Soccer meets driving once again in the long-awaited, physics-based multiplayer-focused sequel to Supersonic Acrobatic Rocket-Powered Battle-Cars! Choose a variety of high-flying vehicles equipped with huge rocket boosters to score amazing aerial goals and pull-off incredible game-changing saves!
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Veldig positive (2,271) - 84% of the 2,271 user reviews in the last 30 days are positive.
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Veldig positive (151,179) - 92% av 151,179 brukeranmeldelser for dette spillet er positive.
Utgivelsesdato:
7. juli, 2015
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Kjøp Rocket League® Game of the Year Edition

Inkluderer 4 objekter: Rocket League®, Rocket League® - Chaos Run DLC Pack, Rocket League® - Revenge of the Battle-Cars DLC Pack, Rocket League® - Supersonic Fury DLC Pack

 

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15. mai

Competitive Season 7 Rewards Preview and Season 8 Details



Whether you’re planning to take a trip down the "Road to Grand Champ" or you're planning to grind out Season Reward Levels this month, it’s time to get motivated -- the end of Competitive Season 7 is just around the corner!

The May Content Update we chatted about in our Summer Roadmap last week marks the end of Season 7, which means that it’s now time to talk about what Season Rewards you can expect!

We’re taking a new approach to Rewards this season, beginning with a fresh set of Player Banners. While each Skill Tier still has its own unique Player Banner, the color and design of those Banners have been detached from the Tier they’re rewarded to (i.e. blue hues for Diamond and Platinum ranks, gold for, erm, Gold, etc.). This new approach gives our team the creative freedom they need to bring you fresh, awesome content season after season, while also helping to inspire new presets or even compliment existing presets in your Rocket League Garage

Take a look at the Season 7 Player Banners posted up top and see the list below for the distribution breakdown:
  • Bronze I or higher – ‘Season 7 - Tier 1’ Player Banner
  • Silver I or higher – ‘Season 7 - Tier 2’ Player Banner + lower Player Banner
  • Gold I or higher – ‘Season 7 - Tier 3’ Player Banner + lower Player Banners
  • Platinum I or higher – ‘Season 7 - Tier 4’ Player Banner + lower Player Banners
  • Diamond I or higher – ‘Season 7 - Tier 5’ Player Banner + lower Player Banners
  • Champion I or higher – ‘Season 7 - Tier 6’ Player Banner + lower Player Banners
  • Grand Champion – 'Season 7 Grand Champion' in-game Title + ‘Season 7 - Tier 7’ Player Banner + lower Player Banners



But we’re not stopping at Player Banners this season! Due to popular demand, eligible players will ALSO receive up to THREE brand new Goal Explosions! That means that you can expect to get ‘Striker,’ ‘Striker Pro’ and ‘Striker Legend’ Goal Explosions at the same time the Player Banners drop at the end of the season. Which Goal Explosions will you receive? Here's the list:
  • Bronze and Silver Tiers – ‘Striker’ Goal Explosion
  • Gold and Platinum – ‘Striker’ and ‘Striker Pro’ Goal Explosions
  • Diamond, Champion and Grand Champion –  ‘Striker,’ ‘Striker Pro’ and ‘Striker Legend’ Goal Explosions
Remember, in order to be eligible for Season 7 Rewards, you must first place in a Competitive Playlist AND fulfill the appropriate Season Reward Level or Levels. (You can learn more about Season Reward Levels here.) We’ve also been on the lookout for matchmaking troublemakers, and any account found to be abusing the matchmaking system may lose out on Season 7 Rewards entirely.

The end of Season 7 marks the start of Competitive Season 8 as well! We’ll be doing another soft skill reset this time around, so if you ended Season 7 at Diamond I, for example, you’ll match against players of similar skill during the initial placement matches. If you go on a winning streak during placement, you’ll eventually play against higher-Tier players, while a losing streak would put you against players in the Platinum level or below.

