Verdun is the first multiplayer FPS set in an authentic World War One setting, the game which started the 1914-1918 WW1 Game series. Merciless trench warfare offers a unique battlefield experience, immersing you and your squad in intense battles of attack and defense.
Recent Reviews:
Mostly Positive (157) - 70% of the 157 user reviews in the last 30 days are positive.
All Reviews:
Very Positive (19,792) - 84% of the 19,792 user reviews for this game are positive.
Release Date:
Apr 28, 2015
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Recent updates View all (121)

October 12

FRONTLINE NEWS: EGX, Prestige and Community

As we progress through our roadmap, continue working towards the full release of Tannenberg, and of course fixing bugs and doing other small polish tasks, we even squeezed in some time to get some player feedback at EGX Birmingham!.

Bots and EGX
We had a great time at EGX in Birmingham a few weeks ago. Even better, we got to showcase a WIP build of the bots in Frontlines for Verdun! Thanks to everyone who tried them out and gave feedback. The response was positive, and we’re on track to add them to the game before the end of the year. Details on the implementation will follow.



Prestige System and Map Voting
Two other features on the roadmap are map voting and the prestige system. Both are still on course to be released in Q4 of this year, and in fact we hope to release the prestige system very very soon! This would allow our veteran level 100 players to go even further and show off with special rank icons for each prestige level achieved.



Large Scale Historical Battles
Another Reenactment Event is being held on the 21st of October. The topic will be the Battle of Hamel. If you want a WW1 experience with a bit more discipline and organized WW1 tactics, don’t hesitate to contact the event manager Ranjid.


A photo from a recent event.

There are also two historical events planned this coming weekend! First is a mixed event with several cool scenarios centred on the French sectors and the arrival of American troops on that Saturday for Verdun, and Brusilov Offensive on that Sunday for Tannenberg! Both have space for up to 128 players!

https://www.youtube.com/watch?v=eEZ8K3Sc-lQ
Australia Together!
Harrigarno has brought our attention to a 64 player Steam group for Australian players. If you’re interested in 64 player battles and live ‘down under’ (sorry) check it out here!

And finally, what’s this? You may have seen it already if you follow our social media, otherwise enjoy a sneak peek at this new weapon...



Until next time!
18 comments Read more

September 20

Game Update - Welcome the ANZACs & massive sound update!



1918 Australians as could be found at Villers-Bretonneux

The first mystery squad hits the battlefield today! Many of you have requested them, and we're excited to announce that the ANZACs are the next new squad to be added for free for Verdun. While they might be best known for their role at Gallipoli, soldiers from Australia and New Zealand also made significant contributions in many battles on the Western Front.

https://youtu.be/0Uu_DiaKHj4



ANZACs get quite a distinct set of equipment and uniform


Special detail given to the equipment and leather webbing

The ANZACs will form an engineer squad with plentiful options for close combat, including the unusual Webley-Fosbery. For those who prefer to keep a bit more distance, there are plenty of loadouts with SMLEs, and the Lewis Gun for the Fire Support role.

And that’s not all...!


ANZAC engineers, tunnelers at hill 60


New Sounds
Verdun & Tannenberg get a big audio update. Our audio engineering team at Game Audio Squad has been working in parallel to redesign the audio from scratch. Since April this year the community was brought and has been polished since.

For the weapon audio they were working from recordings supplied by our friends over at C&Rsenal (Thank you Othais & Mae), who fired and reloaded most of the available weapons, which have found their way ingame. Check out a large selection of fired weapons here

There are many features in the new system, some are tied heavily to the gameplay such as:

  • A dynamic weapon fire system now handles distant gunfire and gives a spacious and roomy feel to gun battles when you advance up a line
  • A dynamic breathing system based on the fatigue / stamina of the soldier
  • Gas mask now affects the breathing of a player when sprinting
  • Vegetation now makes a noise when running through it
  • A sonic ballistic system now determines the whizz and cracks of bullets as they pass by, sub or supersonic
  • A suppression system will muffle audio out based on incoming fire
  • The tinnitus effect will occur if the ears are subjected to enough pressure
  • Impacts on different surfaces are now accurate for melee, bullets, grenades and bodies
  • Footsteps were reworked and now allow you to hear better on which terrain surface players are walking, from the mud into the grass
  • The off-map artillery now creates a sense that a battery of fire is opening up on the players
  • Combat ambient is now dynamic, with higher and lower intensity gun battles in nearby sectors
  • Nature ambient is based on the weather of the map (crickets at night for instance)
  • Explosions were reworked, they now sound more powerful and bassy to give you a kick in the stomach
  • Grenades now have accurate bouncing sounds


    Many thanks to everyone who has given feedback on our forums and the support website, it's been very helpful. Curious how it now sounds? Here is an overview video to give you an impression of the new sound effects:

    https://youtu.be/VyIZ2TCCwAQ

    To get a full picture of all the changes made, make sure to read the full changelog.

    Join the legendary ANZACs on the battlefield now!

    After some trench fighting the slouch hats become worn


    You call that a knife?

