Soccer meets driving once again in the long-awaited, physics-based multiplayer-focused sequel to Supersonic Acrobatic Rocket-Powered Battle-Cars! Choose a variety of high-flying vehicles equipped with huge rocket boosters to score amazing aerial goals and pull-off incredible game-changing saves!
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매우 긍정적 (4,622) - 지난 30일 동안의 사용자 평가 4,622건 중 88% 가 긍정적입니다.
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출시 날짜:
2015년 7월 7일

로그인하셔서 게임을 찜 목록에 추가하거나, 팔로우하거나, 관심 없음으로 표시하세요.

Rocket League® 구매

이 게임이 포함된 패키지

Rocket League® Game of the Year Edition 구매

4개 항목 포함: Rocket League®, Rocket League® - Chaos Run DLC Pack, Rocket League® - Revenge of the Battle-Cars DLC Pack, Rocket League® - Supersonic Fury DLC Pack

다운로드 가능 콘텐츠(DLC)

Rocket League® – Fast & Furious™ DLC Bundle 구매

3개 항목 포함: Rocket League® - The Fate of the Furious™ Ice Charger, Rocket League® – Fast & Furious™ '70 Dodge® Charger R/T, Rocket League® – Fast & Furious™ '99 Nissan Skyline GT-R R34


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2018년 7월 6일

Rocket League's 3rd Birthday

It’s been more than 1000 days since we first released Rocket League on July 7, 2015, and thanks to YOU, our avid community, we’ve welcomed even more fervent players to our ever-growing soccer-meets-driving video game. What started as a small passion project and sequel to Supersonic Acrobatic Rocket-Powered Battle-Cars, has turned into a monster success; surpassing our wildest dreams and even moving beyond what we had expected coming off of last year’s big “two-year” celebration!

It’s crazy to think that it was 10 years ago this coming October that SARPBC first came to PlayStation 3 and that three years have passed since Rocket League forever changed our lives for the better (and we hope it’s changed yours’ for the better too); but here we are – 46 million players strong, with the game readily available on four major platforms with a free-to-play version scheduled for release in China later this year. More than 2.5 Billion games of Rocket League have been played in its lifetime (that’s up more than a BILLION over last year!) and we have so many possible customization combinations in the game, that we stopped publicly counting at “hundreds of trillions” because the number is so big, it almost sounds made up (but it isn’t).

Normally with this anniversary post, we point out all of the things we have planned for the rest of the year, but we’ve heard your requests for more regular information and have tried to keep you up to date on a much more regular basis prior to posting this – so be sure to check out our Rocket League Roadmap right here (wow, that’s a lot of alliteration) along with our recent posts on our upcoming Rocket Pass and incoming changes to XP and Level Progress for the full story. If you have friends on Xbox or Steam who haven’t played Rocket League yet, we’re having a Free Weekend starting July 5 thru July 9 and a special Third Anniversary / SARPBC 10th Anniversary event July 9 thru July 23 that will give you all sorts of cool limited-time items and even a Throwback stadium inspired by the original Battle-Cars!

If you want to celebrate Rocket League with us in the real world, you can do that too in our hometown of San Diego, California at Petco Park – where we’ll be hosting a FREE birthday bash on July 19 from 3pm to 9pm. We have all sorts of partners, friends, and colleagues scheduled to appear, including Greg Miller and the crew from Kinda Funny, WWE Superstars Xavier Woods and Becky Lynch, Pro players from North America and Europe, and plenty more!

Oh, and speaking of Rocket League pros, the last year has been an amazing one for Rocket League Esports with more coolness on the horizon. The RLCS Season 4 World Championship in Washington D.C. and Season 5 World Championship in London were seen by MILLIONS of viewers all over the world, while the Universal Open has now returned along with new Psyonix-sponsored community events like The Climb,  to bring our game to even more players, teams, and audiences than ever before! And while we’re not officially announcing anything just yet, we CAN tell you that the future of Rocket League Esports is brighter than ever – as the next year of RLE will bring higher prize pools, more opportunities for players of all skill levels, and a much more holistic approach to our Worldwide esports program – both in-game and out. We’re excited to start sharing those plans with you in the coming months, so stay tuned for more soon!