Good luck with the rest of Season 7 and be sure to tell us your thoughts on our Subreddit, Twitter, and our Forums.
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10. mai

Rocket League Roadmap: Summer 2018



Hi everybody!  As mentioned earlier this year, we plan to provide a Rocket League roadmap every few months to give you a look at what content is coming in the next quarter or so.  As May is now here, it's time to take a look at the roadmap for summer 2018!

May
In late May, we plan to release a Content Update including:
  • A brand new Arena
  • The start of Competitive Season 8
  • Competitive Season 7 Rewards
  • New in-game music with the release of ‘Rocket League x Monstercat Vol. 3’
  • And more!
June
Following the Content Update, June will bring additional activities both in-game and out:
  • New, summer-themed in-game Event
  • The RLCS Season 5 World Championship live from London (be sure to tune in for Fan Rewards)!
  • New Licensed Premium DLC
July
Every July we celebrate Rocket League’s birthday, and 2018 is no exception.  In July, we’ll kick off a big Anniversary in-game Event with some special throwback content for our long time fans as well as a lot of cool goodies to earn. Stay tuned for additional details as we get closer!

Summer Feature Update (July-August)
We also have another huge Feature Update planned for late Summer.  Some of the highlights include:

Cross-Platform Friends & Parties
  • Register an in-game ID that is a combination of a name with a unique code, like Scarab#7777
  • Add friends from other platforms by entering their ID into the new, in-game friends list
  • Party up with your new cross-platform friends and play online!
Progression 2.0
  • Leveling Updates
    • We’re removing the level cap of 75 and re-balancing the entire level-up curve. Levels will take a fixed amount of XP to earn instead of becoming exponentially longer as you level up.
    • You’ll be converted to a new level appropriate for how much you’ve played Rocket League in your career.
    • Leveling up grants you an Uncommon, Rare, Very Rare, or Import item (instead of these drops being randomly-timed as they are currently)
    • You can earn new Titles and Banners at level 100 and beyond to show off your status
  • XP Updates
    • As part of the leveling updates, XP is going to become Online-only
    • XP will now be based on Time Played in matches in addition to your Score.
    • New XP Mechanics!
      • Match Completion Bonus (for finishing games)
      • Consecutive Games Bonus (for staying in Casual lobbies)
      • Party Bonus (for playing with friends)
      • Leaver Penalty (to punish quitters in all modes)
      • Double XP Weekends
      • And more!
“Rocket Pass”

Alongside the XP and leveling updates, we’ve also been working on a new system to give you new ways to earn items and make progress while playing Rocket League.

Our “Rocket Pass” system consists of multiple Tiers of earnable content.  You increase your Tier by leveling up normally and you’ll unlock new, unique content as you go.  Each “Rocket Pass” will last for a few months before it’s retired and a new Pass will take its place with new content to unlock.

The “Rocket Pass” has both Free and Premium tracks so everybody has something to work for.  The Free track contains new cosmetic items as well as Decryptors and exclusive in-game Titles, while the Premium track will have a flat cost to unlock. You will be able to preview Premium track content before you buy the unlock to access it.

We are still developing the “Rocket Pass” system and we’ll  have more details to share as we get closer to launch!

That’s just a quick look at a few of the major highlights that are coming up this summer.  We’re really excited about all of the planned updates and hope you enjoy everything we have in the development pipeline.  Thanks for playing!




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Om dette spillet

Soccer meets driving once again in the long-awaited, physics-based sequel to the beloved arena classic, Supersonic Acrobatic Rocket-Powered Battle-Cars!

A futuristic Sports-Action game, Rocket League®, equips players with booster-rigged vehicles that can be crashed into balls for incredible goals or epic saves across multiple, highly-detailed arenas. Using an advanced physics system to simulate realistic interactions, Rocket League® relies on mass and momentum to give players a complete sense of intuitive control in this unbelievable, high-octane re-imagining of association football.

