 640M, Intel HD Graphics 4000 or Iris Pro Graphics
    • 网络: 宽带互联网连接
    • 存储空间: 需要 7 GB 可用空间
    • 操作系统: MacOS X 10.8.5 or Newer
    • 处理器: Intel Core i7 2.4 GHz+
    • 内存: 8 GB RAM
    • 图形: OpenGL 4.1 - ATI Radeon HD 5670, NVIDIA GeForce GT 640M
    • 网络: 宽带互联网连接
    • 存储空间: 需要 7 GB 可用空间
    • 处理器: 2.4+ GHz Quad core
    • 内存: 2 GB RAM
    • 图形: NVIDIA GTX 260 or ATI 4850
    • 网络: 宽带互联网连接
    • 存储空间: 需要 7 GB 可用空间
    • 处理器: 2.5+ GHz Quad core
    • 内存: 4 GB RAM
    • 图形: NVIDIA GTX 660 or better, ATI 7950 or better
    • 网络: 宽带互联网连接
    • 存储空间: 需要 7 GB 可用空间
    • 附注事项: Gamepad or Controller Recommended


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