As always, we can’t thank you enough for your ongoing support and passion for our game. YOU make this possible and for that we are truly grateful, humbled, and appreciative. Here’s to another great year of Rocket League and here’s to another great year spent playing and enjoying gaming with you.



P.S. Come on now, you didn’t think we’d post our yearly celebration blog without an updated infographic did you? It’s tradition! Enjoy!

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2018년 7월 3일

Rocket League’s Anniversary Event Starts July 9

Can you believe Rocket League is nearly THREE years old and Supersonic Acrobatic Rocket-Powered Battle-Cars is about to turn TEN? Oh, how time flies! To celebrate both milestones, we’re throwing an in-game birthday bash Event and you’re all invited!

Our Anniversary Event will run from July 9 to July 23 (timing details below) and will work a bit differently than our previous in-game Events. For starters, we’re adding an all-new 3v3 ‘Anniversary’ Playlist to the Casual Playlists page, featuring an inspired ‘Throwback Stadium’ that veteran SARPBC players may recognize! The goal layout, in particular, is a departure from the modern goal positions seen in the rest of Rocket League’s Arenas, but it does harken back to the old-school days of Battle-Cars, which should tickle the old nostalgia feels quite nicely. (Note: Throwback will also feature SARPBC-style ball weight, so expect the ball on Throwback - and only Throwback - to act a little ‘lighter’ than normal.)

We’re changing up how you earn Customization Items during the Anniversary Event as well. There will be no Event Crates this time around, with all of the new items available by redeeming SARPBC 10th Anniversary-themed ‘Balloons,’ which are earned by playing matches online. Check out screenshots of some of the items below!

Along with new items up for grabs, you'll also be able to redeem Balloons for a new type of Anniversary surprise! These ‘Golden Eggs’ do not require a Key or Decryptor to unlock, so just crack up to ten of ‘em open to find one of over 60 possible Customization Items from our retired Champions Series Crates.
  • Anniversary Event Start Time: Monday, July 9, 10am PDT (1pm EDT, 7pm CEST)
  • Anniversary Event End Time: Monday, July 23, 5pm PDT (8pm EDT, 2am CEST on July 24)
  • Anniversary Event ‘Balloons’ Expire: Monday, July 23, 5pm PDT (8pm EDT, 2am CEST on July 24)
    • The Anniversary Event ‘Balloons’ expire as soon as the Event concludes. There is no one-week redemption grace period.
We hope to see you at the in-game party next month, and THANK YOU to our amazing community for sticking with Rocket League and SARPBC throughout the last decade. We wouldn’t be here without your dedication, your passion and your feedback. Here’s to the next ten years!
Will I be able to redeem Anniversary Event ‘Balloons’ after the Event ends on July 23?

No, Balloons expire as soon as the Event concludes at 5pm PDT on July 23.

Can I trade in items I get from Golden Eggs?

Yes! Golden Egg items can be traded in with other Golden Egg items. The Golden Egg is its own series, so these items cannot be traded in with Crate items.

Where can I play Throwback Stadium?

Throwback Stadium can be played in the Anniversary Playlist. We will be adding Throwback as a playable Arena in Private Matches, Tournaments, and Local Matches in our next major update.

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게임에 대해

Soccer meets driving once again in the long-awaited, physics-based sequel to the beloved arena classic, Supersonic Acrobatic Rocket-Powered Battle-Cars!

A futuristic Sports-Action game, Rocket League®, equips players with booster-rigged vehicles that can be crashed into balls for incredible goals or epic saves across multiple, highly-detailed arenas. Using an advanced physics system to simulate realistic interactions, Rocket League® relies on mass and momentum to give players a complete sense of intuitive control in this unbelievable, high-octane re-imagining of association football.