    With this update we are on track with our Q3 roadmap as outlined here: https://ww1gameseries.com/roadmap

    Welcome to the front mates!
84 comments Read more

Reviews

“Generously stuffed with player-made emergent moments on the battlefield and an incredible sense of place, Verdun is not just a great take on one of history’s more marginalised wars, it also happens to be a resoundingly solid shooter in its own right too.”
9.0 – Gamewatchers - John-Paul Jones

“I became immersed in its careful pacing and focus on squad movement.”
Gamespot - Cameron Woolsey

“Verdun's given me an excellent understanding of what a mess World War I was. Verdun's Frontlines mode really is sort of ingenious—and I think this is definitely one worth checking out, especially if you're already interested in the subject matter.”
8.0 – PCWorld - Hayden Dingman

About This Game

Verdun is the first multiplayer FPS set in a realistic World War One setting. Merciless trench warfare offers a unique battlefield experience, immersing you and your squad into intense battles of attack and defense. Verdun is part of in the 1914-1918 WW1 Game Series, with the second entry Tannenberg taking players to the Eastern Front.

The game takes place on the Western Front between 1914 and 1918, in one of the bloodiest conflicts in world history. The developers were inspired by the infamous Battle of Verdun in 1916. The game offers 4 distinct game-modes with many historically accurate features such as realistic WW1 weaponry, authentic uniforms, horrendous gore, and maps based on the real battlefields of France and Belgium.

Verdun key features include:
  • Experience World War 1 gameplay: Accurate weaponry with realistic bullet physics, skill based weapon handling, poisonous gas with a claustrophobic gas mask experience, horrendous gore effects, and ferocious artillery barrages
  • Tactical squad-based FPS: Unique squad leveling system with distinct squad types and roles
  • True trench warfare: Real-time dynamic frontline with momentum based attack and counter-attack gameplay
  • Authentic World War 1 setting: Typical WW1 music and style, historical battlefields representing the key theaters on the Western Front
  • Challenging game modes: Team-based Frontlines, tactical Attrition, and skill-based Rifle Deathmatch and desperate survival in Squad Defense

    WW1 on the Western Front

    The gameplay in this true WW1 battlefield experience is as immersive and gritty as it can get, with features such as optional realistic gore which portrays the true horror of the First World War and authentic weaponry including artillery and gas. Verdun's weapons need to be handled with skill - each gun handles differently and there are no floating crosshairs to aid your aim, along with realistic bullet physics to contend with.

    Battle your way across No-Man’s-Land to capture the next enemy trench line, before switching to defense to protect your gains in the Frontlines game mode. Keep your head down or quickly don your mask in the event of artillery strikes or gas attacks. This unforgiving war isn’t for the faint hearted!

    Authentic World War 1 Setting

    The 1914-1918 WW1 Game Series currently includes Verdun and Tannenberg (set on the Eastern Front). These authentic WW1 shooters let players choose from a range of squads from across the war, as they fight for control of the ever-changing frontlines.

    For Verdun, the development teams carried out extensive field research at the battlefield itself and were advised by knowledgeable historians to make sure the individual elements in Verdun are as historically accurate as it can get. Uniforms have been recreated to the tiniest detail, the weapons are modeled to exact references and the maps use realistic props and terrain layouts. Everything in the game has been tailored to recreate the grim atmosphere so typical of WW1, from the immersive interface and war torn maps to realistic sounds and voices that evoke the feeling of actually being there in the mud covered trenches, peering out over no man's land in search of the enemy.

    Follow us on Twitter and Facebook, or contact us via Discord.

Mature Content Description

This Game may contain content not appropriate for all ages, or may not be appropriate for viewing at work: Frequent Violence or Gore, General Mature Content.
Gore and blood can be disabled completely with an in-game setting.

System Requirements

Windows
Mac OS X
SteamOS + Linux
    Minimum:
    • OS: Windows Vista/7/8/10
    • Processor: Intel Core2 Duo 2.4Ghz or Higher / AMD 3Ghz or Higher
    • Memory: 4 GB RAM
    • Graphics: Geforce GTX 960M / Radeon HD 7750 or higher, 1GB video card memory
    • DirectX: Version 10
    • Network: Broadband Internet connection
    • Storage: 12 GB available space
    • Additional Notes: Multiplayer only, make sure you have a stable and fast internet connection.
    Recommended:
    • Memory: 8 GB RAM
    • Graphics: 4GB video card memory
    Minimum:
    • OS: 10.9+
    • Processor: Intel Core2 Duo 2.4Ghz or Higher / AMD 3Ghz or Higher
    • Memory: 4 GB RAM
    • Graphics: Geforce GTX 960M / Radeon HD 7750 or higher, 1GB video card memory
    • Network: Broadband Internet connection
    • Storage: 12 GB available space
    • Additional Notes: Multiplayer only, make sure you have a stable and fast internet connection.
    Recommended:
    • Memory: 8 GB RAM
    • Graphics: 4GB video card memory
    Minimum:
    • OS: Ubuntu 12.04+. 64bit only
    • Processor: Intel Core2 Duo 2.4Ghz or Higher / AMD 3Ghz or Higher
    • Memory: 4 GB RAM
    • Graphics: Geforce GTX 960M / Radeon HD 7750 or higher, 1GB video card memory
    • Network: Broadband Internet connection
    • Storage: 12 GB available space
    • Additional Notes: Multiplayer only, make sure you have a stable and fast internet connection.
    Recommended:
    • Memory: 8 GB RAM
    • Graphics: 4GB video card memory

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