Awesome features include:

  • All-new Season Mode that allows players to enjoy a full single-player experience
  • Extensive Battle-Car customizations with more than 10 billion possible combinations
  • Unlockable items and vehicles, stat tracking, leaderboards, and more
  • Addictive 8-player online action with a variety of different team sizes and configurations
  • Amazing 2-, 3-, and 4-player splitscreen mode that can be played locally or taken online against other splitscreen players
  • Broadcast-quality replays that allow you to fast forward, rewind, or view the action from anywhere in the arena
  • Competitive cross-platform gameplay with PlayStation®4 and Xbox One users


NOTE: Because of agreements with our online service provider, there are certain regions that are unable to connect to Rocket League®’s online multiplayer component. As a result, server access is restricted in China, Crimea, Cuba, Iran, North Korea, Sudan, and Syria. Apologies to our customers in those regions.

SteamOS and Mac Beta Versions
As of September 8, 2016, the SteamOS and Mac versions of Rocket League® were released to "Beta." SteamOS is the only "officially" supported Linux client, though other Linux platforms may be compatible. Likewise, the Mac version may or may not work on older systems with an integrated video solution and a dedicated GPU is highly recommended (Macs from 2013 or after should be okay). Mac system requirements are as follows:

  • OS: MacOS X 10.8.5
  • Processor: Intel Core i5 2.4 GHz
  • Memory: 8 GB RAM
  • Graphics: OpenGL 4.1 - ATI Radeon HD 5670, NVIDIA GeForce GT 640M, Intel HD Graphics 4000 or Iris Pro Graphics

Be sure and check ongoing patch notes for SteamOS and Mac beta updates going forward. Listed below are all known issues for both versions of the game as of June 1, 2017:

  • The correct store page for DLC purchased through the Showroom doesn’t show up for Big Picture users. This is a Steam client-specific issue that Valve will be fixing in an upcoming patch
  • There are occasional crashes when exiting from a match to the main menu
  • The statues in Urban Central do not display correctly
  • You may experience intermittent blurring issues
  • (Mac Only) Xbox 360 controllers won’t work. You will need a third-party driver solution to use them
  • (Mac Only) Steam Controller is not natively supported

View the Rocket League® Terms of Use at www.rocketleaguegame.com/tos

Systemkrav

Windows
Mac OS X
SteamOS + Linux
    Minimum:
    • OS: Windows 7 or Newer
    • Processor: 2.4 GHz Dual core
    • Minne: 2 GB RAM
    • Graphics: NVIDIA GTX 260 or ATI 4850
    • DirectX: Version 9.0c
    • Network: Broadband Internet connection
    • Lagring: 7 GB available space
    Anbefalt:
    • OS: Windows 7 or Newer
    • Processor: 2.5+ GHz Quad core
    • Minne: 4 GB RAM
    • Graphics: NVIDIA GTX 660 or better, ATI 7950 or better
    • DirectX: Version 9.0c
    • Network: Broadband Internet connection
    • Lagring: 7 GB available space
    • Additional Notes: Gamepad or Controller Recommended
    Minimum:
    • OS: MacOS X 10.8.5
    • Processor: Intel Core i5 2.4 GHz
    • Minne: 8 GB RAM
    • Graphics: OpenGL 4.1 - ATI Radeon HD 5670, NVIDIA GeForce GT 640M, Intel HD Graphics 4000 or Iris Pro Graphics
    • Network: Broadband Internet connection
    • Lagring: 7 GB available space
    Anbefalt:
    • OS: MacOS X 10.8.5 or Newer
    • Processor: Intel Core i7 2.4 GHz+
    • Minne: 8 GB RAM
    • Graphics: OpenGL 4.1 - ATI Radeon HD 5670, NVIDIA GeForce GT 640M
    • Network: Broadband Internet connection
    • Lagring: 7 GB available space
    Minimum:
    • Processor: 2.4+ GHz Quad core
    • Minne: 2 GB RAM
    • Graphics: NVIDIA GTX 260 or ATI 4850
    • Network: Broadband Internet connection
    • Lagring: 7 GB available space
    Anbefalt:
    • Processor: 2.5+ GHz Quad core
    • Minne: 4 GB RAM
    • Graphics: NVIDIA GTX 660 or better, ATI 7950 or better
    • Network: Broadband Internet connection
    • Lagring: 7 GB available space
    • Additional Notes: Gamepad or Controller Recommended
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