Awesome features include:

  • All-new Season Mode that allows players to enjoy a full single-player experience
  • Extensive Battle-Car customizations with more than 10 billion possible combinations
  • Unlockable items and vehicles, stat tracking, leaderboards, and more
  • Addictive 8-player online action with a variety of different team sizes and configurations
  • Amazing 2-, 3-, and 4-player splitscreen mode that can be played locally or taken online against other splitscreen players
  • Broadcast-quality replays that allow you to fast forward, rewind, or view the action from anywhere in the arena
  • Competitive cross-platform gameplay with PlayStation®4 and Xbox One users

NOTE: Because of agreements with our online service provider, there are certain regions that are unable to connect to Rocket League®’s online multiplayer component. As a result, server access is restricted in China, Crimea, Cuba, Iran, North Korea, Sudan, and Syria. Apologies to our customers in those regions.

SteamOS and Mac Beta Versions
As of September 8, 2016, the SteamOS and Mac versions of Rocket League® were released to "Beta." SteamOS is the only "officially" supported Linux client, though other Linux platforms may be compatible. Likewise, the Mac version may or may not work on older systems with an integrated video solution and a dedicated GPU is highly recommended (Macs from 2013 or after should be okay). Mac system requirements are as follows:

  • OS: MacOS X 10.8.5
  • Processor: Intel Core i5 2.4 GHz
  • Memory: 8 GB RAM
  • Graphics: OpenGL 4.1 - ATI Radeon HD 5670, NVIDIA GeForce GT 640M, Intel HD Graphics 4000 or Iris Pro Graphics

Be sure and check ongoing patch notes for SteamOS and Mac beta updates going forward. Listed below are all known issues for both versions of the game as of June 1, 2017:

  • The correct store page for DLC purchased through the Showroom doesn’t show up for Big Picture users. This is a Steam client-specific issue that Valve will be fixing in an upcoming patch
  • There are occasional crashes when exiting from a match to the main menu
  • The statues in Urban Central do not display correctly
  • You may experience intermittent blurring issues
  • (Mac Only) Xbox 360 controllers won’t work. You will need a third-party driver solution to use them
  • (Mac Only) Steam Controller is not natively supported

View the Rocket League® Terms of Use at

시스템 요구 사항

Mac OS X
SteamOS + Linux
    • 운영체제: Windows 7 or Newer
    • 프로세서: 2.4 GHz Dual core
    • 메모리: 2 GB RAM
    • 그래픽: NVIDIA GTX 260 or ATI 4850
    • DirectX: 버전 9.0c
    • 네트워크: 초고속 인터넷 연결
    • 저장공간: 7 GB 사용 가능 공간
    • 운영체제: Windows 7 or Newer
    • 프로세서: 2.5+ GHz Quad core
    • 메모리: 4 GB RAM
    • 그래픽: NVIDIA GTX 660 or better, ATI 7950 or better
    • DirectX: 버전 9.0c
    • 네트워크: 초고속 인터넷 연결
    • 저장공간: 7 GB 사용 가능 공간
    • 추가 사항: Gamepad or Controller Recommended
    • 운영체제: MacOS X 10.8.5
    • 프로세서: Intel Core i5 2.4 GHz
    • 메모리: 8 GB RAM
    • 그래픽: OpenGL 4.1 - ATI Radeon HD 5670, NVIDIA GeForce GT 640M, Intel HD Graphics 4000 or Iris Pro Graphics
    • 네트워크: 초고속 인터넷 연결
    • 저장공간: 7 GB 사용 가능 공간
    • 운영체제: MacOS X 10.8.5 or Newer
    • 프로세서: Intel Core i7 2.4 GHz+
    • 메모리: 8 GB RAM
    • 그래픽: OpenGL 4.1 - ATI Radeon HD 5670, NVIDIA GeForce GT 640M
    • 네트워크: 초고속 인터넷 연결
    • 저장공간: 7 GB 사용 가능 공간
    • 프로세서: 2.4+ GHz Quad core
    • 메모리: 2 GB RAM
    • 그래픽: NVIDIA GTX 260 or ATI 4850
    • 네트워크: 초고속 인터넷 연결
    • 저장공간: 7 GB 사용 가능 공간
    • 프로세서: 2.5+ GHz Quad core
    • 메모리: 4 GB RAM
    • 그래픽: NVIDIA GTX 660 or better, ATI 7950 or better
    • 네트워크: 초고속 인터넷 연결
    • 저장공간: 7 GB 사용 가능 공간
    • 추가 사항: Gamepad or Controller Recommended
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