Physics-driven survival horror where you must stay near the light to survive. Create and manage fires to expand your safety. Use physics to lift and use items you find in the world. Monsters lurk in the darkness and are scared of the light, but some are strong enough to put out your fires.

想要将此项目添加至您的愿望单、关注它或标记为已忽略,请先登录

即将开启抢先体验

此游戏的开发者打算发行仍在制作中的游戏,根据玩家反馈进行开发。

注意:处于抢先体验的游戏内容尚不完整且也许会发生变化。如果您不是特别想玩当前这个状态下的游戏,那么您应该等待一段时间来观察游戏的开发进度。了解更多

开发者的话:

为何要采用抢先体验这种模式?

“Red in the Dark is a deeply atmospheric survival game that mixes exploration, resource management, and psychological horror. Because the experience depends on player perception, balance, and tension pacing, Early Access lets us refine those systems through feedback on how players survive, explore, and interpret the world. The story and mechanics both depend on discovering what works in practice, not just theory.”

这款游戏的抢先体验状态大约持续多久?

“We plan to remain in Early Access for 2–5 months, depending on community feedback and the depth of additional content we build. The goal isn’t to stay open indefinitely and we want to reach a polished, complete version that reflects both our original vision and what resonates most with players.”

计划中的完整版本和抢先体验版本到底有多少不同?

“Day/Night Cycle
Time management
More enemies
Better AI
More objects to interact with
Crafting/Combing items
Better and More Artwork
Story Mode

POTENTIALLY:
multiplayer (not a promise)
survival (health, hunger, sanity)”

抢先体验版本的现状如何?

“The current build includes the core mechanics of light management and shadow monsters that attack your fire. The main enemy pathing is a few days away from being implemented.
Gameplay at this stage evolves around keeping shadows away from your fire and finding fuel to keep it alive, but there are no consequences yet.
There are content additions, balancing, tuning, and performance optimization being done at a quick pace. Many art and sound elements are missing, placeholders, or work-in-progress.
Keyboard/mouse support. ”

在抢先体验期间和结束之后,游戏价格会有所不同吗?

“We plan to keep the price the same during, and after Early Access. Our plan is to only change the price a single time when multiplayer is added, which will depend on the popularity of this feature in the community.”

在开发过程中,你们是如何计划让玩家社区参与进来的?

“We will utilize Discord, TikTok, and YouTube to collect feedback, ideas, and player observations. The horror atmosphere depends on how players move, react, and survive, so this data and feedback directly shape how we balance tension, lighting, and enemy behaviors. We’ll publish transparent development notes and change logs throughout Early Access so players can see exactly what’s being built and why.”
了解更多
不支持简体中文

本产品尚未对您目前所在的地区语言提供支持。在购买请先行确认目前所支持的语言。

此游戏尚未在 Steam 上推出

即将推出

感兴趣吗?
将此游戏添加至您的愿望单,以便在游戏推出时收到通知。
添加至您的愿望单
 
查看所有讨论

在讨论版中为这款游戏汇报 BUG,并留下反馈

关于此游戏

Red in the Dark is a physics-driven survival horror game where you must keep your fire burning. Shadows may attack you at the worst time while you explore for more fuel. Other creatures lurk in the shadows, watching you and waiting. 

成人内容描述

开发者对内容描述如下:

You will be attacked by scary shadow monsters that will make scary sounds and they may kill you violently

系统需求

    最低配置:
    • 需要 64 位处理器和操作系统
    • 内存: 4096 MB RAM
    • 显卡: GTX 2070
    推荐配置:
    • 需要 64 位处理器和操作系统
    • 内存: 7 GB RAM
    • 显卡: GTX 3070
此产品无任何评测

您可以为此产品撰写您自己的评测,与社区分享您的使用体验。在本页面购买按钮上方的区域撰写您的评测。